Editing Backwash

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Delta Halo's primary Flood containment facilities resided in remote regions of the ring, including a series of vast bogs and swamplands. It is believed the Forerunners did this to discourage potential intruders or at least obfuscate the truth of the facility below. At some point, the [[Flood]] breached the containment facility, leading to an outbreak and formation of a [[Gravemind]]. It is unknown whether a system malfunction or outside meddling led to the breach.{{Ref/Reuse|HU}} Backwash is set in this location, resembling the ''[[Halo: Combat Evolved]]'' [[campaign]] level [[343 Guilty Spark (level)|343 Guilty Spark]].
Delta Halo's primary Flood containment facilities resided in remote regions of the ring, including a series of vast bogs and swamplands. It is believed the Forerunners did this to discourage potential intruders or at least obfuscate the truth of the facility below. At some point, the [[Flood]] breached the containment facility, leading to an outbreak and formation of a [[Gravemind]]. It is unknown whether a system malfunction or outside meddling led to the breach.{{Ref/Reuse|HU}} Backwash is set in this location, resembling the ''[[Halo: Combat Evolved]]'' [[campaign]] level [[343 Guilty Spark (level)|343 Guilty Spark]].


Veiled in mist and alive with the chattering of unseen fauna, Backwash is a sodden valley in a seemingly boundless swamp. Forerunner technology, illuminated by eerie light, still hums with life. Shapes move in the dense fog and in the midst of this dank heat, it's hard to tell friend from foe. Hills and hummocks make the boggy terrain treacherous and difficult to navigate. Marksmen can stand unnoticed and unchallenged in the banks of fog or take shelter in the confines of Forerunner installations surrounding the mire.<ref name="Manual">[[Halo 2 Multiplayer Map Pack Manual#Backwash|Halo 2: Multiplayer Map Pack Manual]]</ref> Ambient life referred to by Bungie artist [[Justin Hayward]] as "glow bugs" crawl around the map, and [[2401 Penitent Tangent]] can be seen flying around the map.<ref name="bnet">[http://halo.bungie.net/News/content.aspx?cid=5337 '''Bungie.net''': Backwash revealed]</ref>
Veiled in mist and alive with the chattering of unseen fauna, Backwash is a sodden valley in a seemingly boundless swamp. Forerunner technology, illuminated by eerie light, still hums with life. Shapes move in the dense fog and in the midst of this dank heat, it's hard to tell friend from foe. Hills and hummocks make the boggy terrain treacherous and difficult to navigate. Marksmen can stand unnoticed and unchallenged in the banks of fog or take shelter in the confines of Forerunner installations surrounding the mire.<ref name="Manual">[[Halo 2: Multiplayer Map Pack manual#Backwash|Halo 2: Multiplayer Map Pack Manual]]</ref> Ambient life referred to by Bungie artist [[Justin Hayward]] as "glow bugs" crawl around the map, and [[2401 Penitent Tangent]] can be seen flying around the map.<ref name="bnet">[http://halo.bungie.net/News/content.aspx?cid=5337 '''Bungie.net''': Backwash revealed]</ref>


Backwash is one of the smaller maps in ''Halo 2'', made even smaller by the presence of thick fog on the map. This enables the presence of equipment such as the [[Type-1 energy sword|energy sword]] and [[active camouflage]].
Backwash is one of the smaller maps in ''Halo 2'', made even smaller by the presence of thick fog on the map. This enables the presence of equipment such as the [[Type-1 energy sword|energy sword]] and [[active camouflage]].

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