Blue engine
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The Blue engine is a proprietry 3D game engine built by the Amsterdam-based studio W!Games for use in their in-house projects, before being used by Vanguard Games after W!Games was merged with another studio - Karami.[1] Vanguard proceeded to use the Blue engine to develop the game Halo: Spartan Assault and its sequel, Spartan Strike.[2]
Sources
- ^ gamesindustry.biz, Vanguard Entertainment Group launch (Retrieved on Dec 31, 2024) [archive]
- ^ Maurice Camps, Halo: Spartan Strike (Retrieved on Dec 31, 2024) [archive]
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