Editing Halo: Flashpoint
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==Overview== | ==Overview== | ||
[[File:HFP Minis Battle.png|thumb|250px|A battle in-progress in ''Flashpoint''.]] | [[File:HFP Minis Battle.png|thumb|250px|A battle in-progress in ''Flashpoint''.]] | ||
''Flashpoint'' is a skirmish-scale wargame with a focus on small teams and fast, easy to pick-up-and-play gameplay.{{Ref/Reuse|BOLS}} The game is played on a 61x61cm (2x2ft) board designed to fit on most tables, with a high degree of emphasis on verticality. The terrain is constructed based on a cube grid, meaning that unlike other tabletop wargames, no tape measures are required to play. However, positioning is still a vital component of the game; height and cover play important roles in determining dice rolls and damage output.{{Ref/YouTube|Id=WhatIs|v-4X6MT61aM|Mantic Games|What Is Halo: Flashpoint? - The Tabletop Miniatures Game from Mantic Games|D=21|M=03|Y=2024}} Terrain is present in the form of pre-printed cardboard punch-out structures including things like barricades, [[List of UNSC crates|shipping crates]], and towers, to allow for a 3D playing field.{{Ref/Reuse|BOLS}} | ''Flashpoint'' is a skirmish-scale wargame with a focus on small teams and fast, easy to pick-up-and-play gameplay.{{Ref/Reuse|BOLS}} The game is played on a 61x61cm (2x2ft) board designed to fit on most tables, with a high degree of emphasis on verticality. The terrain is constructed based on a cube grid, meaning that unlike other tabletop wargames, no tape measures are required to play. However, positioning is still a vital component of the game; height and cover play important roles in determining dice rolls and damage output.{{Ref/YouTube|Id=WhatIs|v-4X6MT61aM|Mantic Games|What Is Halo: Flashpoint? - The Tabletop Miniatures Game from Mantic Games|D=21|M=03|Y=2024}} Terrain is present in the form of pre-printed cardboard punch-out structures including things like barricades, [[List of UNSC crates|shipping crates]], and towers, to allow for a 3D playing field.{{Ref/Reuse|BOLS}} The arena board and terrain pieces can be flipped to theme the map around either a UNSC hangar facility or an outdoor training yard.{{Ref/Reuse|WhatIs}}{{Ref/Site|Id=FPsite|URL=https://haloflashpoint.com/what-is-halo-flashpoint/|Site=Halo: Flashpoint|Page=What is Halo: Flashpoint?|D=22|M=03|Y=2024}} | ||
Gameplay involves the use of D8 dice alongside some custom D6s.{{Ref/Reuse|BOLS}} When attacking or defennding, the player rolls 3 D8s for the relevant stat, with additional die added depending on other factors such as if the attacker has high ground or if the defender is in cover. Each character has an individual stats card that list a Spartan's two weapons, a pickup slot, [[energy shielding]] value, and other specific stats/perks. Like in ''Halo'' FPS multiplayer, power weapons can be picked up on the map and equipped for a massive advantage.{{Ref/Reuse|WhatIs}} As per ''Halo'' multiplayer, upon death, a given character can be respawned back onto the field at one of a number of respawn points - albeit with reduced abilities.{{Ref/Reuse|BOLS}} | Gameplay involves the use of D8 dice alongside some custom D6s.{{Ref/Reuse|BOLS}} When attacking or defennding, the player rolls 3 D8s for the relevant stat, with additional die added depending on other factors such as if the attacker has high ground or if the defender is in cover. Each character has an individual stats card that list a Spartan's two weapons, a pickup slot, [[energy shielding]] value, and other specific stats/perks. Like in ''Halo'' FPS multiplayer, power weapons can be picked up on the map and equipped for a massive advantage.{{Ref/Reuse|WhatIs}} As per ''Halo'' multiplayer, upon death, a given character can be respawned back onto the field at one of a number of respawn points - albeit with reduced abilities.{{Ref/Reuse|BOLS}} |