Real World

Blue engine

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Revision as of 14:04, December 31, 2024 by BaconShelf (talk | contribs) (Created page with "{{Status|RealWorld}} {{Stub}} {{Infobox/Engine |name=Blue engine |image= |othernames= |developer=Vanguard Games |entereddev= |derivedfrom= |derivatives= |firstuse= |latestuse= }} The '''Blue engine''' is a proprietry 3D game engine built by the Amsterdam-based studio W!Games for use in their in-house projects, before being used by Vanguard Games after W!Games was merged with another studio - Karami.{{Ref/Site|URL=https://www.gamesindustry.biz/vanguard-entertainme...")
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Blue engine

Developed by:

Vanguard Games

 

The Blue engine is a proprietry 3D game engine built by the Amsterdam-based studio W!Games for use in their in-house projects, before being used by Vanguard Games after W!Games was merged with another studio - Karami.[1] Vanguard proceeded to use the Blue engine to develop the game Halo: Spartan Assault and its sequel, Spartan Strike.[2]

Sources