Image
|
Name
|
Rarity
|
Energy Cost
|
Role
|
Faction
|
Leader Restriction
|
Y-Ability
|
Description
|
|
Holo-Decoy
|
Uncommon
|
30
|
Utility
|
UNSC
|
Isabel
|
None
|
Create several holograms of friendly units to deceive the enemy.
|
|
Living Barrier
|
Rare
|
30
|
Deploy
|
Banished
|
Colony
|
None
|
Draw a wall of Lekgolo worms that obstructs movement.
|
|
Pelican Transport
|
Uncommon
|
30
|
Utility
|
UNSC
|
Sergeant Forge
|
None
|
Pick up and move your units to another location.
|
|
Watchtower
|
Uncommon
|
30
|
Deploy
|
UNSC
|
Professor Anders
|
None
|
Place a tower with Detect and a long sight range.
|
|
Helldrop
|
Uncommon
|
40
|
Deploy
|
UNSC
|
Kinsano
|
None
|
Aim drop pods that deploy Hellbringers and burn enemies.
|
|
Scorch mine
|
Uncommon
|
40
|
Damage
|
Banished
|
Atriox
|
None
|
Place mines that damage ground units with burning plasma. Triggered by ground units.
|
|
Shrapnel mine
|
Uncommon
|
40
|
Damage
|
UNSC
|
Isabel
|
None
|
Place mines that damage and slow ground units. Triggered by ground units.
|
|
Bunker Drop
|
Uncommon
|
50
|
Deploy
|
UNSC
|
Sergeant Johnson
|
None
|
Deploy a building that infantry can garrison in for protection.
|
|
Cryogenic Detonator
|
Uncommon
|
50
|
Utility
|
UNSC
|
Serina
|
None
|
Place mines that damage and chill or freeze affected enemies. Triggered by ground units.
|
|
Ice Barrier
|
Rare
|
50
|
Utility
|
UNSC
|
Serina
|
None
|
Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies.
|
|
Infused Mine
|
Uncommon
|
50
|
Damage
|
Banished
|
Voridus
|
None
|
Place mines that damage ground units and leave infusion gel upon exploding. Triggered by ground units.
|
|
Seismic Blast
|
Uncommon
|
50
|
Damage
|
UNSC
|
Serina
|
None
|
Blast target area to damage enemies, shattering frozen enemies for massive damage.
|
|
Spartan Morale
|
Uncommon
|
50
|
Buff
|
UNSC
|
Commander Jerome
|
None
|
Greatly boost the effectiveness of any rally on the battlefield for a short amount of time.
|
|
Spike Turret
|
Uncommon
|
50
|
Deploy
|
Banished
|
Atriox
|
None
|
Deploy a temporary defensive turret.
|
|
Ultra Mines
|
Uncommon
|
50
|
Damage
|
Banished
|
Pavium
|
None
|
Place numerous, durable mines that heavily damage ground units. Triggered by ground units.
|
|
Vehicle Symbiotes
|
Uncommon
|
50
|
Utility
|
Banished
|
Colony
|
None
|
Boost the armor and weapon range of target allied vehicles and turrets.
|
|
Advanced Optics
|
Rare
|
60
|
Buff
|
UNSC
|
Professor Anders
|
None
|
Increase line of sight and weapon range of all friendly units on the battlefield.
|
|
Blast Hammer
|
Uncommon
|
60
|
Damage
|
Banished
|
Decimus
|
None
|
Slam the ground, shove enemies away and briefly slow them.
|
|
Cloaking Field
|
Rare
|
60
|
Buff
|
Banished
|
Shipmaster
|
None
|
Cloak target friendly units.
|
|
Double Time
|
Rare
|
60
|
Buff
|
UNSC
|
Captain Cutter
|
None
|
Boost the movement speed of all friendly units on the battlefield.
|
|
Heavy Metal
|
Uncommon
|
60
|
Buff
|
UNSC
|
Sergeant Forge
|
None
|
Boost the armor of target allies but reduce their movement speed.
|
|
Hellcharge
|
Uncommon
|
60
|
Utility
|
UNSC
|
Kinsano
|
None
|
Boost target units' speed and damage. Units explode on death.
|
|
Invigorating Frenzy
|
Uncommon
|
60
|
Healing
|
Banished
|
Voridus
|
None
|
Infusion pools grant healing for a brief time.
