Editing Cut Halo 3 enemies

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===Brute Tracker===
===Brute Tracker===
The Brute Tracker is an unused [[Jiralhanae|Brute]] enemy rank found in the files and early builds of ''Halo 3''. The version seen in the ''Halo 3'' Alpha builds is green in colouration, without the blue colour overlay present in the final game's shaders. The Tracker uses a helmet model look similar to the [[Jiralhanae Stalker|Stalker]], with armour and shoulder pauldrons reminiscent of the infantry and captain Brute ranks featured in the game.
The Brute Tracker is an unused [[Jiralhanae|Brute]] enemy rank found in the files and early builds of ''Halo 3''. The version seen in the ''Halo 3'' Alpha builds is green in colouration, without the blue colour overlay present in the final game's shaders. The Tracker uses a helmet model look similar to the [[Jiralhanae Stalker|Stalker]], with armour and shoulder pauldrons reminiscent of the infantry and captain Brute ranks featured in the game.
Internal ''Halo 3'' production documentation written by [[Bungie]] and included for use in the ''[[Halo 3 Editing Kit]]'' elucidates further on the Brute Tracker's intended gameplay role:{{Ref/Site|Id=TrackerDoc|URL=https://learn.microsoft.com/en-us/halo-master-chief-collection/h3/ai/brutevariations|Site=Microsoft Learn|Page=Halo 3 AI Brute Variations|D=17|M=03|Y=2024}}
{{Quote|The Brute Tracker has an uncanny sense of smell, and has the ability to perform long distance, relentless searches for his target. When guarding or otherwise idle, he will be seen to periodically sniff the air or check the ground for tracks. Should he detect an enemy within a certain range, visible or not, he will alert the pack and launch a search for the target. While the Tracker is searching no other characters in that group will be searching, instead leaving the Tracker and his heightened detection skills to hunt down the target.{{Ref/Reuse|TrackerDoc}}<br><br>While searching the Tracker will sometimes pause to redetect the scent of his target, again indicated by some animation. He will relay this information to the rest of the pack, and then continue with his search. When a Tracker is present, it should be virtually impossible flank an encounter, the pack should be waiting for the target wherever they emerge from cover.{{Ref/Reuse|TrackerDoc}}<br><br>Killing the Tracker early in an encounter will be key to a player's survival. With a Tracker on their heels they will be unable to seek cover and recharge their shield for a significant amount of time, and they will be unable to surprise a group of characters and attack from the rear or a flank.{{Ref/Reuse|TrackerDoc}}}}
<gallery>
<gallery>
File:H3 Alpha BruteTracker.png|The green Brute Tracker in the ''Halo 3'' Alpha.
File:H3 Alpha BruteTracker.png|The green Brute Tracker in the ''Halo 3'' Alpha.
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File:Red_Brute_captain.jpg|A red Brute Captain in the ''[[Halo 3 ViDoc: Et Tu, Brute?]]''.
File:Red_Brute_captain.jpg|A red Brute Captain in the ''[[Halo 3 ViDoc: Et Tu, Brute?]]''.
File:BestiarumBrute.jpg|The Brute image included in the manual and Bestiarum.
File:BestiarumBrute.jpg|The Brute image included in the manual and Bestiarum.
File:H3_Alpha_BruteBodyguard.png|An early, grey-coloured Brute Bodyguard in the [[Halo 3 Delta|''Halo 3'' Delta build]]. This depiction of the Bodyguard's colour is used to depict the Bodyguard in the ''[[Halo Encyclopedia (2009 edition)|Halo Encyclopedia]]'' and its [[Halo Encyclopedia (2011 edition)|2011 reprint]].{{Ref/Book|Enc09|Page=137}}{{Ref/Book|Enc11|Page=145}}
File:H3_Alpha_BruteBodyguard.png|An early, grey-coloured Brute Bodyguard in the [[Halo 3 Delta|''Halo 3'' Delta build]].
</gallery>
</gallery>


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The "banger" is a variant of [[pod infector]] found in the files for the ''Halo 3'' mission [[Cortana]], found as a tag in the pathway <code>objects\characters\flood_infection\flood_infection_banger</code>. In the files, the banger has no associated model and the tag is never loaded, though some contextual clues within the files (such as using the same nodes/markers and texture files) indicate it would have used the same model as the infection forms.{{Ref/YouTube|Id=Banger|R60geSLtnWk|Lord Zedd|Halo 3 - Cut Enemy: Flood Infection "Banger"}}
The "banger" is a variant of [[pod infector]] found in the files for the ''Halo 3'' mission [[Cortana]], found as a tag in the pathway <code>objects\characters\flood_infection\flood_infection_banger</code>. In the files, the banger has no associated model and the tag is never loaded, though some contextual clues within the files (such as using the same nodes/markers and texture files) indicate it would have used the same model as the infection forms.{{Ref/YouTube|Id=Banger|R60geSLtnWk|Lord Zedd|Halo 3 - Cut Enemy: Flood Infection "Banger"}}


In gameplay, the banger was to perform as an infection form that would explode on death in a manner similar to the [[Plasma Grenade]].{{Ref/Reuse|Banger}}
In gameplay, the banger was to perform as an infection form that would explode on death in a manner similar to the {{Pattern|Anskum|plasma grenade}}.{{Ref/Reuse|Banger}}


===Concept pure forms===
===Concept pure forms===
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File:Flood Purestrain Stealth.png|The Flood Stealth form.
File:Flood Purestrain Stealth.png|The Flood Stealth form.
File:Transport_Flood.jpg|The Flood Transport form.
File:Transport_Flood.jpg|The Flood Transport form.
</gallery>
===Flood Arbiter===
While developing the originally-planned level [[highcharity]], one planned encounter for the player was to involve travelling through the [[Mausoleum of the Arbiter]] and fighting an army of Flood-infected [[Arbiter]]s that had been entombed in the Mausoleum. Some prototyping was done on these Arbiter enemies - with tags internally named <code>flarbiter</code>. [[343 Industries]] investigated resurrecting these tags for use in the [[Floodfight]] update for ''[[Halo 3: ODST]]'', but found the tags had been discarded too early in the process to be useable.{{Ref/Twitter|The_Psycho_Duck|1710525787693355251|Dana Jerpak|Quote=The tags for the cut Flood Arbiter are called the "flarbiter". 😁 We looked into resurrecting the flarbiter (pun intended) for Flood Firefight, but it was cut early enough that there was nothing usable.|D=29|M=03|Y=2024}}
<gallery>
File:MausoleumConcept.jpg|Concept art of the Mausoleum reveal.
File:H3 Cortana Concept 2.jpg|Concept art of Master Chief outside of the Mausoleum.
File:H3_Cortana_DesignDoc_1.jpg|Design document showing the planned reveal for the Flood Arbiter army.
File:H3_HighCharityDesignDoc.jpeg|Design document showing the planned reveal for the Flood Arbiter army.
File:H3_Cortana_DesignDoc_2.jpg|Design document showing the planned reveal for the Flood Arbiter army.
</gallery>
</gallery>


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