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Fragmentation

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Revision as of 16:48, September 30, 2021 by TheArb1ter117 (talk | contribs) (Added new info.)

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Fragmentation
Screenshot of Fragmentation.
Map overview

Game:

Halo Infinite

Lore information

Location:

Installation 07[1]

Gameplay overview

Terrain:

Canyon, Forest, Forerunner structures

Recommended gametype(s):

 
Now more than ever, Installation 07’s serene surface belies a deeper strain and conflict.[1]

Fragmentation is a multiplayer map in Halo Infinite.[1]

Universe and lore

The map is set within one of the many canyons on the surface of Installation 07. Set into the side of a high cliff, this canyon hosts two beam emitters, and various Forerunner nodes and beacons.[1][3]

Overview

The map allows the use of Razorbacks, Wasps, Banished Choppers, Banished Ghosts, Banished Banshees, Chaingun Warthogs, Rocket Warthogs, Mongooses, Scorpions, and Banished Wraiths.[4]

Layout

Callouts

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Canyon Base
  • Canyon Roadway
  • Broken Ring
  • Hex Vault Courtyard
  • Center Rock Path
  • Hex Junction
  • Center Hex Path
  • Canyon Wall
  • Front Canyon Base
  • Rock Junction
  • Hex Vault Hike
  • Hex Vault - Internally referred to as the "loot cave", entrance into the Hex Vault requires a player to hack open a door with their personal AI. Inside are various equipment and weapons.[5]

Production notes

Cliff Schuldt was the level designer for Fragmentation.[5]

The map was first shown unnamed in the A New Generation trailer,[4] and was eventually shown in more detail with hints to its setting in the Halo Infinite Multiplayer Overview trailer.[6] Finally, in a Canon Fodder post on Halo Waypoint, Fragmentation had its name revealed and further story details divulged.[1] The map is playable in the second Halo Infinite multiplayer preview.[5]

Gallery

Screenshots

Sources