|
|
Stasis
|
Rare
|
60
|
Debuff
|
Banished
|
The Arbiter
|
None
|
Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones.
|
|
Teleport
|
Uncommon
|
60
|
Utility
|
Banished
|
Shipmaster
|
None
|
Select any group of units and move them to target location.
|
|
Conduit of Rage
|
Uncommon
|
70
|
Buff
|
Banished
|
The Arbiter
|
None
|
Boost target's damage, healing and speed. Playing other cards increases this buff's duration.
|
|
Enduring Will
|
Common
|
70
|
Healing
|
Banished
|
Pavium
|
None
|
Heal friendly units in the area over a long duration.
|
|
Engineer Swarm
|
Uncommon
|
70
|
Healing
|
UNSC
|
Colony
|
None
|
Call in a swarm of Engineers to heal nearby allied troops.
|
|
Mech Overcharge
|
Rare
|
70
|
Buff
|
UNSC
|
Sergeant Johnson
|
None
|
Briefly speed up all friendly mechs and make them invulnerable.
|
|
Restoration Drones
|
Uncommon
|
70
|
Healing
|
UNSC
|
Professor Anders
|
None
|
Heal friendly units in range over a short duration.
|
|
Shade Drop
|
Uncommon
|
70
|
Deploy
|
UNSC
|
Yapyap the DESTROYER
|
None
|
Deploy multiple small temporary turrets.
|
|
Cataclysm
|
Uncommon
|
80
|
Damage
|
Banished
|
Voridus
|
None
|
Infused gel areas flare up and deal damage.
|
|
Enduring Salvo
|
Uncommon
|
80
|
Damage
|
UNSC
|
Commander Jerome
|
None
|
Bombard target area with debris from a destroyed Banish warship.
|
|
ODST Drop
|
Uncommon
|
80
|
Damage
|
UNSC
|
Captain Cutter
|
Demolition Charge - Throws a timed explosive that is especially effective against structures and garrisons.
|
Aim Drop Pods that crash to the ground and deploy ODST infantry.
|
|
Plasma Bolt
|
Uncommon
|
80
|
Damage
|
Banished
|
The Arbiter
|
None
|
Blast target area for light but quick damage.
|
|
Scatter Bomb
|
Uncommon
|
80
|
Damage
|
UNSC
|
Sergeant Forge
|
None
|
Fire a series of staggered bombs onto the battlefield.
|
|
Cryo Bomb
|
Uncommon
|
90
|
Damage
|
UNSC
|
Serina
|
None
|
Damage and instantly freeze target enemies.
|
|
Napalm Missiles
|
Uncommon
|
90
|
Damage
|
UNSC
|
Kinsano
|
None
|
Drop incendiary missiles that leave behind a path of fire.
|
|
Siege Turret
|
Rare
|
90
|
Deploy
|
UNSC
|
Sergeant Johnson
|
None
|
Deploy a temporary long-range siege turret.
|
|
Siphon Field
|
Uncommon
|
90
|
Healing
|
Banished
|
Decimus
|
None
|
Heal nearby allies and harm nearby enemies for a short duration.
|
|
Skitter Mob
|
Uncommon
|
90
|
Deploy
|
Banished
|
Colony
|
Protector Mode - Attaches the Skitterer to another unit to increase that unit's health and damage.
|
Deploy several controllable Skitterers who can also attach to other units.
|
|
Archer Missiles
|
Uncommon
|
100
|
Damage
|
UNSC
|
Captain Cutter
|
None
|
Fire high damage missiles in a specifified direction.
|
|
Ark Defense
|
Rare
|
100
|
Damage
|
UNSC
|
Professor Anders
|
None
|
Call in a swarm of Aggressor Sentinels to attack nearby enemies.
|
|
Combat Salvage
|
Rare
|
100
|
Buff
|
UNSC
|
Sergeant Forge
|
None
|
Tag your mechanical units to redeploy them back at base if killed.
|
|
EMP MAC Blast
|
Uncommon
|
100
|
Damage
|
UNSC
|
Sergeant Johnson
|
None
|
Blast an area to damage and briefly stun enemy vehicles and aircraft.
