Editing Assault

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{{Status|Gameplay}}
{{Era|RW}}
{{Center|'''Assault''' redirects here. For the Halo 3 armor, see [[Assault harness]]. For the [[Halo: Reach]] armor pieces, see [[Assault attachments]].}}
{{Cleanup}}
{{Disambig header|the gametype|the [[Halo: Reach]] armor permutation|Armor accessories/Assault}}
[[File:Halo3-Assault.png|thumb|The icon for Assault in ''Halo 3''.]]
[[File:Halo3-Assault.png|thumb|The icon for Assault in ''Halo 3''.]]
'''Assault''' is a [[multiplayer]] gametype in ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo: Reach]]'', ''[[Halo 2: Anniversary]]'' and ''[[Halo 5: Guardians]]'' where one team attempts to 'arm' a [[Type 14 Magnetic/Anti-Tank Mine|bomb]] in the opponents base. This 'arming' requires the player carrying the bomb to occupy a designated circle in the enemies base for a predetermined amount of time. This is a task greatly aided by [[Sticky Arming]]. The bomb will be visible to all players when it is not being carried except in single bomb and multi-bomb games when a team has not removed the bomb from its original spawn site. However, once an opponent has picked up the bomb, it disappears and can only be viewed when seen by you or a teammate. Also after the it has been dropped. It is easy to be seen however, due to its bright glow.
'''Assault''' is a [[multiplayer]] gametype in ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo: Reach]]'', ''[[Halo 2: Anniversary]]'' and ''[[Halo 5: Guardians]]'' where one team attempts to 'arm' a [[Type 14 Magnetic/Anti-Tank Mine|bomb]] in the opponents base. This 'arming' requires the player carrying the bomb to occupy a designated circle in the enemies base for a predetermined amount of time. This is a task greatly aided by [[Sticky Arming]]. The bomb will be visible to all players when it is not being carried except in single bomb and multi-bomb games when a team has not removed the bomb from its original spawn site. However, once an opponent has picked up the bomb, it disappears and can only be viewed when in line of sight or after the it has been dropped. It is easy to be seen however, due to its bright glow.


==Built-in variants==
== Halo 2 Variants ==


===''Halo 2''===
*[[Multi Bomb]]
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
*[[Single Bomb]]
! style="width:20%;" |Title
*Rapid Assault
! style="width:80%;" |Description
*[[Neutral Bomb]]
|-
*Neutral Bomb Fast
![[Multi Bomb]]
|Defend your base while trying to deliver your bomb into the enemy's base. 3 successful bombings wins.
|-
![[Single Bomb]]
|Take turns on offense/defense. A successful bombing wins a round. First to 3 wins. No bomb return. Rounds last 3 minutes.
|-
![[Single Bomb Fast]]
|Intense 2 minute rounds of offense/defense. A successful bombing wins a round. Bomb may not be returned. First to 3 wins.
|-
![[Neutral Bomb]]
|There's just one bomb that starts in the middle. Use it to bomb the enemy base 3 times to win.
|-
![[Blast Resort]]
|You have just 1 life and no [[Motion tracker|motion sensor]] in this single bomb game. 10 second arming, 3 minute rounds, first to 3 wins.
|}


===''Halo 3''===
== Halo 3 Variants ==
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
{{Expand-Section}}
! style="width:20%;" |Title
*Multi-Bomb Assault
! style="width:80%;" |Description
*Single Bomb Assault
|-
*Neutral Bomb
!Assault
*[[Grifball]]
|Every team has a bomb, and a base to defend. 3 detonations to win.
*[[Blast Resort]]
|-
![[Neutral Bomb]]
|All teams have a base to defend, but share a single bomb. 3 detonations to win.
|-
![[One Bomb]]
|Only one team has a base to defend. 4 rounds, teams take turns defending.
|-
![[Attrition Bomb]]
|Highly tactical Assault. Neutral bomb, long respawns, but teams respawn on detonations.
|}


===''Halo: Reach''===
== Halo: Reach ==
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
{{Expand-Section}}
! style="width:20%;" |Title
*Multi-Bomb Assault
! style="width:80%;" |Description
*Single Bomb Assault
|-
*Neutral Bomb
!Assault
*Grifball
|Retrieve the bomb, arm it in your opponent's base, and then protect it until it detonates.
|-
![[Neutral Bomb|Netural Bomb Assault]]
|Retrieve the bomb, arm it in your opponent's base, and then protect it until it detonates.
|-
![[One Bomb Assault]]
|Retrieve the bomb, arm it in your opponent's base, and then protect it until it detonates.
|}
 
===''Halo 2: Anniversary''===
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
![[Multi Bomb|Multi-Bomb Assault]]
|Arm your bomb in the enemy base while protecting your base.
|-
![[Half-Time Assault]]
|Play 2 rounds of multi-bomb Assault on an asymmetrical map and swap sides at half time.
|-
!One Bomb Assault
|Round-based game of alternating offense and defense. A detonation wins a round.
|-
!One Bomb Fast
|Short, round-based game of alternating offense and defense. A detonation wins a round.
|-
!Blast Resort
|You have just 1 life and no motion sensor in this single-bomb game. 10 second arming, 4 minute rounds, first to 3 points.
|-
!Neutral Bomb Assault
|Both teams fight to take the neutral bomb and detonate it in the enemy base.
|}
 
===''Halo 5: Guardians''===
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Assault
|Deliver the Bomb to the enemy's goal and arm it to score.
|-
!Super Fiesta Assault
|Assault with [[Fiesta|random weapons]]. This is madness!
|-
!Big Team Assault
|Deliver the Bomb to the enemy's goal and arm it to score.
|}


== General Tips ==
== General Tips ==
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<gallery>
<gallery>
File:Bomb Baby! edited.jpg|The Type 14 Magnetic/Anti-Tank Mine.
File:Bomb Baby! edited.jpg|The Type 14 Magnetic/Anti-Tank Mine.
File:H2A Multiplayer Assault Bomb.jpg|A Spartan holding the bomb on ''[[Remnant]]'' in ''Halo 2: Anniversary'' multiplayer.
File:H5G-Assault.jpg|[[Spartan-IV]]s playing Assault on [[Coliseum]] in ''Halo 5: Guardians''.
File:H2A Multiplayer Assault Bomb on Gungoose.jpg|A Spartan holding the bomb while riding a Gungoose on ''Remnant'' in ''Halo 2: Anniversary'' multiplayer.
File:H2A Multiplayer Assault Bomb Defense.jpg|A Spartan defending an armed bomb on ''Remnant'' in ''Halo 2: Anniversary'' multiplayer.
File:H2A Multiplayer Assault Detonation.jpg|A bomb detonation on ''Remnant'' in ''Halo 2: Anniversary'' multiplayer.
File:H5G-Assault.jpg|[[Spartan-IV]]s playing Assault on ''[[Coliseum]]'' in ''Halo 5: Guardians''.
File:HINF Concept BombsAndBalls.jpg|Concept art of the Assault bomb for ''[[Halo Infinite]]'' (top right).
</gallery>
</gallery>
 
==Related Links==
==See also==
*[[Template:Games|Gametypes]]
*[[Team Objective]]
{{Games}}
*[[Team Skirmish]]
[[Category:Rulesets]]
 
{{Gametype}}
[[Category:Multiplayer gametypes]]
[[Category:Halo 2 gametypes]]
[[Category:Halo 3 gametypes]]
[[Category:Halo: Reach gametypes]]
[[Category:Halo 2: Anniversary multiplayer gametypes]]
[[Category:Halo 5: Guardians playlists]]
[[Category:Halo 5: Guardians playlists]]

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