Halo 2: The Official Strategy Guide
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Publisher: Prima Games (November 9, 2004)
ISBN: 0761544739 Physical Dimensions: 11.0 x 8.2 x 0.6 inches Weight: 1.78 Lbs Pages: 224 pages
Book Description
Developed on-site at Bungie studios and written, over four months, by the elite Piggyback team, this guide includes an encyclopedic appraisal of Halo 2's multiplayer mode; a full, highly accessible walkthrough for the epic Campaign mode; and everything on basic play. In it's 224 pages you'll find:
- Detailed annotated maps: outwit multiplayer opponents with your intimate knowledge of level architecture
- Study all features of multiplayer maps, from power-up locations to "secret" areas, attack routes, and more
- Includes and exhaustive rundown of preset and custom game types—design your own multiplayer match and attract the best crowd
- Features hundreds of digital screenshots to illustrate key points
- Packed with tips, tactics, and techniques from the Bungie team
- Learn about every adversary, vehicle, and weapon—their strengths and shortcomings and how you can exploit these
- Confidently negotiate the huge Campaign mode with our exclusive maps and step-by-step walkthrough
- Designed to enhance the Halo 2 experience for newcomers and Halo: Combat Evolved veterans alike
Levels
In the below table:
- (MC) = Playable character, Master Chief
- (A) = Playable character, Arbiter
Levels that are mentioned in the Book | ||
Halo 2 Campaign | The Heretic | The Armory (MC) | Cairo Station (MC) | Outskirts (MC) | Metropolis (MC) | The Arbiter (A) | The Oracle (A) | Delta Halo (MC) | Regret (MC) | Sacred Icon (A) | Quarantine Zone (A) | Gravemind (MC) | Uprising (A) | High Charity (MC) | The Great Journey (A) | |
Halo 2 Multiplayer | Ascension | Backwash | Beaver Creek | Burial Mounds | Coagulation | Colossus | Containment | Elongation | Foundation | Gemini | Headlong | Ivory Tower | Lockout | Midship | Relic | Sanctuary | Terminal | Turf | Warlock | Waterworks | Zanzibar |
Trivia
- Before the release of Halo 2, the page for it at Xbox.com was made to look as though it was a series of screens at the helm of a Covenant ship, complete with a Covenant language made of triangular shapes. The Game Guide uses a few of these characters to denote the placement of Covenant vehicles on their maps.