Editing Deployment spire
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Deployment spires are Covenant designs, poorly-based on [[slipspace translocation]] technology originally created by the [[Forerunner]]s.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/games/haloreach/Maps|Site=Halo Waypoint|Page=Halo: Reach - Maps|D=12|M=10|Y=2014|LocalArchive=Archive:Halo_Waypoint/2009_to_2014/Games/Halo:_Reach}} They are designed to transport materiel and personnel seamlessly through [[Slipspace portal|portal]] networks. Typically, a deployment spire is established as a ground base on a given world and linked to an orbiting capital warship such as a [[Covenant carrier|carrier]].{{Ref/Reuse|Enc22}} Troops teleporting through the spire commonly utilize an air vehicle, generally a [[dropship]] such as a [[Phantom]], as the objects being teleported will materialize in the space between the upper and lower main sections of the structure. | Deployment spires are Covenant designs, poorly-based on [[slipspace translocation]] technology originally created by the [[Forerunner]]s.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/games/haloreach/Maps|Site=Halo Waypoint|Page=Halo: Reach - Maps|D=12|M=10|Y=2014|LocalArchive=Archive:Halo_Waypoint/2009_to_2014/Games/Halo:_Reach}} They are designed to transport materiel and personnel seamlessly through [[Slipspace portal|portal]] networks. Typically, a deployment spire is established as a ground base on a given world and linked to an orbiting capital warship such as a [[Covenant carrier|carrier]].{{Ref/Reuse|Enc22}} Troops teleporting through the spire commonly utilize an air vehicle, generally a [[dropship]] such as a [[Phantom]], as the objects being teleported will materialize in the space between the upper and lower main sections of the structure. | ||
The spire itself consists of multiple sections: a lower section which projects several energy beams that keep an upper section suspended high above it as well as powering a floating shield-generator array. From the upper level, a large dome-like energy shield is extended to the ground. This shield is resistant to conventional weapons, and is capable of disabling any enemy vehicles that pass through it via application of an [[electromagnetic pulse]].{{Ref/Level|Id=ToTS|HR|Tip of the Spear}} They can be selectively permeable, and are engineered in such a way as to allow the passage of small vehicles and personnel.{{Ref/Reuse|Enc22p221}} There are two ways to reach the top of the Spire: via the same [[gravity lift]]s that hold the upper level aloft, or off one of several lifts positioned at intervals around the Spire.{{Ref/Map|Id=SpireMP|HR|Spire (map)|Spire | The spire itself consists of multiple sections: a lower section which projects several energy beams that keep an upper section suspended high above it as well as powering a floating shield-generator array. From the upper level, a large dome-like energy shield is extended to the ground. This shield is resistant to conventional weapons, and is capable of disabling any enemy vehicles that pass through it via application of an [[electromagnetic pulse]].{{Ref/Level|Id=ToTS|HR|Tip of the Spear}} They can be selectively permeable, and are engineered in such a way as to allow the passage of small vehicles and personnel.{{Ref/Reuse|Enc22p221}} There are two ways to reach the top of the Spire: via the same [[gravity lift]]s that hold the upper level aloft, or off one of several lifts positioned at intervals around the Spire.{{Ref/Map|Id=SpireMP|HR|Spire (map)|Spire}} | ||
Unlike most other forward operations structure and vehicles, Spires do not have an easily accessible reactor core like {{Pattern|Deutoros|Scarab}}s or {{Pattern|Cheru|Tyrant}}s. The shield itself is powered by a [[pinch fusion reactor]], and requires a [[Capital ship|warship]]-level weapon to deplete or collapse.{{Ref/Book|Id=Enc22p221|Enc22|Page=221}} The shields generated by the Spire must be deactivated manually through a control interface in the upper portion of the structure.{{Ref/Reuse|ToTS}} | Unlike most other forward operations structure and vehicles, Spires do not have an easily accessible reactor core like {{Pattern|Deutoros|Scarab}}s or {{Pattern|Cheru|Tyrant}}s. The shield itself is powered by a [[pinch fusion reactor]], and requires a [[Capital ship|warship]]-level weapon to deplete or collapse.{{Ref/Book|Id=Enc22p221|Enc22|Page=221}} The shields generated by the Spire must be deactivated manually through a control interface in the upper portion of the structure.{{Ref/Reuse|ToTS}} |