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M7S SMG

From Halopedia, the Halo wiki

Template:Weapon Infobox

"The suppressed M7 -- tears through armor and turns bad guys into chum."
Gunnery Sergeant Edward Buck[1]

The M7S Submachine Gun, sometimes referred as the Suppressed or Silenced SMG, is a personal defense weapon issued to UNSC Armed Forces special operators.[2]

Design details

A variant of the M7 SMG, the M7S is equipped with an external flash and SS/M 49 sound suppressor on the barrel along with a flashlight.[2] To assist the user in target acquisition, the weapon is fitted with a SLS/V 5B smart-linked scope.[2] Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5 x 23mm M443 Caseless Full Metal Jacket from a reduced 48-round magazine.[2]

Gameplay

Changes from Halo 3: ODST to Halo 2: Anniversary

  • The magazine size is increased from 48 to 60 and ammo capacity also increased from 192 to 240.
  • The M7S can now be dual wielded, however the player will be unable utilize the guns' scope while dual wielding.
  • The M7S is equipped with a reflex sight that uses a miniature reticule, making it more effective in dark areas and general close quarters combat.

Trivia

  • The M7S is the starting weapon in most Firefight levels in Halo 3: ODST except for Windward, where the player starts with a sniper rifle instead.
  • The Halo 3: ODST manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".
  • The M7S is the first fully-automatic weapon in the Halo series to have a usable scope.

Gallery

List of appearances

Sources

  1. ^ Halo 3: ODST ViDoc: Desperate Measures
  2. ^ a b c d Cite error: Invalid <ref> tag; no text was provided for refs named bnet