Editing Covenant Hall

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[[File:HW CovenantHall Render.jpg|300px|thumb|The Covenant Hall.]]
[[File:HW CovenantHall Render.jpg|300px|thumb|The Covenant Hall.]]


The '''Covenant Hall''', also known as the '''Covenant Barracks''', is a structure that can be built on a [[Covenant]] [[Covenant Citadel|Citadel]].{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/Hall.aspx|Site=Official Halo Wars Community Site|Page=Hall|D=18|M=02|Y=2011|LocalArchive=Archive:Halowars.com/Covenant#Hall}}
The '''Covenant Hall''', also known as the '''Covenant Barracks''', is a [[Covenant]] structure that can be built on a [[Covenant Citadel]]. It serves as the location where Covenant infantry, namely the [[Unggoy]], [[Kig-Yar]] and [[Mgalekgolo]], are trained. The different races are housed separately according to their status in the caste system. Unggoy, the lowest of the caste system, performs many of the more demeaning tasks. The Kig-Yar tend to only socialize amongst themselves, while the Mgalekgolo communicate with each other via their collective consciousness.{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/Hall.aspx|Site=Official Halo Wars Community Site|Page=Hall|D=18|M=02|Y=2011|LocalArchive=Archive:Halowars.com/Covenant#Hall}} The [[UNSC]] equivalent to the Hall is the [[UNSC Barracks|Barracks]], while the [[Banished]] equivalent is the [[Raid Camp]].
 
==Overview==
The Hall serves as the location where Covenant infantry, namely the [[Unggoy]], [[Kig-Yar]] and [[Mgalekgolo]], are trained. The different races are housed separately according to their status in the caste system. Unggoy, the lowest of the caste system, performs many of the more demeaning tasks. The Kig-Yar tend to only socialize amongst themselves, while the Mgalekgolo communicate with each other via their collective consciousness.{{Ref/Reuse|hwsite}} The [[UNSC]] equivalent to the Hall is the [[UNSC Barracks|Barracks]], while the [[Banished]] equivalent is the [[Raid Camp]].


==In-game information==
==In-game information==
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|- style="height: 40px"
|- style="height: 40px"
| Hunter || Anti-Vehicle || {{HWPop|2}} || {{HWTech|1}} || {{HWResources|250}} || Counter-vehicle unit, powerful [[fuel rod cannon]]s are a credible threat even against tanks.
| Hunter || Anti-Vehicle || {{HWPop|2}} || {{HWTech|1}} || {{HWResources|250}} || Counter-vehicle unit, powerful fuel rod cannons are a credible threat even against tanks.
|- style="height: 40px"
|- style="height: 40px"
| Bonded Shield || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Equips each Hunter with a huge shield that can deflect many projectiles.  
| Bonded Shield || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Equips each Hunter with a huge shield that can deflect many projectiles.  
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| Spirit Bond || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Hunters get a big damage boost while both bond brothers are alive.  
| Spirit Bond || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Hunters get a big damage boost while both bond brothers are alive.  
|- style="height: 40px"
|- style="height: 40px"
| [[Assault cannon|Assault Beam]] || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Equips Hunters with a devastating beam-based weapon.
| Assault Beam || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Equips Hunters with a devastating beam-based weapon.
|}
|}


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