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{{Status|Canon}}
{{Era|Human|UNSC|HCW|Post}}
{{Wikipedia}}
{{Wikipedia}}
[[File:HW34.png|thumb|300px|[[Ellen Anders|Professor Ellen Anders]] entering cryo-sleep.]]
[[File:HW34.png|thumb|300px|[[Ellen Anders|Professor Ellen Anders]] entering cryo-sleep.]]
'''Cryonics''' is the science of preserving a [[human]] or other organism in stasis for extended periods of time. It is often mistaken for [[Wikipedia:Cryogenics#Definitions and distinctions|cryogenics]], which is merely the study of cold on materials.
'''Cryonics''' is the science of preserving a [[human]] or other organism in stasis for extended periods of time. It is often mistaken for [[Wikipedia:Cryogenics#Definitions and distinctions|cryogenics]], which is merely the study of cold on materials.


The goal of cryonics is to allow an individual to "sleep" through long intervals of time, without suffering the effects of biological aging, and then allow them to wake up again without ill effects. Cryonic suspension can reduce the human body's metabolism to near zero, thus preventing aging and eliminating the body's need for oxygen, food, and warmth. The UNSC uses [[Cryo chamber|cryonic storage pods]] in most warships, maintaining only skeleton crews until the vessel reaches their target zone.<ref>'''[[Halo: The Flood]]'''</ref> The majority of personnel are placed in cryonic suspension for any voyage over 120 hours to prevent aging during the journey and to conserve onboard resources.<ref name="encyc1">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 216''</ref>
The goal of cryonics is to allow an individual to "sleep" through long intervals of time, without suffering the effects of biological aging, and then allow them to wake up again without ill effects. Cryonic suspension can reduce the human body's metabolism to near zero, thus preventing aging and eliminating the body's need for oxygen, food, and warmth. The UNSC uses [[Cryo chamber|cryonic storage pods]] in most warships, maintaining only skeleton crews until the vessel reaches their target zone.<ref>'''[[Halo: The Flood]]'''</ref> The majority of personnel are placed in cryonic suspension for any voyage over 120 hours to prevent aging during the journey and to conserve onboard resources.<ref name="encyc1">'''[[Halo Encyclopedia]]''', ''page 216''</ref>


The [[Covenant]] have not been observed using comparable technology; their starships' dramatically higher velocities in slipspace would render the use of stasis unnecessary in most cases. The [[Forerunner]]s used [[Slipspace field pod|a system similar in practice]], but using a [[timelock|timelocked]] [[slipstream space|slipspace]] field to store the personnel within the pod instead of freezing them.<ref>'''[[Halo: Ghosts of Onyx]]'''</ref>
The [[Covenant]] have not been observed using comparable technology; their starships' dramatically higher velocities in slipspace would render the use of stasis unnecessary in most cases. The [[Forerunner]]s used [[Slipspace field pod|a system similar in practice]], but using a [[timelock|timelocked]] [[slipstream space|slipspace]] field to store the personnel within the pod instead of freezing them.<ref>'''[[Halo: Ghosts of Onyx]]'''</ref>
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===Wake cycle===
===Wake cycle===
{{Quote|For me, it's like  dying... and then waking up again.|Dimah Tchakova}}
{{Quote|For me, it's like  dying... and then waking up again.|Dimah Tchakova}}
Some subjects report dreaming in cryo-sleep, but scientists maintain that dreaming in this state is physically impossible due to the cessation of neurochemical processes in the brain. The likely explanation is that most subjects experience a burst of REM sleep during the wake cycle; subjects erroneously attribute these dreams to their cryo-sleep time.<ref name="encyc2">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 217''</ref>
Some subjects report dreaming in cryo-sleep, but scientists maintain that dreaming in this state is physically impossible due to the cessation of neurochemical processes in the brain. The likely explanation is that most subjects experience a burst of REM sleep during the wake cycle; subjects erroneously attribute these dreams to their cryo-sleep time.<ref name="encyc2">'''[[Halo Encyclopedia]]''', ''page 217''</ref>


Once started, the wake cycle takes approximately fifteen minutes to complete. The subject is warmed in a controlled manner and an electric current is applied to stimulate the heart muscle. The lid of the chamber will open automatically when the cycle is completed, and the interior lighting increases to full brightness. Most sleepers do not awaken until this time.{{Ref/Reuse|encyc2}}
Once started, the wake cycle takes approximately fifteen minutes to complete. The subject is warmed in a controlled manner and an electric current is applied to stimulate the heart muscle. The lid of the chamber will open automatically when the cycle is completed, and the interior lighting increases to full brightness. Most sleepers do not awaken until this time.{{Ref/Reuse|encyc2}}
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When awakening, sleepers are required to sit erect in the chamber, take one breath, and cough. This first breath may be laborious to draw, but it is imperative to clear the lungs of surplus surfactant immediately.{{Ref/Reuse|encyc2}} The surfactant is designed to be immediately swallowed in order to replace nutrients lost during the journey.<ref>'''[[Halo: The Fall of Reach]]'''</ref> Some UNSC personnel find the taste of the surfactant to be unpleasant.
When awakening, sleepers are required to sit erect in the chamber, take one breath, and cough. This first breath may be laborious to draw, but it is imperative to clear the lungs of surplus surfactant immediately.{{Ref/Reuse|encyc2}} The surfactant is designed to be immediately swallowed in order to replace nutrients lost during the journey.<ref>'''[[Halo: The Fall of Reach]]'''</ref> Some UNSC personnel find the taste of the surfactant to be unpleasant.


