Gameplay

Spartan (multiplayer)

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This article is about the multiplayer characters. For other uses, see Spartan (disambiguation).
Spartan (Multiplayer)
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Gameplay role

Faction:

Player (Human)

Unit type:

Hero

Character stats

Weapons:

any

 

Spartans are the default player character of every first-person shooter Halo video game, with the exception of Halo 3: ODST.

Universe and loreEdit

Main article: Spartan
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OverviewEdit

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Halo: Combat EvolvedEdit

Spartan (Multiplayer)
 
Player stats

Run speed:

2.25 wu/s

Character stats

Body vitality:

75

Body material (?):

cyborg armor

Shield vitality:

75
6s delay, 4s recharge

Shield material (?):

cyborg energy shield

Jump velocity:

2.1 wu/s

Actions:

vehicle use, grenades, melee, flashlight

Tag name(s) (?):

cyborg_mp [1]

 
Main article: First-person shooter

MultiplayerEdit

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Halo 2Edit

Spartan (Multiplayer)
 
Player stats

Run speed:

2.25 wu/s

Character stats

Body vitality:

45
10s delay, 5s recharge

Body material (?):

hard_metal_thin

Shield vitality:

70
5s delay, 2s recharge

Shield material (?):

energy_shield_thin

Jump velocity:

3.08 wu/s

Actions:

vehicle use (hijacking), grenades, melee, dual wielding, binoculars

Tag name(s) (?):

masterchief_mp [2]

 

MultiplayerEdit

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Halo 3Edit

Spartan (Multiplayer)
 
Player stats

Run speed:

2.25 wu/s

Character stats

Body vitality:

45
10s delay, 5s recharge

Body material (?):

Generic: hard_metal_thin

Specific: hard_metal_thin_player

Shield vitality:

70
5s delay, 2s recharge

Shield material (?):

Generic: energy_shield_thin

Specific: energy_shield_thin_player

Jump velocity:

3.08 wu/s

Actions:

vehicle use (hijacking), grenades, melee (detach turrets), dual wielding, equipment, binoculars

Tag name(s) (?):

masterchief_mp [3]

 

MultiplayerEdit

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Halo: ReachEdit

Spartan
 
Player stats

Run speed:

2.2 wu/s

Sprint speed:

1.623x run speed
(3.5706 wu/s)

Character stats

Body vitality:

45
4s delay, 9s recharge

recharge fractions
100%, 66.6%, 33.3%

Body material (?):

Generic: hard_metal_thin

Specific: hard_metal_thin_player

Shield vitality:

70
6s delay, 3s recharge

Shield material (?):

Generic: energy_shield_thin

Specific: energy_shield_thin_player

Jump velocity:

2.3 wu/s

Actions:

vehicle use (hijacking), grenades, melee (detach turrets, assassinations), armor abilities (sprint), binoculars, night vision

Tag name(s) (?):

spartans [4]

 

Campaign and FirefightEdit

Main article: Noble Six
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MultiplayerEdit

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Halo 4Edit

Spartan (Infinity)
 
Player stats

Run speed:

2.2 wu/s

Sprint speed:

1.65x run speed
(3.63 wu/s)

Character stats

Body vitality:

45
4s delay, 6s recharge

Body material (?):

Generic: hard_metal_thin

Specific: hard_metal_thin_player

Shield vitality:

70
6s delay, 2s recharge

Shield material (?):

Generic: energy_shield_thin

Specific: energy_shield_thin_player

Jump velocity:

2.36 wu/s * 1.29x (global multiplier)
(3.0444 wu/s)

Actions:

vehicle use (hijacking), grenades, melee (detach turrets, assassinations), armor abilities, sprint, binoculars

Tag name(s) (?):

storm_masterchief [5]

 

Spartan OpsEdit

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Multiplayer War GamesEdit

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Halo 2: Anniversary multiplayerEdit

Spartan (Multiplayer)
 
Player stats

Run speed:

2.3 wu/s

Character stats

Body vitality:

45
10s delay, 5s recharge

Body material (?):

Generic: hard_metal_thin

Specific: hard_metal_thin_player

Shield vitality:

70
5s delay, 2s recharge

Shield material (?):

Generic: energy_shield_thin

Specific: energy_shield_thin_player

Jump velocity:

2.34 wu/s * 1.29x (global multiplier)
(3.0186 wu/s)

Actions:

vehicle use (hijacking), grenades, melee (detach turrets), dual wielding, binoculars

Tag name(s) (?):

storm_masterchief [6]

 

MultiplayerEdit

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Halo OnlineEdit

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate

MultiplayerEdit

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Halo 5: GuardiansEdit

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Spartan (Multiplayer)
 
Player stats

Run speed:

2.6 wu/s

Sprint speed:

1.3x run speed
(3.38 wu/s)

Character stats

Body vitality:

45
4s delay, 6s recharge

Body material (?):

Generic: hard_metal_thin

Specific: hard_metal_thin_player

Shield vitality:

70
4s delay, 2s recharge

Shield material (?):

Generic: energy_shield_thin

Specific: energy_shield_thin_player

Jump velocity:

2.36 wu/s * 1.29x (global multiplier)
(3.0444 wu/s)

Actions:

vehicle use (hijacking), grenades, melee (detach turrets, assassinations), spartan abilities (sprint, clamber, slide)

Tag name(s) (?):

spartans

 

Multiplayer and WarzoneEdit

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Halo InfiniteEdit

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Spartan (Multiplayer)
 
Player stats

Run speed:

2.6 wu/s

Sprint speed:

1.11x run speed
(2.886 wu/s)

Character stats

Body vitality:

90
4s delay, 2s recharge

Shield vitality:

140
4s delay, 2s recharge

Jump velocity:

2.5 wu/s * 1.29x (global multiplier)
(3.225 wu/s)

Gravity scale:

1.14x

Actions:

vehicle use (hijacking), grenades, melee (detach turrets), equipment, sprint, clamber, slide

Tag name(s) (?):

spartan_armor

 

MultiplayerEdit

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List of appearancesEdit

SourcesEdit

  1. ^ Halo: Combat Evolved Editing Kit, game file tags\characters\cyborg_mp\cyborg_mp.biped
  2. ^ Halo 2 Editing Kit, game file tags\objects\characters\masterchief_mp\masterchief_mp.biped
  3. ^ Halo 3 Editing Kit, game file tags\objects\characters\masterchief_mp\masterchief_mp.biped
  4. ^ Halo: Reach Editing Kit, game file tags\objects\characters\spartans\spartans.biped
  5. ^ Halo 4 Editing Kit, game file tags\objects\characters\storm_masterchief\storm_masterchief.biped
  6. ^ Halo 2: Anniversary Multiplayer Editing Kit, game file tags\objects\characters\storm_masterchief\storm_masterchief.biped