Editing Cut Halo 3 enemies

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===Brute Tracker===
===Brute Tracker===
The Brute Tracker is an unused [[Jiralhanae|Brute]] enemy rank found in the files and early builds of ''Halo 3''. The version seen in the ''Halo 3'' Alpha builds is green in colouration, without the blue colour overlay present in the final game's shaders. The Tracker uses a helmet model look similar to the [[Jiralhanae Stalker|Stalker]], with armour and shoulder pauldrons reminiscent of the infantry and captain Brute ranks featured in the game.
The Brute Tracker is an unused [[Jiralhanae|Brute]] enemy rank found in the files and early builds of ''Halo 3''. The version seen in the ''Halo 3'' Alpha builds is green in colouration, without the blue colour overlay present in the final game's shaders. The Tracker uses a helmet model look similar to the [[Jiralhanae Stalker|Stalker]], with armour and shoulder pauldrons reminiscent of the infantry and captain Brute ranks featured in the game.
Internal ''Halo 3'' production documentation written by [[Bungie]] and included for use in the ''[[Halo 3 Editing Kit]]'' elucidates further on the Brute Tracker's intended gameplay role:{{Ref/Site|Id=TrackerDoc|URL=https://learn.microsoft.com/en-us/halo-master-chief-collection/h3/ai/brutevariations|Site=Microsoft Learn|Page=Halo 3 AI Brute Variations|D=17|M=03|Y=2024}}
{{Quote|The Brute Tracker has an uncanny sense of smell, and has the ability to perform long distance, relentless searches for his target. When guarding or otherwise idle, he will be seen to periodically sniff the air or check the ground for tracks. Should he detect an enemy within a certain range, visible or not, he will alert the pack and launch a search for the target. While the Tracker is searching no other characters in that group will be searching, instead leaving the Tracker and his heightened detection skills to hunt down the target.{{Ref/Reuse|TrackerDoc}}<br><br>While searching the Tracker will sometimes pause to redetect the scent of his target, again indicated by some animation. He will relay this information to the rest of the pack, and then continue with his search. When a Tracker is present, it should be virtually impossible flank an encounter, the pack should be waiting for the target wherever they emerge from cover.{{Ref/Reuse|TrackerDoc}}<br><br>Killing the Tracker early in an encounter will be key to a player's survival. With a Tracker on their heels they will be unable to seek cover and recharge their shield for a significant amount of time, and they will be unable to surprise a group of characters and attack from the rear or a flank.{{Ref/Reuse|TrackerDoc}}}}
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File:H3 Alpha BruteTracker.png|The green Brute Tracker in the ''Halo 3'' Alpha.
File:H3 Alpha BruteTracker.png|The green Brute Tracker in the ''Halo 3'' Alpha.

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