Editing Anchor Point
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{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|name=Anchor Point | |name=Anchor Point | ||
|image=[[File:H2 | |image=[[File:H2 AnchorPoint Screenshot 1.jpg|300px]] | ||
|game=''[[Halo 2]]'' {{C|Cut}} | |game=''[[Halo 2]]'' {{C|Cut}} | ||
|map= | |map= | ||
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|gametypes=*[[Slayer]] | |gametypes=*[[Slayer]] | ||
}} | }} | ||
'''Anchor Point'''{{Ref/Twitter|Id=anchor|vicdeleon|1193356423062675458|Vic DeLeon|Quote=Ok ok I’m sorry, here’s one of four shots of the never-released #Halo2 map we called #AnchorPoint|D=10|M=11|Y=2019}} is a [[Cut Halo 2 levels|cut multiplayer map]] created during the development of ''[[Halo 2]]''.{{Ref/Twitter|Id=vic1|vicdeleon|1193284446016815104|Vic DeLeon|Quote=So, I’m on the fence here. Would today be a good day for me to finally post shots of a #Halo2 MP map I made back in ‘04 that was completely rejected? I had cobbled it together in a week and it’s definitely not pretty (Also it played like crap).|D=10|M=11|Y=2019}} | '''Anchor Point'''{{Ref/Twitter|Id=anchor|vicdeleon|1193356423062675458|Vic DeLeon|Quote=Ok ok I’m sorry, here’s one of four shots of the never-released #Halo2 map we called #AnchorPoint|D=10|M=11|Y=2019}} is a [[Cut Halo 2 levels|cut multiplayer map]] created during the development of ''[[Halo 2]]''.{{Ref/Twitter|Id=vic1|vicdeleon|1193284446016815104|Vic DeLeon|Quote=So, I’m on the fence here. Would today be a good day for me to finally post shots of a #Halo2 MP map I made back in ‘04 that was completely rejected? I had cobbled it together in a week and it’s definitely not pretty (Also it played like crap).|D=10|M=11|Y=2019}} | ||
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The map was cut before release as it "played like crap", and the developers at [[Bungie]] found the level to not be very fun, as the game's Banshee combat was "messy".{{Ref/Reuse|vic1}}{{Ref/Twitter|Id=vic5|vicdeleon|1193361790312124417|Vic DeLeon|Quote=It wasn’t a lot of fun for most people in the studio. Also, multiple banshee combat in MP was messy.|D=10|M=11|Y=2019}} Multiple types of gamemode were tested including [[energy sword]]s-only and snipers-only. However, DeLeon believes the map could have had potential for [[Capture the Flag]] gamemodes, if they were able to get round to setting up proper bases.{{Ref/Reuse|greenskull}} The map was later revealed by artist [[Vic DeLeon]] on Twitter on November 10, [[2019]] for the 15th anniversary of ''Halo 2''. | The map was cut before release as it "played like crap", and the developers at [[Bungie]] found the level to not be very fun, as the game's Banshee combat was "messy".{{Ref/Reuse|vic1}}{{Ref/Twitter|Id=vic5|vicdeleon|1193361790312124417|Vic DeLeon|Quote=It wasn’t a lot of fun for most people in the studio. Also, multiple banshee combat in MP was messy.|D=10|M=11|Y=2019}} Multiple types of gamemode were tested including [[energy sword]]s-only and snipers-only. However, DeLeon believes the map could have had potential for [[Capture the Flag]] gamemodes, if they were able to get round to setting up proper bases.{{Ref/Reuse|greenskull}} The map was later revealed by artist [[Vic DeLeon]] on Twitter on November 10, [[2019]] for the 15th anniversary of ''Halo 2''. | ||
The map and its files are still playable, with [[343 Industries]]' [[Jeff Easterling]] having played on the level fairly recently (as of November 2019).{{Ref/Twitter|GrimBrotherOne|1193445095674011648|Jeff Easterling|Quote=I actually played this not too long ago lol.|D=10|M=11|Y=2019}} | The map and its files are still playable, with [[343 Industries]]' [[Jeff Easterling]] having played on the level fairly recently (as of November 2019).{{Ref/Twitter|GrimBrotherOne|1193445095674011648|Jeff Easterling|Quote=I actually played this not too long ago lol.|D=10|M=11|Y=2019}} DeLeon also has at least several test maps including a jungle, [[Old Mombasa]] and an [[Forerunner City|abandoned Forerunner city]].{{Ref/Twitter|vicdeleon|1193445605109972992|Vic DeLeon|Quote=It’s still in the archive, along with all my Old Mombasa and Jungle tests!|D=10|M=11|Y=2019}}{{Ref/Twitter|vicdeleon|1193445872027045888|Vic DeLeon|Quote=and the abandoned Forerunner City|D=10|M=11|Y=2019}} | ||
DeLeon also has at least several test maps including a jungle, [[Old Mombasa]] and an [[Forerunner City|abandoned Forerunner city]].{{Ref/Twitter|vicdeleon|1193445605109972992|Vic DeLeon|Quote=It’s still in the archive, along with all my Old Mombasa and Jungle tests!|D=10|M=11|Y=2019}}{{Ref/Twitter|vicdeleon|1193445872027045888|Vic DeLeon|Quote=and the abandoned Forerunner City|D=10|M=11|Y=2019}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H2_AnchorPoint_Screenshot_2.jpg|At this stage in development, Anchor point only had temporary textures, UV unwraps and lighting.{{Ref/Twitter|Id=UV|vicdeleon|1193373878858305538|Vic DeLeon|Quote=Two more shots of the never-released #Halo2 map we called #AnchorPoint. These show the platforms and walkways between the main center base. The UV’s, textures, materials, and lighting were temporary. This was one step after block-in. One more gameplay pic coming later.|D=10|M=11|Y=2019}} | File:H2_AnchorPoint_Screenshot_2.jpg|At this stage in development, Anchor point only had temporary textures, UV unwraps and lighting.{{Ref/Twitter|Id=UV|vicdeleon|1193373878858305538|Vic DeLeon|Quote=Two more shots of the never-released #Halo2 map we called #AnchorPoint. These show the platforms and walkways between the main center base. The UV’s, textures, materials, and lighting were temporary. This was one step after block-in. One more gameplay pic coming later.|D=10|M=11|Y=2019}} | ||
File:H2_AnchorPoint_Screenshot_3.jpg|At this stage in development, Anchor point only had temporary textures, UV unwraps and lighting.{{Ref/Reuse|UV}} | File:H2_AnchorPoint_Screenshot_3.jpg|At this stage in development, Anchor point only had temporary textures, UV unwraps and lighting.{{Ref/Reuse|UV}} |