Pattern-2 composite sword
From Halopedia, the Halo wiki
Machete | |
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![]() Two machetes on the Heroic difficulty shield in Halo: Reach. | |
Production overview | |
Manufacturer: |
Humans |
Type: |
Melee weapon |
Specifications | |
Effective range: |
Close-quarters |
The machete is a bladed melee weapon employed by the UNSC.[1]
Design details
The machete is a standard UNSC field issue tool for use in jungle environments. The machete's grip has a thin gel layer similar to that found on MJOLNIR Powered Assault Armor, a quad tier design to absorb shock from impacts and a unique layer design that enables the machete to self-sharpen with use.[1]
Production notes
The machete is featured as the sword found on the difficulty emblems for Normal, Heroic and Legendary difficulty in all currently-released Halo games aside from Halo 3: ODST and Halo: The Master Chief Collection, which replaces the machete with M7S SMGs and energy swords. It is given some in-universe flavour text in the menus for Halo 2's PC port alongside the UNSC shield.
During the development of Halo: Combat Evolved, a weapon bearing visual resemblance to the machete was intended for inclusion in the game. Known as the Pattern-2 Composite Sword, it is likely that the difficulty shield machetes are based upon this cut design.
Gallery
A stylised representation of the machete as depicted in Halo 4.
A stylised representation of the machete as depicted in Halo 5: Guardians.
A stylised representation of the machete as depicted in Halo Wars 2.
List of appearances
- Halo: Combat Evolved (First appearance)
- Halo 2
- Halo 3
- Halo: Reach
- Halo: Combat Evolved Anniversary
- Halo 4
- Halo 2: Anniversary
- Halo 5: Guardians
- Halo Wars 2
- Halo Infinite
Sources
- ^ Jump up to: a b Halo 2 for Windows Vista, Normal and Heroic difficulty shields
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