Editing Halo: Contact Harvest
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 279: | Line 279: | ||
*[[SKT-13 shuttlecraft]] {{1st}} | *[[SKT-13 shuttlecraft]] {{1st}} | ||
*[[Sloop]] {{1st}} | *[[Sloop]] {{1st}} | ||
*[[ | *[[Type-25 Chopper]] | ||
*{{Pattern|Dextro Xur|Spirit}} | *{{Pattern|Dextro Xur|Spirit}} | ||
*[[UNSC corvette]] | *[[UNSC corvette]] | ||
Line 387: | Line 387: | ||
==Reception== | ==Reception== | ||
Critical reception to ''Halo: Contact Harvest'' was generally positive. Upon the novel's release on [[2007 (real world)|October 30, 2007]], ''Contact Harvest'' was placed on ''[[Wikipedia:The New York Times|The New York Times]]'' Best Sellers list at #3, where it remained for four weeks.{{Ref/Reuse|nytimes}} Staten was complimented on linking ''Contact Harvest'' to the rest of the ''Halo'' game series, such as introducing the [[ | Critical reception to ''Halo: Contact Harvest'' was generally positive. Upon the novel's release on [[2007 (real world)|October 30, 2007]], ''Contact Harvest'' was placed on ''[[Wikipedia:The New York Times|The New York Times]]'' Best Sellers list at #3, where it remained for four weeks.{{Ref/Reuse|nytimes}} Staten was complimented on linking ''Contact Harvest'' to the rest of the ''Halo'' game series, such as introducing the [[Type-25 Chopper]]s and explaining the origins and intent of the [[Covenant]]'s genocidal war against [[human]]ity. ''Contact Harvest'' was praised for being a sufficient standalone novel which could be read without having any prior knowledge of the ''Halo'' universe.<ref name="bella">[http://www.bellaonline.com/articles/art48925.asp '''BellaOnline''': ''Halo - Contact Harvest'']</ref> Some reviewers of the novel perceived that ''Contact Harvest'' was "overly descriptive" and used too much military slang and jargon,<ref>[http://www.kotaku.com.au/2008/02/try_a_halo_novel_before_you_buy_or_dont-2/ '''Kotaku Australia''': ''Try A Halo Novel Before You Buy (Or Don't)'']</ref> while others were pleased that each military or fictional term was explained and noted that the novel was descriptive, but not enough to detract from the action and story.{{Ref/Reuse|bella}} The novel's audiobook, featuring the voices of [[Jen Taylor]] and [[Wikipedia:Holter Graham|Holter Graham]], was generally well-received, though ''[[Wikipedia:Publishers Weekly|Publishers Weekly]]'' believed that Taylor's over-emphasis, cheesy dialects, and over-the-top accents detracted from the tension within the novel.<ref>[http://www.publishersweekly.com/978-1-4272-0249-9 '''Publishers Weekly''': ''Audio Book Review: Halo: Contact Harvest'']</ref> | ||
The success of ''Contact Harvest'' came as a surprise to the hosts of [[Wikipedia:National Public Radio|National Public Radio]]'s "All Things Considered" segment. NPR's Chana Joffe-Walt interviewed Staten after the novel's release and acted surprised that ''Halo'' had a story beyond shooting aliens.{{Ref/Reuse|npr}}<ref name="npr transcript">[http://www.npr.org/templates/transcript/transcript.php?storyId=17938562 '''NPR''': ''Best-Selling Book Shows 'Halo' Game's Wide Appeal'']</ref> The interview sparked some controversy among the gaming community; many game review sites criticized NPR's comments for implying that "gamers can't read" and "games do not have stories", citing that Joffe-Walt was ignorant to the gaming world. In turn, several critics and reviewers praised ''Contact Harvest'' and its success.<ref>[http://www.kotaku.com.au/2008/01/do-gamers-read/ '''Kotaku''': ''"Do Gamers Read?"'']</ref><ref>[http://www.engadget.com/2008/01/10/npr-takes-a-condescending-look-at-stories-in-games/ '''Engadget''': ''NPR takes a condescending look at stories in games'']</ref><ref>[http://www.cinemablend.com/games/All-Things-Considered-Thinks-You-re-Illiterate-8267.html '''Cinema Blend''': ''All Things Considered Thinks You're Illiterate'']</ref> Will Tuttle, an editor of [[Wikipedia:GameSpy|GameSpy]], claimed that ''Contact Harvest''<nowiki>'</nowiki>s success "makes sense" as the ''Halo'' series had sold tens of millions of games at the time of the novel's release and noted that video games are increasingly becoming story-focused.{{Ref/Reuse|npr}}{{Ref/Reuse|npr transcript}} | The success of ''Contact Harvest'' came as a surprise to the hosts of [[Wikipedia:National Public Radio|National Public Radio]]'s "All Things Considered" segment. NPR's Chana Joffe-Walt interviewed Staten after the novel's release and acted surprised that ''Halo'' had a story beyond shooting aliens.{{Ref/Reuse|npr}}<ref name="npr transcript">[http://www.npr.org/templates/transcript/transcript.php?storyId=17938562 '''NPR''': ''Best-Selling Book Shows 'Halo' Game's Wide Appeal'']</ref> The interview sparked some controversy among the gaming community; many game review sites criticized NPR's comments for implying that "gamers can't read" and "games do not have stories", citing that Joffe-Walt was ignorant to the gaming world. In turn, several critics and reviewers praised ''Contact Harvest'' and its success.<ref>[http://www.kotaku.com.au/2008/01/do-gamers-read/ '''Kotaku''': ''"Do Gamers Read?"'']</ref><ref>[http://www.engadget.com/2008/01/10/npr-takes-a-condescending-look-at-stories-in-games/ '''Engadget''': ''NPR takes a condescending look at stories in games'']</ref><ref>[http://www.cinemablend.com/games/All-Things-Considered-Thinks-You-re-Illiterate-8267.html '''Cinema Blend''': ''All Things Considered Thinks You're Illiterate'']</ref> Will Tuttle, an editor of [[Wikipedia:GameSpy|GameSpy]], claimed that ''Contact Harvest''<nowiki>'</nowiki>s success "makes sense" as the ''Halo'' series had sold tens of millions of games at the time of the novel's release and noted that video games are increasingly becoming story-focused.{{Ref/Reuse|npr}}{{Ref/Reuse|npr transcript}} |