Suicide Unggoy
From Halopedia, the Halo wiki
Suicide Unggoy | |
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Blowing up near opposing forces and buildings. |
- "Beware the shiny hiney."
- — Jeff Easterling on Suicide Unggoy.[1]
Suicide Unggoy are Unggoy infantry deployed specifically with the goal of carrying out suicide attacks against the enemy. While this can be accomplished via the use of plasma grenades,[2] Unggoy are sometimes fitted with special plasma-ignited methane tanks on their harnesses for the sole purpose of igniting them near opposing forces and buildings.[3]
History
The Covenant made use of suicide Unggoy during the Human-Covenant War; examples of deployments of Unggoy specifically equipped to carry out suicide attacks include the Harvest campaign, the Battle of Arcadia, and Battle of Shield World 0459. According to his target profile, before his death Ripa 'Moramee frequently used Unggoy in this role.[3]
The suicide Unggoy in service to the Banished are drawn from thrall colonies, where the absence of the environmental hazards of the Unggoy homeworld Balaho as well as the lack of Covenant oversight has led to a dramatic increase in the numbers of truly aggressive and violent individuals. This led the Banished to adapt indoctrination protocols to turn these Unggoy into legions of suicide squads. Such squads were used during the Battle of Installation 00 in 2559.[4]
Gameplay
FPS games
Occasionally during combat in Halo 3 and all subsequent Halo first-person shooters, Grunts will enter a suicidal stage. If their leader is killed, Unggoy may sometimes activate two plasma grenades and rush to the player in an attempt to suicide-bomb them. Headshots can easily deal with these Kamikaze Unggoy if spotted quickly, but if in large numbers, or if the player does not notice them until too late, they can be a devastating force.
Halo Wars
Suicide Grunts in Halo Wars are a special units only available if Ripa 'Moramee is the Leader unit. They cost 160 resources, 1 population slot, a tech level of 1, and can be built at the Covenant Citadel. While they're armed with T-25 plasma pistols their main ability to explode makes them effective against large vehicles and buildings.
They can be upgraded to:
- "Zeal": Speed boost while in Suicide mode. 500 resources and a tech level of 2.
- "Defile": Suicide explosion does extra splash damage. 800 resources and a tech level of 3.
Spartan series
Grunts perform suicide attacks during certain scripted sequences in Halo: Spartan Assault and Halo: Spartan Strike, often attacking in large waves. As in the rest of the series, it is preferable to dispatch them from a distance with precision weaponry, particularly the M6H magnum (in both games) or the BR85HB battle rifle (in Spartan Strike).
Halo Wars 2
- Info: Anti-infantry, Deadly in numbers, Cannot attack air
- Tier: 0
- Cost: Population 2, Supplies 100, Power 25
- Suicide Grunt upgrade: New "Recruits"
- Info: Increases squad size
- Tier: 3
- Cost: Supplies 0, Power 600
Unlike their Halo Wars counterparts Suicide Grunts in Halo Wars 2 have no weapons and can be built at the Raid Camp by every Banished leaders. In Blitz Suicide Grunts cost 80 energy and can destroy aircraft.
Gallery
In-game model of the Suicide Grunts in Halo Wars.
List of appearances
- Halo 3 (First appearance)
- Halo Wars
- Halo 3: ODST
- Halo: Reach
- Halo 4
- Halo: Spartan Assault
- Halo: Spartan Strike
- Halo 5: Guardians
- Halo Wars 2
Sources
- ^ Jeff Easterling's Twitter
- ^ Halo: Reach, campaign level Exodus
- ^ a b Halo Wars: Limited Edition, Arbiter leader card
- ^ Halo Waypoint: Canon Fodder Issue 96 - THE ART OF WAR(S)
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