Editing Escape (Halo Wars level)
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==Trivia== | ==Trivia== | ||
*Like ''[[Halo: Combat Evolved]]'', ''[[Halo 3]]'' and slightly to ''[[Spartan Ops]]'', the final level in ''Halo Wars'' involves escaping an explosion designed to destroy a Forerunner structure and to stop the antagonists. It is also vaguely similar to the end of ''[[Marathon|Marathon 2: Durandal]]'', as the protagonists must put a sun into an early supernova. | *Like ''[[Halo: Combat Evolved]]'', ''[[Halo 3]]'' and slightly to ''[[Spartan Ops]]'', the final level in ''Halo Wars'' involves escaping an explosion designed to destroy a Forerunner structure and to stop the antagonists. It is also vaguely similar to the end of ''[[Marathon|Marathon 2: Durandal]]'', as the protagonists must of put a sun into an early supernova. | ||
*The [[Forerunner symbols]] on the projected blue floors are the numbers 1-5 from the [[Iris]] campaign. After 5, the symbol for 3 is repeated. | *The [[Forerunner symbols]] on the projected blue floors are the numbers 1-5 from the [[Iris]] campaign. After 5, the symbol for 3 is repeated. | ||
*It is possible to "kill" any, if not all, members of [[Red Team]] by opening a door whilst they are standing on it, one will see the Spartans fall to their deaths. | *It is possible to "kill" any, if not all, members of [[Red Team]] by opening a door whilst they are standing on it, one will see the Spartans fall to their deaths. |