Gameplay

Halo: Combat Evolved Pistol

HP-Icon-Gameplay.svg
This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
Help.png
This article is currently under construction and needs to be improved. Please refer to the talk page for more info. You can help by editing the page.
This article is about the weapon featured in Halo: CE and Halo 5: Guardians. For other uses of the term "pistol", see its disambiguation page.
CE Pistol
Halo 1 pistol.png
Gameplay role

Faction:

Human (UNSC)

Weapon tier (?):

Tier-1 Loadout / Utility weapon

Weapon class (?):

Pistol

Weapon type (?):

Kinetic Precision weapon

Firing mode:

Automatic

Effective range:

Medium to long

Counterparts:

As a pistol:

Human (UNSC)
Magnum
Sidekick
Covenant
Plasma Pistol
Mauler
Banished
Mangler
Forerunner
Boltshot

As a utility weapon:

Human (UNSC)
Battle Rifle
DMR
Magnum
Commando
Covenant
Carbine
Needle Rifle
Forerunner
Lightrifle
Weapon stats

Damage:

Medium to high

Projectile speed:

High

Rate of fire:

Medium

Accuracy:

High

Magazine size:

12 bullets

Zoom:

2x magnification

 

The Pistol, often referred to as the Halo: Combat Evolved Pistol, Halo 1 Pistol, or CE Pistol to distinguish it from later human pistols, is a variant of Magnum first appearing in Halo: Combat Evolved. Despite its appearance as a handgun the Pistol was extremely effective in its role as a mid range weapon, so much so that it outperformed many other weapons both in campaign and multiplayer. It's design and function would be separated into two new weapons for the sequel Halo 2, being the Magnum and Battle Rifle respectively.

Universe and loreEdit

Main article: M6D magnum
  This section needs expansion. You can help Halopedia by expanding it.

OverviewEdit

  This section needs expansion. You can help Halopedia by expanding it.

LegacyEdit

"In Halo, the pistol behaved more like a rifle than the assault rifle, and the assault rifle behaved more like a submachine gun. Now we have a rifle that behaves like a rifle, an SMG that behaves like an SMG, and a pistol that behaves like a pistol."
— Robert McLees"

The Halo: Combat Evolved Pistol would go on to be a very influential and notorious weapon even amongst other video games. Its power both as a pistol and in comparison to Halo 1's other weapons lead players to both love and hate its overpowered nature. This aspect has been the source of many parodies and internet memes, most of which were on the now shut down Machinima YouTube channel.[1] For Halo 2's development Bungie seeked to remedy these criticisms and have a weapon sandbox with roles better depicted through their visual designs. The Pistol tag was directly used to create the Battle Rifle which served as the sequel's utility weapon, while the Pistol model was used in the creation of the new Magnum.[2][3]

CounterpartsEdit

  This section needs expansion. You can help Halopedia by expanding it.

Halo: Combat Evolved and Halo: Combat Evolved AnniversaryEdit

Pistol
 
Gameplay role

Counterparts:

As a pistol:

Covenant
Plasma Pistol

As a utility weapon:

none
Weapon stats

Damage:

25 (can headshot)

  • 1.5x vs spartan health

Damage type (?):

pistol\bullet

Projectile speed:

300 wu/s

Hitscan range (?):

10 wu

Max range:

40 wu

Rate of fire:

Tag: 3.5 rounds per second

Runtime: ~3.33 rounds per second

Spread (?):

SP: 0.2 to 0.4 degrees
(0.2 degrees min error)

MP: 0.2 to 2 degrees
(0 degrees min error)

Reserve ammo capacity:

120 rounds (12 magazines)

Tag name (?):

pistol [4]

 
Main article: First-person shooter

CampaignEdit

The Pistol is the first weapon given to the player, and by extension the first weapon to be usable in a Halo game. It is an extremely effective weapon maintaining usefulness in most situations. It can 1 shot kill any character with an exposed head, does decent damage to shields, and can one shot kill hunters when fired into their exposed backs. The Truth and Reconciliation is the only campaign mission to not feature the Pistol. The Pistol is noticeably ineffective against Sentinels, especially those with energy shields.

  This section needs expansion. You can help Halopedia by expanding it.

MultiplayerEdit

When playing a default gametype the Pistol is the primary starting weapon for the maps Sidewinder, Hang Em High, Boarding Action, Chiron TL-34, Ice Fields, Death Island, Danger Canyon, Infinity, Timberland, and Gephyrophobia. It is the secondary starting weapon for the map Rat Race, paired with the Assault Rifle taking the place of primary weapon. Otherwise custom game settings can be edited to have the Assault Rifle and Pistol be the starting weapons on any map, which is the setting used with Classic Slayer Pro. It is capable of killing a fully shielded player in three shots to the head or five body shots.

  This section needs expansion. You can help Halopedia by expanding it.

Halo 2Edit

Main article: Magnum

While not appearing in gameplay due to being fully replaced by the Battle Rifle and Magnum, the original pistol model appears as an easter egg on the multiplayer map Tombstone.

Halo: ReachEdit

Main article: Magnum (Halo: Reach)

With the release of Halo: Combat Evolved Anniversary and the Anniversary Map Pack for Halo: Reach, anniversary gametypes were added which featured a rework to the Magnum in an attempt to replicate the gameplay and balancing of Halo: Combat Evolved's Pistol. The Magnum was made fully automatic, its rate of fire was lowered, and could now kill a spartan in 3 headshots or 5 body shots. These changes were built off of the existing Title Update settings such as the reduction to max spread, although due to the new lower firerate the anniversary Magnum is even more accurate when compared to the title update Magnum or even the original Halo: Combat Evolved Pistol.[5] Finally the projectile velocity, magazine size, and reserve ammo count remained unchanged. This makes the anniversary Magnum easier to use than the Halo: Combat Evolved Pistol but with half the killing potential per magazine.

Halo 5: GuardiansEdit

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Halo: Combat Evolved Pistol
 
Gameplay role

Weapon tier (?):

Power weapon

Counterparts:

As a pistol:

Human (UNSC)
Magnum
Covenant
Plasma Pistol
Forerunner
Boltshot

As a utility weapon:

Human (UNSC)
Battle Rifle (Halo 2)
DMR
Magnum
Covenant
Covenant Carbine
Forerunner
Lightrifle
Weapon stats

Damage:

25 (can headshot)

Damage type (?):

bullet_slow

Projectile speed:

3000 wu/s

Hitscan range (?):

100 wu

Max range:

250 wu

Rate of fire:

~3.33 rounds per second

Spread (?):

0 to 3 degrees

Reserve ammo capacity:

120 rounds (10 magazines)
144 rounds with Patrol Case

Melee damage (?):

strike_melee

Tag name (?):

magnum_h1

Variants and attachments

Halo 5 REQ variant(s):

None

 

Multiplayer and WarzoneEdit

"You’ll have to find ammo as you go. Classic Magnum with increased damage and higher recoil. Infuses the user with nostalgia and increased movement speed."
— REQ description

The M6D returns in Halo 5: Guardians as a mythic power weapon that can be requisitioned in Warzone and naturally spawns on some big team battle maps as a power weapon. It retains the same stopping power found in Combat Evolved, but is more user friendly due to its near-hitscan properties. Due to this, leading shots is no longer required. It also bears a slightly faster reload time.

  This section needs expansion. You can help Halopedia by expanding it.

Unlock and acquisition requirementsEdit

  This section needs expansion. You can help Halopedia by expanding it.

Skins and cosmeticsEdit

The CE Pistol received a few equipable weapon skins in the MCC release of Halo: Combat Evolved.

Halo: Combat Evolved (MCC)Edit

Main article: Skins (Halo: Combat Evolved)
Pistol
vde
Icon Name Description Unlock requirements
Default Default skin. Unlocked by default
Desert Looks very stylish with a poncho. Series 2, Tier 2 (  1)
Great Journey Don't worry... I know what the aliens like. Series 2, Tier 14 (  1)
Hazard Pay Safety first! Series 2, Tier 36 (  1)
Woodland Camping is a legitimate strategy. Series 2, Tier 41 (  1)
Toy Soldier They're not dolls, they're action figures! Series 2, Tier 62 (  1)
Black Cherry Get a grip. Shoot from the hip. Series 2, Tier 91 (  1)
Golden Bling on the ring. Series 2 Challenge: Trusty Sidekick
Defeat 500 opponents with the Pistol in any game mode.

The Exchange (  2)

GalleryEdit

Concept artEdit

  This section needs expansion. You can help Halopedia by expanding it.

RendersEdit

  This section needs expansion. You can help Halopedia by expanding it.

HUD iconsEdit

  This section needs expansion. You can help Halopedia by expanding it.

ScreenshotsEdit

  This section needs expansion. You can help Halopedia by expanding it.

List of appearancesEdit

SourcesEdit

  1. ^ YouTube - FiveLetterNames, Master Chief War Halo 3 Machinima: 9:22
  2. ^ The Art of Halo, page 103
  3. ^ Twitter, Jaime Griesemer (@32nds): "@haileyx24 @MaxHoberman After Halo 1 shipped everyone loved the Pistol but it didn’t make sense that it was more powerful than any rifle. So during H2 prepro I clicked ‘save as’ on the “pistol” tag and called it the “battle rifle” and the artists built a new model." (Retrieved on Jan 27, 2023) [archive]
  4. ^ Halo: Combat Evolved Editing Kit, game file tags\weapons\pistol\pistol.weapon
  5. ^ Halo: Reach Editing Kit, game file data\multiplayer\megalo\tu1_classic_gametypes.txt