|
|
Gruntdome
|
Rare
|
100
|
Utility
|
Banished
|
Yapyap the DESTROYER
|
None
|
Deploy a temporary shield tower that protects units within its radius.
|
|
Infusion Wake
|
Uncommon
|
100
|
Debuff
|
Banished
|
Voridus
|
None
|
Unleash and direct a vortex that damages enemies and spreads infusion gel.
|
|
Shockwave
|
Uncommon
|
100
|
Debuff
|
Banished
|
Atriox
|
None
|
Draw a wall of energy that stuns passing enemies and lowers their armor.
|
|
Vortex
|
Rare
|
100
|
Utility
|
Banished
|
Decimus
|
None
|
Open a rift that pulls in nearby enemies for its duration.
|
|
Atriox's Bulwark
|
Rare
|
110
|
Healing
|
Banished
|
Atriox
|
None
|
Grant brief invulnerability and a longer healing aura to friendly units in the target area.
|
|
Ghost in the Machine
|
Rare
|
120
|
Utility
|
UNSC
|
Isabel
|
None
|
Take momentary control of enemy mechanical units.
|
|
MAC Blast
|
Rare
|
120
|
Damage
|
UNSC
|
Isabel
|
None
|
Launch a high damage slug to blast a target area.
|
|
Mega Turret
|
Rare
|
120
|
Deploy
|
Banished
|
Pavium
|
None
|
Deploy a temporary Mega Turret.
|
|
Methane Party
|
Rare
|
120
|
Damage
|
Banished
|
Yayap the DESTROYER
|
None
|
Barrage target area with damaging methane barrels that choke enemies and buff allied Grunts.
|
|
Rain of Fire
|
Uncommon
|
120
|
Deploy
|
UNSC
|
Pavium
|
DNone
|
Unleash a series of damaging plasma beams.
|
|
Victory Turret
|
Rare
|
120
|
Deploy
|
UNSC
|
Commander Jerome
|
None
|
This unit inspires nearby troops to deal increased damage.
|
|
Glacial Storm
|
Rare
|
130
|
Utility
|
UNSC
|
Serina
|
None
|
Create a lasting storm that chills and slowly freezes enemy units.
|
|
Spirit Assault
|
Rare
|
140
|
Deploy
|
Banished
|
Shipmaster
|
None
|
Call in an armed Spirit transport to drop off Banished units.
|
|
Boundless Fury
|
Rare
|
150
|
Buff
|
Banished
|
Decimus
|
None
|
Enrage all frriendly units, boosting their damage and speed.
|
|
Glassing Beam
|
Uncommon
|
160
|
Damage
|
Banished
|
Shipmaster
|
None
|
Unleash and direct a damaging plasma beam.
|
|
Omega Team
|
Legendary
|
170
|
Deploy
|
UNSC
|
Commander Jerome
|
Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|
Randomly call one of Omega Team's three Spartans to battle.
|
|
Close Air Support
|
Rare
|
180
|
Damage
|
UNSC
|
Captain Cutter
|
None
|
Encircle target area with Pelican Gunships to deal heavy damage.
|
|
Inferno
|
Rare
|
180
|
Damage
|
UNSC
|
Kinsano
|
None
|
Cover the ground in waves of flame, creating a lasting inferno.
|
|
Eradication
|
Rare
|
190
|
Damage
|
Banished
|
Atriox
|
None
|
Deal massive damage at target area with a ring of plasma beams.
|
|
Lich Vanguard
|
Rare
|
200
|
Damage
|
Banished
|
Pavium
|
None
|
Call in an assault Lich and grant the Rush keyword to any cards deployed near the Lich.
|
|
Mass Cloaking
|
Rare
|
200
|
Buff
|
Banished
|
The Arbiter
|
None
|
Temporarily cloak and %2 all allied units, and increase their speed.(Error reproduced as written in the original text.)
|
|
Condor Strike
|
Legendary
|
300
|
Deploy
|
UNSC
|
None
|
Mass Driver - Fires a high damage, magnetically accelerated slug at a target.
|
Briefly deploy the Condor super unit.
|
|
Scarab Assault
|
Legendary
|
300
|
Deploy
|
Banished
|
None
|
Carapace Shield = Emits a short-lived plasma shield to become invulnerable.
|
Briefly deploy the Scarab super unit.
|