Skewer | |
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Production overview | |
Type: |
Anti-materiel rifle[1] |
Variants: |
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Specifications | |
Ammunition type: |
Spikes[2] |
Feed system: |
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300 m/s | |
Service history | |
In service: |
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The Skewer is an infantry-portable anti-tank spike weapon employed by the Jiralhanae, notably the Banished.[2][1][4]
Overview
Design details
The Skewer is an anti-tank weapon employed by Banished Jiralhanae, with such operators known as "Skewer-bearers".[1] The launcher fires a "rocket-sized" spike capable of piercing through the armor of a main battle tank, or punch through the energy shields and titanium shell of GEN3 MJOLNIR armor, even from range.[1][4] The launcher has an emitter of some kind, likely of gravitic operation similar to other Jiralhanae spike weaponry, which is used to launch the spike round and can be intensified[2] - presumably to adjust the muzzle velocity of the fired projectile.
When ready to fire, the Skewer's spike projectile in the barrel can be seen sticking out of the weapon; underneath the barrel is a sword-length bayonet.[1] When used against infantry, the force of the projectile impact is enough to send the target flying back, or knock them off elevated surfaces.[2] They can also be used as anti-air weapons, with the spikes capable of penetrating the armored cockpit of a Phantom dropship.[6]
Development history
The Skewer's design is a traditional one of Jiralhanae origin, predating the Brutes' joining of the Covenant hegemony.[4]
Usage
Skewers are operated by Banished Skewer-bearers. Ostensibly intended for an anti-tank role, Jiralhanae troops frequently take glee in using them as mortars' to devastating effect against enemy infantry.[1][4]
Operational history
Pre-Covenant era
The Skewer's design predates the Jiralhanae's joining of the Covenant empire circa 2492.[4]
The Banished
The Jiralhanae Choros wielded a Skewer during the raid on the keyship Anodyne Spirit during the Second Ark Conflict.[2] Later, several Skewers were employed by Banished forces on Reach during Operation: WOLFE.[1] Skewers were also present during the conflict on Zeta Halo.
Gameplay
Halo Infinite
The Skewer is a powerful anti-materiel rifle that fires 1 round, similar to the Halo 4 iteration of the Incineration Cannon minus the splash damage. It is cabable of destroying light and air vehicles in 1 or 2 shots and pushing back heavy vehicles. In campaign, the Skewer is wielded exclusively by Jiralhanae Snipers. In multiplayer, it is capable of killing a Spartan in 1 hit regardless of the location of its body.
Variants
- Volatile Skewer: An improved version of the Skewer that fires a projectile that will explode after impact, but has a slower velocity and sharper projectile drop. The Skewer is painted white and has a blue stripe on the projectile.
Gallery
Browse more images in this article's gallery page. |
Concept art
Early concept art exploration of the Skewer for Halo Infinite.
Screenshots
A Spartan-IV reloading a Skewer in Halo Infinite's multiplayer.
List of appearances
- Become
- Halo: Shadows of Reach (First appearance)
- Halo Infinite
Notes
- ^ Sacrifice, the short story included in certain copies of Halo: Shadows of Reach, described the Skewer as magazine-fed. However, gameplay from Halo Infinite later proved this false. It is possible that the Skewer was originally intended to be magazine-fed, but was redesigned after the story was published.
Sources
- ^ a b c d e f g Halo: Shadows of Reach, chapter 12
- ^ a b c d e Halo: Shadows of Reach - Adjunct: Sacrifice
- ^ A New Generation
- ^ a b c d e f g Halo Waypoint, Canon Fodder - Showcase Sensitive (Retrieved on Jun 16, 2021) [archive]
- ^ Halo Infinite
- ^ Halo: Shadows of Reach - Adjunct: Sacrifice "[Choros launched] his Skewer's immense spikes at an attacking Phantom's closed cockpit. One must have struck true, because the ship suddenly canted, slamming into the platform and then falling into darkness."
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