Editing Armor mods

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 24: Line 24:
*[[File:H5G ArmorMod Wheelman Icon.png|30px|class=invert-light]] '''Wheelman''' - added in [[Memories of Reach]]. Similar to Wheelman tactical package from ''Halo 4''. Increases vehicle survivability.
*[[File:H5G ArmorMod Wheelman Icon.png|30px|class=invert-light]] '''Wheelman''' - added in [[Memories of Reach]]. Similar to Wheelman tactical package from ''Halo 4''. Increases vehicle survivability.
*[[File:H5G ArmorMod PatrolCase Icon.png|30px|class=invert-light]] '''Patrol Case''' - added in [[Warzone Firefight]]. Similar to Ammo support upgrade from ''Halo 4''. Increases starting and max ammo capacity.
*[[File:H5G ArmorMod PatrolCase Icon.png|30px|class=invert-light]] '''Patrol Case''' - added in [[Warzone Firefight]]. Similar to Ammo support upgrade from ''Halo 4''. Increases starting and max ammo capacity.
As far as the [[Blam engine|game engine]] internal logic is concerned, Wheelman and Patrol Case are not armor mods. Rather than using the armor mod tag system, they instead behave similarly to the Wheelman tactical package and Ammo support upgrade both featured in ''Halo 4''.


===Campaign===
===Campaign===
In the ''Halo 5: Guardians'' campaign, every level features four [[Spartan (co-op)|co-op Spartan]] characters from one of two Spartan teams. Each member of each team has a unique loadout of weapons and armor mods, the latter of which are listed below. Characters can only have one armor mod equipped at a time-for this reason the characters of Fireteam Osiris and Blue Team each have their own armor mods that combine multiple abilities, in addition to balancing tweaks exclusive to campaign.
In the ''Halo 5: Guardians'' campaign, every level features four [[Spartan (co-op)|co-op Spartan]] characters from one of two Spartan teams. Each member of each team has a unique loadout of weapons and armor mods, the latter of which are listed below.


Below is a list of the armor mods used in campaign:
Below is a list of the armor mods used in campaign:
Line 62: Line 60:
File:H5G ArmorMod IncreasedStrength Icon.png|Increased Strength
File:H5G ArmorMod IncreasedStrength Icon.png|Increased Strength
</gallery>
</gallery>
==Trivia==
*Characters can only have one armor mod equipped at a time. For this reason the characters of Fireteam Osiris and Blue Team each have their own armor mods that combine multiple abilities, in addition to balancing tweaks exclusive to campaign.
*As far as the game engine is concerned, Wheelman and Patrol Case are not armor mods. Rather than using the armor mod tag system they instead behave similarly to the Wheelman tactical package and Ammo support upgrade both featured in ''Halo 4''.


==See also==
==See also==

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.