Editing Haggar

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|image= [[File:HaloMegaBloksLogo.png|300px]]
|image= [[File:HaloMegaBloksLogo.png|300px]]
|developer= [[:Wikipedia:N-Space|n-Space]]
|developer= [[:Wikipedia:N-Space|n-Space]]
|engine = [[Unreal Engine|Unreal Engine 3]]
|publisher=  
|publisher=  
|platform= [[Xbox 360]]
|platform= [[Xbox 360]]
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==Overview==
==Overview==
''Haggar'' was an exploratory project worked on and intended for the [[Xbox 360]] platform, in development "several years" prior to [[2017]]. The game was worked on in conjunction with [[MEGA Brands]] and n-Space with a focus on elements of action, exploration and user creativity. The project was one of many ''Halo'' games prototyped by [[343 Industries]] an an ongoing basis.{{Ref/Site|Id=Bonnie|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/forums/f9237adeaf1742c09de144d7bf3f7507/topics/a-note-from-bonnie-ross-about-the-haggar-project/261e7b32-eb42-4c30-abdb-3a18cc8199b4/posts|Site=Halo Waypoint|Page=A NOTE FROM BONNIE ROSS ABOUT THE HAGGAR PROJECT}} The game was primarily created by n-Space, a studio which ultimately closed in 2016, using ''[[Unreal Engine|Unreal Engine 3]]'' and was considered internally to be a fully-AAA project. As such, the prototype was developed to a more complete status than typical game pitches.{{Ref/Reuse|Video1}} According to PtPOnline, the prototype's work represents around 10 months of development (not including initial pitching) and the game was one of numerous pitches to Microsoft Game Studios around the same timeframe. The game's cancellation is said to have come suddenly by Microsoft.{{Ref/Site|Id=Video2|D=01|M=6|Y=2020|URL=https://www.youtube.com/watch?v=oBlne2pXpVo|Site=YouTube|Page=Mega Bloks Halo : Follow-up and Raw Gameplay}}
''Haggar'' was an exploratory project worked on and intended for the [[Xbox 360]] platform, in development "several years" prior to [[2017]]. The game was worked on in conjunction with [[MEGA Brands]] and n-Space with a focus on elements of action, exploration and user creativity. The project was one of many ''Halo'' games prototyped by [[343 Industries]] an an ongoing basis.{{Ref/Site|Id=Bonnie|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/forums/f9237adeaf1742c09de144d7bf3f7507/topics/a-note-from-bonnie-ross-about-the-haggar-project/261e7b32-eb42-4c30-abdb-3a18cc8199b4/posts|Site=Halo Waypoint|Page=A NOTE FROM BONNIE ROSS ABOUT THE HAGGAR PROJECT}} The game was primarily created by n-Space, a studio which ultimately closed in 2016, using ''[[:Wikipedia:Unreal Engine#Unreal Engine 3|Unreal Engine 3]]'' and was considered internally to be a fully-AAA project. As such, the prototype was developed to a more complete status than typical game pitches.{{Ref/Reuse|Video1}} According to PtPOnline, the prototype's work represents around 10 months of development (not including initial pitching) and the game was one of numerous pitches to Microsoft Game Studios around the same timeframe. The game's cancellation is said to have come suddenly by Microsoft.{{Ref/Site|Id=Video2|D=01|M=6|Y=2020|URL=https://www.youtube.com/watch?v=oBlne2pXpVo|Site=YouTube|Page=Mega Bloks Halo : Follow-up and Raw Gameplay}}


On January 7, 2017, gameplay of the demo from the game's September or November 2013 build was leaked online and uploaded to YouTube by user PtoPOnline.{{Ref/Site|Id=Video1|D=01|M=6|Y=2020|URL=https://www.youtube.com/watch?v=VZB8d11d9go|Site=YouTube|Page=Mega Bloks Halo - Unreleased by N-Space (2013)}} Two days later, 343 Industries studio head [[Bonnie Ross]] made a post on the [[Halo Waypoint]] forums confirming the game's existence and the legitimacy of the footage shown.{{Ref/Reuse|Bonnie}}
On January 7, 2017, gameplay of the demo from the game's September or November 2013 build was leaked online and uploaded to YouTube by user PtoPOnline.{{Ref/Site|Id=Video1|D=01|M=6|Y=2020|URL=https://www.youtube.com/watch?v=VZB8d11d9go|Site=YouTube|Page=Mega Bloks Halo - Unreleased by N-Space (2013)}} Two days later, 343 Industries studio head [[Bonnie Ross]] made a post on the [[Halo Waypoint]] forums confirming the game's existence and the legitimacy of the footage shown.{{Ref/Reuse|Bonnie}}

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