Elite (NPC)
From Halopedia, the Halo wiki
Elite | |
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Gameplay role | |
Faction: |
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Unit type: |
Infantry |
Character stats | |
Weapons: |
energy sword, pistols, rifles, shoulder-fired launchers, support weapons, turrets |
Elites are a reoccurring species of alien warriors present in every Halo video game, often serving as the enemy's mainline infantry and sometimes appearing as allies.
Universe and lore
- Main article: Sangheili
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Overview
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Halo: Combat Evolved
Elite Minor | |
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Gameplay role | |
Promotion rank: |
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Character stats | |
Body vitality: |
100 |
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Shield vitality: |
100 |
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Weapons: |
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Actions: |
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Campaign
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Halo 2
Elite Minor | |
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Gameplay role | |
Promotion rank: |
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Character stats | |
Body vitality: |
Normal: 30 Legendary: 45 |
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Shield vitality: |
Normal: 70 Legendary: 105 |
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Weapons: |
plasma rifle, energy sword, needler, plasma pistol, carbine, any traded |
Actions: |
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Campaign
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Halo 3 and Halo 3: ODST
Elite Minor | |
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Gameplay role | |
Promotion rank: |
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Character stats | |
Body vitality: |
Normal: 30 Legendary: 45 |
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Shield vitality: |
Normal: 70 Legendary: 105 |
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Weapons: |
plasma rifle, energy sword, any traded |
Actions: |
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Campaign and Firefight
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Halo: Reach
Elite Minor | |
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Gameplay role | |
Promotion rank: |
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Character stats | |
Body vitality: |
Normal: 70 Legendary: 100 |
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Shield vitality: |
Normal: 75 Legendary: 75 |
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Weapons: |
Campaign: plasma rifle, needler, plasma repeater Firefight: magnum, assault rifle, dmr, grenade launcher, sniper rifle, rocket launcher, any traded |
Actions: |
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Campaign and Firefight
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Halo 4
Elite Storm | |
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Gameplay role | |
Promotion rank: |
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Character stats | |
Body vitality: |
Normal: 40 Legendary: 100 |
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Shield vitality: |
Normal: 93 Legendary: 93 |
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Weapons: |
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Actions: |
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Campaign and Spartan Ops
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Halo 5: Guardians
Elite Storm | |
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Gameplay role | |
Promotion rank: |
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Character stats | |
Body vitality: |
Normal: 70 Legendary: 100 |
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Shield vitality: |
Normal: 93 Legendary: 93 |
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Weapons: |
Campaign: storm rifle, energy sword, needler, plasma pistol, carbine Warzone: beam rifle, scattershot |
Actions: |
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Campaign
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Warzone
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Changes from Halo 5: Guardians to Campaign Balance Update
- Normal health increased from 40 to 70.
- Increased flinch resistance.
Halo Infinite
Elite Mercenary | |
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Gameplay role | |
Faction: |
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Promotion rank: |
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Character stats | |
Body vitality: |
Normal: 110 Legendary: 180 |
Shield vitality: |
Normal: 160 Legendary: 230 |
Weapons: |
pulse carbine, any picked up |
Actions: |
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Campaign
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Production notes
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Trivia
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Gallery
Concept art
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Renders
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Screenshots
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List of appearances
- Halo: Combat Evolved (First appearance)
- Halo 2
- Halo 3
- Halo Wars
- Halo 3: ODST
- Halo: Reach
- Halo 4
- Halo: Spartan Assault
- Halo: Spartan Strike
- Halo 5: Guardians
- Halo Wars 2
- Halo: Fireteam Raven
- Halo Infinite
Notes
Sources
- ^ Halo: Combat Evolved Editing Kit, game file
tags\characters\elite\elite minor\elite minor.actor
- ^ Halo: Combat Evolved Editing Kit, game file
tags\characters\elite\elite minor\elite minor plasma rifle.actor_variant
- ^ Halo 2 Editing Kit, game file
tags\objects\characters\elite\ai\elite.character
- ^ Halo 3 Editing Kit, game file
tags\objects\characters\elite\ai\elite.character
- ^ Halo: Reach Editing Kit, game file
tags\objects\characters\elite\ai\elite.character
- ^ Halo 4 Editing Kit, game file
tags\objects\characters\storm_elite\ai\storm_elite.character
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