Editing AIE-486H machine gun
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==In-game information== | ==In-game information== | ||
===''Halo 3'' and ''Halo 3: ODST''=== | ===''Halo 3'' and ''Halo 3: ODST''=== | ||
The AIE-486H was introduced in ''[[Halo 3]]'' as the replacement for the [[M247 machine gun|M247 GPMG]] featured in ''[[Halo 2]]''. It serves as part of the newly-added class of [[ | The AIE-486H was introduced in ''[[Halo 3]]'' as the replacement for the [[M247 machine gun|M247 GPMG]] featured in ''[[Halo 2]]''. It serves as part of the newly-added class of [[support weapon]]s, and can be used while mounted on a turret stand or detached and carried in mobile form. While mounted, the weapon has an infinite ammunition pool and does not need to reload, though once detached can be carried in a third-person view albeit with a limited ammo pool of 200 rounds.{{Ref/Reuse|H3Manual}} | ||
In ''[[Halo 3: ODST]]'', the weapon performs the same as its ''Halo 3'' counterpart, albeit with a slightly faster run speed while detached. | In ''[[Halo 3: ODST]]'', the weapon performs the same as its ''Halo 3'' counterpart, albeit with a slightly faster run speed while detached. |