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In the campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]'', the Covenant {{Pattern|Ceudar|heavy corvette}} ''[[Ardent Prayer]]'' launches dozens of drop pods, which are destructible if the player can reach them in time. Destroying the pods, however, does not award kills or points. The daily [[Challenges/Halo: Reach|challenge]] "Pod Kettle Black" is completed by destroying ten drop pods on the level ''[[Long Night of Solace (level)|Long Night of Solace]]''. Interestingly, colliding with or ramming an insertion pod will destroy a fully-shielded [[FSS-1000 Sabre|Sabre]] and kill the player, despite the fact that the Sabre will typically survive a similar collision with a [[Elsedda-pattern Banshee|Banshee]] or [[Morsam-pattern Seraph|Seraph]]. The death will register as "Collision Damage" and the player will receive a "Collision Damage" kill, but will not receive a [[Splatter Medal]]. Additonally near the beginning of the level, drop pods are used to drop Covenant troops near the Sabre base. | In the campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]'', the Covenant {{Pattern|Ceudar|heavy corvette}} ''[[Ardent Prayer]]'' launches dozens of drop pods, which are destructible if the player can reach them in time. Destroying the pods, however, does not award kills or points. The daily [[Challenges/Halo: Reach|challenge]] "Pod Kettle Black" is completed by destroying ten drop pods on the level ''[[Long Night of Solace (level)|Long Night of Solace]]''. Interestingly, colliding with or ramming an insertion pod will destroy a fully-shielded [[FSS-1000 Sabre|Sabre]] and kill the player, despite the fact that the Sabre will typically survive a similar collision with a [[Elsedda-pattern Banshee|Banshee]] or [[Morsam-pattern Seraph|Seraph]]. The death will register as "Collision Damage" and the player will receive a "Collision Damage" kill, but will not receive a [[Splatter Medal]]. Additonally near the beginning of the level, drop pods are used to drop Covenant troops near the Sabre base. | ||
The multiple-troop variant of the pod is introduced in ''Reach''; along with appearances in the campaign, these pods are frequently used by the Covenant in the game's [[Firefight]] mode. The multiple-occupant pod is referred to as a "teleportation drop pod" in the ''[[Halo: Reach Official Strategy Guide]]'', although it does demonstrate teleportation abilities in-game. In ''Halo: Reach'', it is possible to be killed by the multiple-occupant drop pod. It is also possible to get stuck at the top of the pod as the doors open. One can also get [[Trapped in drop pod glitch|trapped inside the pod]] through a glitch. | The multiple-troop variant of the pod is introduced in ''Reach''; along with appearances in the campaign, these pods are frequently used by the Covenant in the game's [[Firefight]] mode. The multiple-occupant pod is referred to as a "teleportation drop pod" in the ''[[Halo: Reach Official Strategy Guide]]'', although it does demonstrate teleportation abilities in-game. In ''Halo: Reach'', it is possible to be killed by the multiple-occupant drop pod. It is also possible to get stuck at the top of the pod as the doors open. One can also get [[Trapped in a drop pod glitch|trapped inside the pod]] through a glitch. | ||
During ''[[Spartan Ops]]'', Covenant drop pods are often used by [[Jul 'Mdama's Covenant]] to send reinforcements to the battlefield during the [[Requiem Campaign]]. | During ''[[Spartan Ops]]'', Covenant drop pods are often used by [[Jul 'Mdama's Covenant]] to send reinforcements to the battlefield during the [[Requiem Campaign]]. |