Editing Bungie Armor
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Due to this exclusivity, the armor was often used in site banners on [[Bungie.net]] as a perk of joining the Bungie team, with the phrases ''"Get hired, get fire"'' and ''"Game with Flame"''. Notably, the armor was available for use by the ''Halo 3'' community for one day on [[Bungie Day]] [[2010]]. During this event, all players also had the Bungie [[nameplate]] applied, as the two were linked. Due to the armor's exclusivity, it bears some resemblance to the similarly-elusive [[RECON-class Mjolnir|Recon armor]], which until the launch of ''Halo 3: ODST'' was only unlocked via personal selection from Bungie. | Due to this exclusivity, the armor was often used in site banners on [[Bungie.net]] as a perk of joining the Bungie team, with the phrases ''"Get hired, get fire"'' and ''"Game with Flame"''. Notably, the armor was available for use by the ''Halo 3'' community for one day on [[Bungie Day]] [[2010]]. During this event, all players also had the Bungie [[nameplate]] applied, as the two were linked. Due to the armor's exclusivity, it bears some resemblance to the similarly-elusive [[RECON-class Mjolnir|Recon armor]], which until the launch of ''Halo 3: ODST'' was only unlocked via personal selection from Bungie. | ||
The Bungie Armor's legacy extended into ''[[Halo: Reach]]'' thanks to the addition of the new [[armor effects]] category of customisation. At launch, the orange flames were available to anyone who purchased the [[Halo: Reach Legendary Edition|''Halo: Reach'' Legendary Edition]] | The Bungie Armor's legacy extended into ''[[Halo: Reach]]'' thanks to the addition of the new [[armor effects]] category of customisation. At launch, the orange flames were available to anyone who purchased the [[Halo: Reach Legendary Edition|''Halo: Reach'' Legendary Edition]] while Bungie reserved a similar effect - named Eternal - for themselves. Unlike the Legendary effect's orange flames, Eternal's are blue.{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_060410|Site=Bungie.net|Page=Bungie Weekly Update - 06.04.10}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=burnbright|Site=Bungie.net|Page=Bungie.net Update - 6/23/2011}} The [[Headhunter (game variant)|Headhunter]] gametype similarly references the Bungie Armor, with its emphasis on flaming skulls. | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Chest | ! style="width: 15%"|Chest | ||
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===''Halo: The Master Chief Collection''=== | ===''Halo: The Master Chief Collection''=== | ||
In the initial launch of ''[[Halo: The Master Chief Collection]]'', the armor was known by the name '''Flaming Head''' and was only useable as the Bungie Armor chest piece | In the initial launch of ''[[Halo: The Master Chief Collection]]'', the armor was known by the name '''Flaming Head''' and was only useable as the Bungie Armor chest piece with the helmet and shoulders being [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]. As ''The Master Chief Collection'' provides all players all unlocks immediately, this marks the first time the Bungie Armor has been useable for non-Bungie employees (outside of Bungie Day 2010) without the use of [[modding]]. | ||
In the updated ''Halo 3'' customisation available following the game's launch on PC, the specific Bungie chestplate is called Legacy. During the game's [[Flight]] testing, the armor retained the original name of Bungie. | In the updated ''Halo 3'' customisation available following the game's launch on PC, the specific Bungie chestplate is called Legacy. During the game's [[Flight]] testing, the armor retained the original name of Bungie. |