Gameplay

Elite (NPC)

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Revision as of 19:46, December 31, 2023 by XScruffyDaSasquatchx (talk | contribs) (links to weapon types)
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This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
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This article is about the non-player character and its lowest rank. For other uses, see Elite (disambiguation).
Elite
Elite Comparisons2.jpg
Gameplay role

Faction:

Covenant

Unit type:

Infantry

Character stats

Weapons:

energy sword, pistols, rifles, shoulder-fired launchers, support weapons, detachable turrets

 

Elites are a reoccurring species of alien warriors present in every Halo video game, often serving as the enemy's mainline infantry and sometimes appearing as allies.

Universe and lore

Main article: Sangheili
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Overview

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Halo: Combat Evolved

Elite Minor
HTMCC Avatar EliteMinor 1.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

100

Body material (?):

elite

Shield vitality:

100
12s delay, 10s recharge

Shield material (?):

elite energy shield

Weapons:

plasma rifle, needler

Actions:

vehicle use, melee

Tag name(s) (?):

elite minor [1] [2]

 

Campaign

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Halo 2

Elite Minor
H2V Elite Minor.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

Normal: 30

Legendary: 45

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 70
15s delay, 6s recharge

Legendary: 105
15s delay, 1.8s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, needler, plasma pistol, carbine, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite [3]

 

Campaign

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Halo 3 and Halo 3: ODST

Elite Minor
Sangheili Minor 01.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

Normal: 30

Legendary: 45

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 70
15s delay, 6s recharge

Legendary: 105
15s delay, 1.8s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite [4]

 

Campaign and Firefight

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Halo: Reach

Elite Minor
Elite minor render.png
Gameplay role

Promotion rank:

Elite Officer

Character stats

Body vitality:

Normal: 70

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 75
8s delay, 3s recharge

Legendary: 75
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

Campaign: plasma rifle, needler, plasma repeater

Firefight: magnum, assault rifle, dmr, grenade launcher, sniper rifle, rocket launcher, any traded

Actions:

vehicle use (hijacking), grenades, melee, dual wielding

Tag name(s) (?):

elite [5]

 

Campaign and Firefight

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Halo 4

Elite Storm
H4 EliteMinor.png
Gameplay role

Promotion rank:

Elite Commander

Character stats

Body vitality:

Normal: 40

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 93
8s delay, 3s recharge

Legendary: 93
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

storm rifle, energy sword, needler, plasma pistol, carbine

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

storm_elite [6]

 

Campaign and Spartan Ops

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Halo 5: Guardians

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Storm
H5G-Render-SangheiliStorm.png
Gameplay role

Promotion rank:

Elite Commander

Character stats

Body vitality:

Normal: 70

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 93
8s delay, 3s recharge

Legendary: 93
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

Campaign: storm rifle, energy sword, needler, plasma pistol, carbine

Warzone: beam rifle, scattershot

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite

 

Campaign

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Warzone

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Changes from Halo 5: Guardians to Campaign Balance Update

  • Normal health increased from 40 to 70.
  • Increased flinch resistance.

Halo Infinite

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Mercenary
Render of a Sangheili Mercenary. Included as part of the magazine kit linked to in this tweet.
Gameplay role

Faction:

Banished

Promotion rank:

Elite Enforcer

Character stats

Body vitality:

Normal: 110

Legendary: 180

Shield vitality:

Normal: 160

Legendary: 230

Weapons:

pulse carbine, any picked up

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite

 

Campaign

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List of appearances

Sources

  1. ^ Halo: Combat Evolved Editing Kit, game file tags\characters\elite\elite minor\elite minor.actor
  2. ^ Halo: Combat Evolved Editing Kit, game file tags\characters\elite\elite minor\elite minor plasma rifle.actor_variant
  3. ^ Halo 2 Editing Kit, game file tags\objects\characters\elite\ai\elite.character
  4. ^ Halo 3 Editing Kit, game file tags\objects\characters\elite\ai\elite.character
  5. ^ Halo: Reach Editing Kit, game file tags\objects\characters\elite\ai\elite.character
  6. ^ Halo 4 Editing Kit, game file tags\objects\characters\storm_elite\ai\storm_elite.character