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In [[Halo Infinite]], the player character is once again the [[John-117|Master Chief]]. The campaign is different from previous entries in the series, as it takes on an open-world style. There are 16 main missions in Halo Infinite. However, 10 of them take place outside the open world. There are also many side missions the player can undertake, including capturing [[Forward Operating Base]]s, rescuing [[Marine]] squads, and assaulting [[Banished]] outposts. In co-op, other players are also the Master Chief. Players cannot get a certain distance away from each other, as they will die. [[Split-screen]] is not supported. | In [[Halo Infinite]], the player character is once again the [[John-117|Master Chief]]. The campaign is different from previous entries in the series, as it takes on an open-world style. There are 16 main missions in Halo Infinite. However, 10 of them take place outside the open world. There are also many side missions the player can undertake, including capturing [[Forward Operating Base]]s, rescuing [[Marine]] squads, and assaulting [[Banished]] outposts. In co-op, other players are also the Master Chief. Players cannot get a certain distance away from each other, as they will die. [[Split-screen]] is not supported. | ||
The plot starts in the year [[2560]]. The [[UNSC Infinity]] has been destroyed by [[Atriox]]'s Banished forces above [[Installation 07|Zeta Halo]]. The Master Chief battles Atriox onboard the Infinity, but is defeated and cast into space above the ring. He floats in space for 6 months before being found by [[Fernando Esparza|The Pilot]]. The Master Chief's suit is reactivated and he boards the warship [[Gbraakon]] and destroys it. He makes his way down to the ring to retrieve [[The Weapon]], whose purpose is to imitate and lock down [[Cortana]]. The Master Chief and the Weapon defeat various Banished forces, before learning of a species called [[Xalanyn|The Endless]] after meeting | The plot starts in the year [[2560]]. The [[UNSC Infinity]] has been destroyed by [[Atriox]]'s Banished forces above [[Installation 07|Zeta Halo]]. The Master Chief battles Atriox onboard the Infinity, but is defeated and cast into space above the ring. He floats in space for 6 months before being found by [[Fernando Esparza|The Pilot]]. The Master Chief's suit is reactivated and he boards the warship [[Gbraakon]] and destroys it. He makes his way down to the ring to retrieve [[The Weapon]], whose purpose is to imitate and lock down [[Cortana]]. The Master Chief and the Weapon defeat various Banished forces, before learning of a species called [[Xalanyn|The Endless]] after meeting [[the Harbinger]]. The Harbinger tells him she wants to start the [[Reformation]] so she can find and free her people, who were imprisoned because they can survive the activation of the [[Halo Array]]. The Master Chief eventually makes his way to the [[Command Spire (location)|Command Spire]] and ends the Reformation. The Master Chief goes to the [[House of Reckoning]] and defeats [[Escharum]], who was the current leader of the Banished on the ring. Master Chief frees the Pilot, who had been captured while Chief made his way through the Command Spire. The Master Chief then goes to the [[Silent Auditorium]] to stop The Harbinger. After a fierce battle, the Master Chief defeats The Harbinger. She tells an unknown entity that they have what they need to finish her work. The auditorium collapses and the Master Chief is teleported to a mysterious desert area, and continues to fight against the Banished. | ||
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==Trivia== | ==Trivia== | ||
*All games except ''Halo: CE'' also have a unique, unofficial difficulty known to fans: [[Mythic]], which is Legendary with all [[Skull]]s activated. In ''Halo: Reach'', weekly [[challenges]] even feature completing levels on this difficulty. This is also known as LASO (Legendary, all skulls on). | *All games except ''Halo: CE'' also have a unique, unofficial difficulty known to fans: [[Mythic]], which is Legendary with all [[Skull]]s activated. In ''Halo: Reach'', weekly [[challenges]] even feature completing levels on this difficulty. This is also known as LASO (Legendary, all skulls on). | ||
*In ''Halo: Combat Evolved'', ''Halo 3'', ''Halo Wars'', ''Halo 4'' and ''Halo: Spartan Assault'', the endings of the five games end with a huge Forerunner structure getting destroyed or very damaged | *In ''Halo: Combat Evolved'', ''Halo 3'', ''Halo Wars'', ''Halo 4'' and ''Halo: Spartan Assault'', the endings of the five games end with a huge Forerunner structure getting destroyed or very damaged: ''Halo: Combat Evolved'' ends with Halo [[Installation 04]] being destroyed, ''Halo 3'' ends with Halo [[Installation 08]] firing (and getting destroyed by the effects), ''Halo Wars'' ends with [[Trove|a Shield World]] imploding, ''Halo 4'' (and ''Spartan Ops'') ends with the [[Didact]]'s ship, ''[[Mantle's Approach]]'', the [[Composer]] and [[Requiem]] destroyed, and ''Halo: Spartan Assault'' ends with [[X50]] sabotaged. | ||
*Every ''Halo'' game released from [[2001]]-[[2009]], as well as ''Halo 4'', starts and ends with the player in space. | *Every ''Halo'' game released from [[2001]]-[[2009]], as well as ''Halo 4'', starts and ends with the player in space. | ||
**In ''Halo: Combat Evolved'', the game starts with Master Chief on the [[UNSC Pillar of Autumn|Pillar of Autumn]] and ends with him in a [[GA-TL1 Longsword|Longsword]]. | **In ''Halo: Combat Evolved'', the game starts with Master Chief on the [[UNSC Pillar of Autumn|Pillar of Autumn]] and ends with him in a [[GA-TL1 Longsword|Longsword]]. |