Editing Halo 2 manual

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<div class="tab">Hunters</div>
<div class="tab">Hunters</div>
Hunters are incredibly dangerous foes, deployed more like equipment than soldiers. They are brought in for demolition or heavy defense, and always work in pairs. These massive creatures appear to be composed of multiple organisms that exist within the Hunter armor, creating a bipedal hive creature. Near impenetrable armor and a devastating hand-held fuel rod weapon make Hunter pairs very problematic.
Hunters are incredibly dangerous foes, deployed more like equipment than soldiers. They are brought in for demolition or heavy defense, and always work in pairs. These massive creatures appear to be composed of multiple organisms that exist within the Hunter armor, creating a bipedal hive creature. Nearimpenetrable armor and a devastating hand-held fuel rod weapon make Hunter pairs very problematic.
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Ammo Capacity: 36 rounds per magazine.<br>
Ammo Capacity: 36 rounds per magazine.<br>
Battle Rifle fires 9.5mm rounds from 36-round magazine. Mounted with a 2X optical scope
Battle Rifle fires 9.5mm rounds from 36-round magazine. Mounted with a 2X optical scope
for targeting. Fires in short, automatic bursts of three rounds. Very accurate, relatively high rate of fire makes it a useful all-around infantry weapon.
for targeting. Fires in short, automatic bursts of three rounds. Very accurate, relatively high rate of fire makes it a useful all-around infantry
weapon.
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<div class="tab">M68 Gauss Cannon(vehicle mounted)</div>
<div class="tab">M68 Gauss Cannon(vehicle mounted)</div>
Ammo Capacity: Unlimited.<br>
Ammo Capacity: Unlimited.<br>
Asynchronous linear-induction motor producesbipolar magnetic field to fire 25mm projectile at hyper-sonic velocity. Excellent armorpenetration capability, but not as effective against multiple infantry.
Asynchronous linear-induction motor producesbipolar magnetic field to fire 25mm projectile
at hyper-sonic velocity. Excellent armorpenetration capability, but not as effective against multiple infantry.
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Armament: Plasma Mortar & 2 Auto-firing Plasma Cannons<br>
Armament: Plasma Mortar & 2 Auto-firing Plasma Cannons<br>
Slow, bulky, and presenting a huge target, is nonetheless Covenant’s most destructive mobile armor. Huge bulk is well shielded; covering fire it provides from massive Plasma Mortar makes it an inestimably dangerous foe. Piloted by a single occupant, who controls all vehicle and weapons systems, also features limited boost system for enhanced maneuverability.
Slow, bulky, and presenting a huge target, is nonetheless Covenant’s most destructive mobile armor. Huge bulk is well shielded; covering fire it provides from massive Plasma Mortar makes it an inestimably dangerous foe. Piloted by a single occupant, who controls all vehicle and weapons systems, also features limited boost system for enhanced maneuverability.
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<div class="tab">Spectre</div>
CREW: 1 + 1 gunner (+ 2 riders)<br>
Propulsion: Boosted Gravity Propulsion Drive<br>
Armament: Plasma Cannons<br>
Multi-troop armored transport is small and maneuverable and while slow, can move with ease in confined spaces. Main weaknesses are lack of speed and acceleration, and that occupants are fairly exposed. Rear-mounted plasma cannon is dangerous, and vehicle provides multiple firing positions.
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