If time is not of the essence, personnel may utilize the showers located adjacent to the cryo-bay deck. On military vessels, barracks and weapon lockers are often located near the cryo-deck so waking troops can be rapidly dressed and equipped for combat.{{Ref/Reuse|encyc2}} Spartans, however, were generally entered cryonics with their Mjolnir suits on, ensuring they would be battle ready upon waking up in any circumstances.
If time is not of the essence, personnel may utilize the showers located adjacent to the cryo-bay deck. On military vessels, barracks and weapon lockers are often located near the cryo-deck so waking troops can be rapidly dressed and equipped for combat.{{Ref/Reuse|encyc2}}


===Flash thawing===
===Flash thawing===
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Accelerated waking, known as "flash thawing" is dangerous and has a high mortality rate, and is therefore only invoked in the most dire of emergencies. Emergency heating coils—coupled with a rapid infusion of stimulants, notably adrenaline—can bring a subject out of cryo-sleep in less than five minutes. In such cases, the subject's effectiveness is reduced for several hours and he or she is often disoriented.{{Ref/Reuse|encyc2}}  
Accelerated waking, known as "flash thawing" is dangerous and has a high mortality rate, and is therefore only invoked in the most dire of emergencies. Emergency heating coils—coupled with a rapid infusion of stimulants, notably adrenaline—can bring a subject out of cryo-sleep in less than five minutes. In such cases, the subject's effectiveness is reduced for several hours and he or she is often disoriented.{{Ref/Reuse|encyc2}}  


[[SPARTAN-II program|SPARTAN-II's]] are augmented and specially trained to respond well to flash-thawing, and as a result, suffer almost no ill effects.{{Ref/Reuse|encyc2}} John-117 exhibits some disorientation when Cortana uses flash thawing to wake him up upon discovering of Covenant Remnants were boarding Dawn.<ref>'''Halo 4''' Campaign level [[Dawn]]</ref>
[[SPARTAN-II program|SPARTAN-II's]] are augmented and specially trained to respond well to flash-thawing, and as a result suffer almost no ill effects.{{Ref/Reuse|encyc2}}


===Emergency Protocol===
===Emergency Protocol===
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==Other Uses==
==Other Uses==
===Combat===
===Combat===
[[File:HW2-cryo_troops.jpg|thumb|Cryo Trooper [[Blitz]] art.]]
[[File:HW2-cryo_troops.jpg|right|thumb|Cryo Trooper [[Blitz]] art.]]
Aside from being used to preserve humans in long-term voyages, cryonic technology can also be used as a weapon. The UNSC Spirit of Fire's AI Serina created prototype designs for cryo weapons over the ship's 28-year voyage, such as the [[ZAV-48 Frostraven]] and a modified [[M400 Kodiak]]. The [[GBU-1105 bomb]], colloquially referred to as the "Cryo Bomb", is a weapon developed with the intention of freezing an area. Specialised detachments of [[Hellbringers]] known as [[Hellbringers#Cryo Troopers|Cryo Troopers]] utilise cryogenic weapons. A list of weapons and vehicles utilising Cryonic technology can be found [[:Category:Cryogenic weapons|here]].
Aside from being used to preserve humans in long-term voyages, cryonic technology can also be used as a weapon. The UNSC Spirit of Fire's AI Serina created prototype designs for cryo weapons over the ship's 28-year voyage, such as the [[ZAV-48 Frostraven]] and a modified [[M400 Kodiak]]. The [[GBU-1105 bomb]], colloquially referred to as the "Cryo Bomb", is a weapon developed with the intention of freezing an area. Specialised detachments of [[Hellbringers]] known as [[Hellbringers#Cryo Troopers|Cryo Troopers]] utilise cryogenic weapons. A list of weapons and vehicles utilising Cryonic technology can be found [[:Category:Cryogenic weapons|here]].


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File:HW-CryokillsAC220.png|An [[AC-220 Vulture]] is destroyed by a cryo bomb in ''[[Halo Wars]]''.
File:HW-CryokillsAC220.png|An [[AC-220 Vulture]] is destroyed by a cryo bomb in ''[[Halo Wars]]''.
File:HW2 - cryo spartan.jpg|Unused concept of a Spartan using cryo as a weapon for ''[[Halo Wars 2]]''.
File:HW2 - cryo spartan.jpg|Unused concept of a Spartan using cryo as a weapon for ''[[Halo Wars 2]]''.
File:HW2-FrozenSpirit.png|A frozen Banished {{Pattern|Dextro Xur|Spirit}} in ''Halo Wars 2''.
File:HW2-FrozenSpirit.png|A frozen Banished [[Type-25 Spirit]] in ''Halo Wars 2''.
</gallery>
</gallery>


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*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Dirt]]''
**''[[Dirt]]''
{{Col-2}}
*''[[Halo: Blood Line]]''
*''[[Halo: Blood Line]]''
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''
**''[[Dr. Halsey's personal journal]]''
**''[[Dr. Halsey's personal journal]]''
{{Col-2}}
*''[[Halo: Fall of Reach]]''
*''[[Halo: Fall of Reach]]''
**''[[Halo: Fall of Reach - Boot Camp|Boot Camp]]''
**''[[Halo: Fall of Reach - Boot Camp|Boot Camp]]''
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*''[[Halo: Renegades]]'' {{Mo}}
*''[[Halo: Renegades]]'' {{Mo}}
*''[[Halo: Shadows of Reach]]''
*''[[Halo: Shadows of Reach]]''
*''[[Halo Infinite: Memory Agent]]''
*''[[Halo: The Television Series Season Two]]''
**''[[Halo (TV Series)|Halo]]''
{{Col-end}}
{{Col-end}}


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
[[Category:Cryogenics| ]]
[[Category:Cryogenics| ]]
[[Category:Medicine]]
[[Category:Medicine]]

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