Editing Bungie ViDoc: O Brave New World

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===So Our Game Is Called Halo...===
===So Our Game Is Called Halo...===
[[File:HalocombatEvolved.jpg|thumb|''[[Halo: Combat Evolved]]'']]
[[File:HalocombatEvolved.jpg|thumb|right|''[[Halo: Combat Evolved]]'']]
''The timeline appears at 2000, with an image of [[John-117]] beside it. It is followed by footage of ''[[Halo: Combat Evolved]]''. The footage stops as the ''Halo'' logo appears.''
''The timeline appears at 2000, with an image of [[John-117]] beside it. It is followed by footage of ''[[Halo: Combat Evolved]]''. The footage stops as the ''Halo'' logo appears.''


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===What Does Not Kill Me===
===What Does Not Kill Me===
[[File:Halotwo.jpg|thumb|''[[Halo 2]]'']]
[[File:Halotwo.jpg|thumb|right|''[[Halo 2]]'']]
''The timeline appears at 2004, with a clip from the [[Halo 2 announcement trailer]]. It is followed by the rest of the announcement trailer. The ''[[Halo 2]]'' logo is then presented.''
''The timeline appears at 2004, with a clip from the [[Halo 2 announcement trailer]]. It is followed by the rest of the announcement trailer. The ''[[Halo 2]]'' logo is then presented.''


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===Third Time's the Charm===
===Third Time's the Charm===
[[File:Halo threes.jpg|thumb|''[[Halo 3]]'']]
[[File:Halo threes.jpg|thumb|right|''[[Halo 3]]'']]
''The timeline appears at 2007, with a clip of the [[Halo 3 Announcement Trailer]]. The Halo 3 logo is then presented.''
''The timeline appears at 2007, with a clip of the [[Halo 3 Announcement Trailer]]. The Halo 3 logo is then presented.''


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*'''CJ Cowan''': "Harold had promised Microsoft we had two more ''Halo'' games, and ''Reach'' was only one of them. What can we do in one year with the engine we've already built, not a whole lot of engineers, just a handful of artists. What can we do in a year to get a game out the door? Harold looked at us and said, 'Make it happen.'"
*'''CJ Cowan''': "Harold had promised Microsoft we had two more ''Halo'' games, and ''Reach'' was only one of them. What can we do in one year with the engine we've already built, not a whole lot of engineers, just a handful of artists. What can we do in a year to get a game out the door? Harold looked at us and said, 'Make it happen.'"


[[File:Halo three ow dee ess tee.jpg||thumb|''[[Halo 3: ODST]]'']]
[[File:Halo three ow dee ess tee.jpg||right|thumb|''[[Halo 3: ODST]]'']]


*'''Curtis Creamer''': "''ODST'' was a lot of fun, because it was a smaller team. It got back to, you know feeling a little bit like what that Halo 1 experience was."
*'''Curtis Creamer''': "''ODST'' was a lot of fun, because it was a smaller team. It got back to, you know feeling a little bit like what that Halo 1 experience was."
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===Once More, With Feeling===
===Once More, With Feeling===
[[File:Halo reech.jpg|thumb|''[[Halo: Reach]]'']]
[[File:Halo reech.jpg|right|thumb|''[[Halo: Reach]]'']]
''The timeline appears at 2010, with a clip of various gamplay snippets and cutscenes from [[Halo: Reach]]'s campaign. The ''Halo: Reach'' logo is then presented.''
''The timeline appears at 2010, with a clip of various gamplay snippets and cutscenes from [[Halo: Reach]]'s campaign. The ''Halo: Reach'' logo is then presented.''


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*'''Martin O'Donnell''':"If it's not scary, then it's not gonna be good."
*'''Martin O'Donnell''':"If it's not scary, then it's not gonna be good."


[[File:Bungie's new game.jpg|thumb|Brief look at Bungie's next project.]]
[[File:Bungie's new game.jpg|right|thumb|Brief look at Bungie's next project.]]
*'''Shi Kai Wang''': "We have other ideas. We have other, y'know, worlds we want to create."
*'''Shi Kai Wang''': "We have other ideas. We have other, y'know, worlds we want to create."


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