Editing Covenant Citadel
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 42: | Line 42: | ||
|- | |- | ||
| style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources''' | | style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources''' | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Turret || Base Defense || N/A || {{HWTech|0}} || {{HWResources|250}} || Turrets are good at defending bases against all enemy targets. | | Turret || Base Defense || N/A || {{HWTech|0}} || {{HWResources|250}} || Turrets are good at defending bases against all enemy targets. | ||
Line 93: | Line 91: | ||
| Brute || Special Forces || {{HWPop|1}} || {{HWTech|1}} || {{HWResources|150}} || Specialized, heavy infantry with powerful [[Jovokada Workshop brute shot|Brute guns]], these squads dish out lots of damage. | | Brute || Special Forces || {{HWPop|1}} || {{HWTech|1}} || {{HWResources|150}} || Specialized, heavy infantry with powerful [[Jovokada Workshop brute shot|Brute guns]], these squads dish out lots of damage. | ||
|- style="height: 40px" | |- style="height: 40px" | ||
| Jump Pack Ability || Upgrade || N/A || {{HWTech|2}} || {{HWResources|500}} || Enables the Jump Pack Ability, allowing Brutes to quickly cross the battlefield. | |||
|- style="height: 40px" | |- style="height: 40px" | ||
| Electric Shot || Upgrade || N/A || {{HWTech|3}} || {{HWResources|800}} || The Bute Shot causes electrical stun damage when it hits. | | Electric Shot || Upgrade || N/A || {{HWTech|3}} || {{HWResources|800}} || The Bute Shot causes electrical stun damage when it hits. |