Editing Crouch jumping

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Jump}}
{{Jump}}
{{Status|Gameplay}}
{{Ratings}}
'''Crouch jumping''' is a technique in which a player crouches directly after jumping. The move brings the player's legs up, reducing their height and allowing them to jump into higher places or smaller gaps. In ''[[Halo: Combat Evolved]]'', it could also lower fall damage.
{{Era|H1|H2|H3}}
The '''Crouch Jump''', also called "'''Duck Jump'''", or "'''High Jump'''", is a technique where one first jumps and then crouches in mid-air. This will bring up your legs and, for some unknown reason, your entire body, allowing a little more height to reach higher places, such as better sniping positions. Also, when you fall from heights that would normally kill you, if you manage to crouch while falling, you may survive.  


The technique has also been called "duck jumping", "high jumping", and even the "Gandhi jump".
==Background==
In ''[[Halo 2]]'' and ''[[Halo 3]]'', however, the damage reduction for the crouch jump is unnecessary due to the lack of fall damage. In addition, if the fall is too long, then even a crouch jump won't save you. For example, if you jump off the bridge on ''Gephyrophobia'', you will not make it, despite your crouch jump, because of the extreme height of the jump and also because of fall timer.
Crouch Jumping is also very useful for performing Tactical Jump and helping fellow players (in campaign or team multiplayer games) reach higher places for protection or tactical advantages.


==Usage==
==Performing The Jump==
The technique is extremely simple to perform. One needs only to jump, and crouch in midair. This can allow one to reach previously-unreachable places.
The method of crouch jumping is relatively simple. Press 'A' to jump and, while in mid-air, hold down the left thumbstick to crouch. This should enable you to get to previous unreachable places. The reason this trick works is not because it makes you jump higher.  What actually happens is that when you do a normal jump, occasionally the place you're trying to jump to is too high and your feet will hit the platform edge, thereby not allowing you to get to where you were trying to go. When you crouch jump, your hitbox becomes smaller, as it would while crouching, allowing you to gain extra vertical clearance, something incredibly valuable when it comes to reaching previous inaccessible areas.  Many [[Carney Holes]] require some form of crouch jumping.


As previously mentioned, Crouch jumping is useful for jumping to slightly higher locations or into smaller gaps. It is also an effective technique to use when strafing around an enemy during a firefight. It can be used to help teammates (in [[Campaign#Cooperative|Co-op]] or team [[Multiplayer]] games) reach higher places.
You can also, while mid-air, hit crouch repeatedly to gain more air time, but not necessarily more height. It also seems in ''[[Halo: Combat Evolved]]'', that with a one handed weapon (like a [[Type-25 Directed Energy Pistol|Plasma Pistol]] or [[M6D Personal Defense Weapon System|Pistol]]), you will look like you are jumping with no weapon to another player (arms apart).


== Explanation ==
In ''[[Halo 3]]'', with the addition of the toggle crouch option, crouch jumping has become a somewhat harder task to do, at least for those who use toggle crouch, do the fact that its transition from standing form to crouching form is not as smooth as the default style.
The reason this trick works is not because it makes a jump higher: When jumping normally, the place a player is trying to reach is occasionally too high, and their feet will hit the platform edge. This causes them to fall down or simply bounce off the wall. When the player crouch jumps, their [[Wikipedia:Collision hull|hitbox]] becomes smaller (as it would while crouching), and the edge of the platform stops being an obstruction. Many [[Carney Holes]] require some form of crouch jumping, as does the [[Half-naked guy|Lonely Soul Easter Egg]].


While mid-air, players can crouch and uncrouch repeatedly to gain more air time. Such a move can also, when carrying a one-handed weapon in ''Halo: Combat Evolved'', make a player ''appear'' unarmed.
[[Category:Terms and Phrases]]
 
[[Category:Tricks and Cheats]]
Those that use the Toggle Crouch option may find crouch jumping more difficult, as the transition from a standing form to a crouching form is not as smooth with the setting enabled.
[[Category:Tricks and cheats]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

Templates used on this page: