Editing Covenant Factory

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Canon}}
{{Era|HCW}}
[[File:HW Covenant Factory Render.jpg|thumb|A Covenant Factory|270px]]
[[File:Covenant vehiclefactory 01.jpg|thumb|right|A Covenant Factory|270px]]


The '''factory''' is a deployable [[Covenant]] structure, typically as an extension on their [[Covenant citadel|occupation citadels]].{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/Factory.aspx|Site=Official Halo Wars Community Site|Page=Factory|D=17|M=10|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Factory}}
The '''factory''' is a [[Covenant]] structure featured in ''[[Halo Wars]]''. The factory is where the player can build [[Type-32 Ghost]]s, [[Type-25 Chopper]]s, [[Type-26 Wraith]]s and [[Type-30 Locust]]s. All the land-based vehicle upgrades are researched in the factory as well.<ref>[http://www.halowars.com/GameInfo/Factory.aspx '''Halowars.com''' - ''Game Info'']</ref>


==Overview==
The Covenant are able to build the factory from the beginning of the game, without needing any upgrades on the [[Covenant citadel|Citadel]] first. The vehicles built here are prone to an air attack. Like the Covenant Hall and Summit, it costs 150 [[resources]] and requires no tech level.
In addition to being a warehouse, the factory is also manufactures ground-based vehicles in the Covenants arsenal, including {{Pattern|Karo'etba|Ghost}}s, [[Barukaza Workshop Chopper]]s, [[Type-25 Wraith|Wraiths]] and {{Pattern|Shua'ee|Locust}}s.{{Ref/Reuse|hwsite}} It serves as a counterpart to the [[UNSC Vehicle Depot|vehicle depot]] and [[Banished Foundry|foundry]] employed by the [[United Nations Space Command]] and [[Banished]], respectively.


==In-game information==
The [[United Nations Space Command|UNSC]] equivalent is the [[UNSC Vehicle Depot|Vehicle Depot]].
===''Halo Wars''===
[[File:HW CovenantFactory Screenshot.png|thumb|250px|The Factory in-game in ''Halo Wars''.]]
{{Quote|Most Covenant vehicles are pieced together and upgraded at the Factory.|In-game description}}
In ''[[Halo Wars]]'', the Factory costs {{HWTech|0}} and {{HWResources|150}} to be built.


{| class="wikitable" style="width: 75%;"
==Units Produced and available upgrades==
! rowspan="2" style="width: 20%" | Name !! rowspan="2" style="width: 10%" | Type !! colspan="3" style="width: 30%" | Cost !! rowspan="2" style="width: 40%" | Description
[[File:HW Cov VehDepot S.jpg|thumb|250px|Concept art of the Factory.]]
|-
*Ghost - Scout unit that starts with [[Class-2 directed energy cannon|twin frontal guns]] (can collect supplies from resource crates). 100 resources and a tech level of 0. Takes up 1 population.
| style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources'''
**1.'''Boosted Ram''' - Enables the Boosted Ram special attack to overrun enemies. 200 resources and a tech level of 1.
|- style="height: 40px"
**2.'''Strafe''' - Can better dodge incoming grenade and rocket attacks. 400 resources and a tech level of 2.
| Ghost {{C|[[Ripa 'Moramee|Arbiter]] & [[Prophet of Regret]]}} || Scout || {{HWPop|1}} || {{HWTech|0}} || {{HWResources|100}} || Fast assault recon unit.
**3.'''Scout Shield''' - Adds an [[Energy shielding|energy shield]] to deflect some incoming damage. 700 resources and a tech level of 3.
|- style="height: 40px"
*Brute Chopper - Fast assault scout unit (can collect supplies from resource crates). (Replaces the Ghost if the [[Jiralhanae Army Commander|Brute Chieftain]] is the Leader unit). 100 resources and a tech level of 0. Takes up 2 population.
| Boosted Ram Ability || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Enables the Boosted Ram Ability on Ghost, allowing them to effectively ram their targets.
**Starting special attack: Run Over
|- style="height: 40px"
**1.'''[[35mm_Autocannon|Autocannons]]''' - Adds front-firing 35mm guns for increased damage. 200 resources and a tech level of 1.
| Strafe || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Allows Ghosts to more effectively dodge incoming grenades and rockets.
**2.'''Stabilizers''' - Improves autocannon accuracy and damage. 400 resources and a tech level of 2.
|- style="height: 40px"
**3.'''Ramming Targe''' - Greatly increases Run Over damage and decreases damage taken. 700 resources and a tech level of 3.
| Scout Shield || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Adds an [[Energy shielding|energy shield]] to Ghosts that deflects some incoming damage.
*Wraith - Main Covenant battle tank with good speed and excellent range. Armed with [[Plasma mortar|plasma mortar]] and [[Class-1 directed energy cannon|turret]]. 350 resources and a tech level of 1. Takes up 3 population.
 
**1.'''Heavy Shield''' - Adds energy shield which deflects some incoming damage. 200 resources and a tech level of 1.
|- style="height: 40px"
**2.'''Scorch''' - Special attack leaves a bubbling plasma splash on the ground for added damage. 400 resources and a tech level of 2.
| Brute Chopper {{C|[[Avitus|Brute Chieftain]]}} || Scout || {{HWPop|2}} || {{HWTech|0}} || {{HWResources|100}} || Fast assault recon unit.
**3.'''Plasma Modulator''' - Large boost to plasma mortar damage. 700 resources and a tech level of 3.
|- style="height: 40px"
*Locust - Counter-building vehicle. Armed with a [[focus cannon]] and energy shields. 300 resources and a tech level of 2. Takes up 3 population.
| [[Spike cannon|Autocannons]] || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Adds front-firing 35mm guns, improving the Chopper's attack.
**1.'''Overdrive''' - Enables Overdrive special attack, which drains shields to boost damage. 400 resources and a tech level of 2.
|- style="height: 40px"
**2.'''Shield Amplifier''' - Increases regeneration rate of energy shields. 800 resources and a tech level of 3.
| Stabilizers|| Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Improves autocannon accuracy and damage.
|- style="height: 40px"
| Ramming Targe || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Increases damage inflicted when the Chopper runs over enemies, and decreases the damage taken.
 
|- style="height: 40px"
| Wraith  || Main Vehicle || {{HWPop|3}} || {{HWTech|1}} || {{HWResources|350}} || Mainline battle tank, good speed and excellent range combine to make this a powerful ground vehicle.
|- style="height: 40px"
| Heavy Shield || Upgrade || N/A || {{HWTech|1}} || {{HWResources|200}} || Adds an energy shield which deflects some incoming damage.
|- style="height: 40px"
| Scorch || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Enables the Scorch Ability that superheats an area of terrain for extra damage.
|- style="height: 40px"
| Plasma Modulator || Upgrade || N/A || {{HWTech|3}} || {{HWResources|700}} || Greatly increases the damage of the Wraith's [[Heavy plasma mortar|Plasma Mortar]].
 
|- style="height: 40px"
| Locust || Building Killer || {{HWPop|3}} || {{HWTech|2}} || {{HWResources|300}} || Counter-building vehicle, very slow and best set to destroying unprotected enemy bases.
|- style="height: 40px"
| Overdrive Ability || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Enables Locust Overdrive Ability. The ability uses the Locust's shield generator output to overcharge its [[Focus cannon|beam weapon]]. Attack power is drastically increased at the expense of the Locust's shields.
|- style="height: 40px"
| Shield Amplifier || Upgrade || N/A || {{HWTech|2}} || {{HWResources|400}} || Locust shields regenerate much more quickly.
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:HW-Factory_Concept.jpg|Early concept art of the Factory.
File:HW-Factory_Concept.jpg|Concept art of the Factory.
File:HW Factory Concept 1.jpg|Concept art of the Factory.
File:HW Factory HiPoly.jpg|Hi-poly render of the Factory.
File:HW Factory HiPoly.jpg|Hi-poly render of the Factory.
File:HW Screenshots E3 7.jpg|Factories on a [[Covenant citadel]].
File:HW Citadel Screenshot 1.jpg|Factories on a [[Covenant citadel]]
File:HW_CovenantMinibase.png|A Factory on a Covenant [[Covenant citadel#Minibase|minibase]].
</gallery>
</gallery>


Line 65: Line 38:


== Sources ==
== Sources ==
{{Ref/Sources}}
<references/>


{{HW buildings}}
{{HW buildings}}
[[Category:Covenant buildings]]
[[Category:Covenant buildings]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.