Editing GUNGNIR-class Mjolnir

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 38: Line 38:
===Design details===
===Design details===
[[File:Halo4GUNGNIR.jpg|thumb|300px|The GEN2 armor with the Pulse skin.]]
[[File:Halo4GUNGNIR.jpg|thumb|300px|The GEN2 armor with the Pulse skin.]]
The physical architecture of the GEN2 GUNGNIR body armor strongly resembles the [[COS-class Mjolnir]], which was tested on [[ANVIL Station]].{{Ref/Game|Id=Desc|MCC|''[[Halo 3]]'' [[Armor customization (Halo 3)|customisation]] menu}} The GEN2 GUNGNIR helmet, unlike its Mark V iteration, is round. Like the previous iterations, there is no visor, but the video camera has moved from the left side to the right side of the helmet. The helmet is less angular overall, and the front extends much less than its predecessor.
The physical architecture of the GEN2 GUNGNIR body armor strongly resembles the [[COS-class Mjolnir]], which was tested on [[ANVIL Station]].{{Ref/Game|Id=Desc|MCC|''[[Halo 3]]'' [[Armor permutations (Halo 3)|customisation]] menu}} The GEN2 GUNGNIR helmet, unlike its Mark V iteration, is round. Like the previous iterations, there is no visor, but the video camera has moved from the left side to the right side of the helmet. The helmet is less angular overall, and the front extends much less than its predecessor.


The helmet continues to have Wyrd III integrated video optics, though the helmet has an enhanced cranial plating now. The chest has a centralized power-distribution capacitor(Servo L-903), and a breach-anchored collar system for in-field modification.{{Ref/Reuse|H4EVG}}
The helmet continues to have Wyrd III integrated video optics, though the helmet has an enhanced cranial plating now. The chest has a centralized power-distribution capacitor(Servo L-903), and a breach-anchored collar system for in-field modification.{{Ref/Reuse|H4EVG}}
Line 58: Line 58:
==In-game information==
==In-game information==
===''Halo: Reach'' - GEN1 Mark V===
===''Halo: Reach'' - GEN1 Mark V===
All GUNGNIR armor types can be unlocked in the ''[[Halo: Reach]]''{{'}}s [[Armor customization (Halo: Reach)|Armory]] through the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the GUNGNIR set is attainable in the [[Season 1: Noble]] progression system.  
All GUNGNIR armor types can be unlocked in the ''[[Halo: Reach]]''{{'}}s [[Armor permutations (Halo: Reach)|Armory]] through the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the GUNGNIR set is attainable in the [[Season 1: Noble]] progression system.  
{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Armor
! style="width: 15%"|Armor
Line 93: Line 93:


===''Halo 4'' - GEN2===
===''Halo 4'' - GEN2===
GUNGNIR was one of the [[Armor customization (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''.  In ''The Master Chief Collection'', the GUNGNIR set and its Pulse (PULS) skin variant are available by default.
GUNGNIR was one of the [[Armor permutations (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''.  In ''The Master Chief Collection'', the GUNGNIR set and its Pulse (PULS) skin variant are available by default.


{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
Line 127: Line 127:


===''Halo 5: Guardians'' - GEN2===
===''Halo 5: Guardians'' - GEN2===
The ''Halo 4'' design of GUNGNIR returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable as [[Armor customization (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. The body armor includes the GUNGNIR chest and shoulders, an unknown set of forearms, and [[LG-50 Bulk]] legs. The GEN2 GUNGNIR set only has one alternate skin, Dvalin.  
The ''Halo 4'' design of GUNGNIR returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable as [[Armor permutations (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. The body armor includes the GUNGNIR chest and shoulders, an unknown set of forearms, and [[LG-50 Bulk]] legs. The GEN2 GUNGNIR set only has one alternate skin, Dvalin.  


{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

Templates used on this page: