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There is more information available on this subject at Flashbang grenade on the English Wikipedia.
Hellbringers attacking a Covenant squad with flashbangs in Halo Wars.
Hellbringers throwing flashbang grenades.

A flashbang grenade (sometimes flash-bang grenade), also known as a flash grenade or stun grenade, is a non-lethal grenade of human origin.[1]

OverviewEdit

Flashbangs are typically held in steel hexagonal tubes,[2] though there are 40mm flashbangs that are fired from the M301 grenade launcher.[3] Upon detonation, flashbangs blind opponents temporarily by producing an extremely bright flash of light.[4] They tend to be used for distraction and misdirection before forces move in to eliminate an enemy target.[5][6] Flashbangs can also be used to temporarily overload the Semi-Powered Infiltration armor's photoreactive panels, which usually effectively blends the wearer with their environment. While the photoreactive plates recover from an overload, the wearer is rendered visible.[2]

Flashbangs saw widespread usage in law enforcement agencies, like the New Mombasa Police Department,[7] and within the United Nations Space Command armed forces. In 2531, they were commonly used by the UNSC Marine Corps' Hellbringers,[8] and by SPARTAN-II Blue Team during Operation: SMOKING ACES.[1] Flashbangs were also frequently used in training sessions, like when Spartan-II trainees played capture the flag games with Tango Company,[9] when SPARTAN-III Gamma Company underwent training,[2][10] and when John-117 tested the second-generation MJOLNIR Mark V with a smart AI within the armor during a "live-fire" combat scenario.[11]

Jiralhanae in the Covenant employed a similar equipment, the Flare, which produces a blinding light for an extended amount of time.[5]

GameplayEdit

Halo WarsEdit

In Halo Wars, the player can research the "Flash Bang Ability" upgrade at the Barracks for the cost of   1 and   200. It grants an active ability to Flamethrower units that stuns enemy infantry for a short period of time. This ability was not carried forward into Halo Wars 2.

Productions notesEdit

Halo 2 design documents referenced flashbang grenades as a gameplay item, but they were likely cut in early development.[12]

GalleryEdit

List of appearancesEdit

SourcesEdit

  1. ^ a b Halo: Ghosts of Onyx, chapter 1
  2. ^ a b c Halo: Ghosts of Onyx, chapter 12
  3. ^ Halo Wars: Official Strategy Guide, page 40
  4. ^ Halo: The Flood, chapter 5
  5. ^ a b Halo Encyclopedia (2011 edition), page 357
  6. ^ Halo: Evolutions - Headhunters (short story), chapter Headhunters
  7. ^ Halo 3: ODST, Audio log 21, Circle 7, Arc 3
  8. ^ Halo Wars, Hellbringers in-game units
  9. ^ Halo: First Strike, chapter 17
  10. ^ Halo: Ghosts of Onyx, chapter 9
  11. ^ Halo: The Fall of Reach, chapter 27
  12. ^ Halo 2: Artifacts, Episode 4 - The Cutting Room Floor: 10:53