Gameplay

Oasis (Halo Infinite map)

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This article is about the multiplayer map. For the short story, see Oasis.
Oasis
Screenshot of Oasis.
Map overview

Game:

Halo Infinite

Lore information

Location:

UNSC research site adjacent to a Lifeworker terraforming vessel on an unknown moon[1][2]

Gameplay overview

Terrain:

Desert, caverns, UNSC structures[1]

Map layout:

Asymmetrical[2]

Recommended number of players:

24 (12v12)[1]

Recommended gametype(s):

 
An ancient gift. A new genesis.

Oasis is a multiplayer Big Team Battle map that was included in Halo Infinite's Season 03: Echoes Within.[1][4][3]

Universe and lore

This map is set in and around an Office of Naval Intelligence black site on a desert cliff on an unknown moon. The facility was constructed for the purpose of studying a mysterious Forerunner starship buried in the desert. To further study the artifact, the UNSC dug into the cliffside, creating a cavern system.[1] Off the edge of the cliff, a large Forerunner Lifeworker terraforming vessel can be seen terraforming the desert beneath it. Several smaller Forerunner structures or machines can be seen levitating in the surrounding area, with one located immediately in front of the UNSC base.[3][2]

Completing an objective will cause the Forerunner ship's terraforming beam to fire off in the background.

Overview

Layout

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Callouts

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Cave
  • Cave Lift
  • Pipe Hall
  • Wall Base
  • Oasis
  • Facility
  • Tower Base
  • South Point
  • Sandwiches

Production notes

  • The Halo 4 map Exile was a major inspiration for some of the elements of Oasis.[3]
  • This map is one of the largest Big Team Battle maps in Halo Infinite. It was created with both infantry and vehicle routes in mind, with a particular emphasis on vehicle combat. There are wide open spaces conducive to both air and ground vehicle combat, and there are larger than average number of vehicles available on the map.[3][1] The interior spaces were designed so that Warthogs (and other similarly-sized vehicles) could access them, allowing them some additional cover from air and heavy vehicles.[3]

Gallery

Pre-release images

Normal gallery

Sources