Grenade
From Halopedia, the Halo wiki
There is more information available on this subject at Grenade on the English Wikipedia. |
A grenade is a hand thrown anti-infantry, or anti-vehicle weapon, while some might serve both purposes. They are primed by the user, and then thrown toward the target(s).
UNSC
- M9 High-Explosive Dual-Purpose grenade - Also known as the Frag grenade. This is the standard UNSC fragmentation grenade.
- Flashbang grenade - Produces an extremely bright flash of light and a very loud concussion blast when deployed, stunning targets, but doing very little physical damage to them.
- Gas grenade - Releases noxious fumes.
- Sonic grenade - An explosive grenade.
- Napalm grenade - Causes intense fire when deployed.
- Stun grenade - Produces an electromagnetic pulse which temporarily immobilizes targets for several seconds.
Covenant
- Anskum-pattern plasma grenade - Also known is the Plasma grenade. Discharges plasma when deployed and can stick to targets.
- Type-2 Antipersonnel Fragmentation Grenade - Also known as the Spike grenade. When deployed, the grenade fires out sharp super-heated metal projectiles and uses sharp blades to secure itself to surfaces.
- Type-3 Antipersonnel/Antimaterial Incendiary Grenade - Also known as the Firebomb grenade. Upon impact with a surface, the grenade's contents burn the surrounding area.
Banished
- Dynamo grenade - A grenade that emits electricity when thrown. Has the capability to disable vehicles and drain energy shielding.
- Infusion grenade - A grenade that spreads extremely flammable infusion gel when thrown.
- Stasis grenade - A grenade that freezes any infantry and vehicles within its radius for a limited time.
Forerunner
- Z-040 Attenuation Field Generator/Localized - Also known as the Pulse grenade. Upon being thrown, it forcefully detonates and forms a hazardous ionization sphere which eventually collapses, destroying nearby targets.
- Z-400 Pursuit Disruption Grid Generator - Also known as the Splinter grenade. When it detonates, it creates an ionized lattice death cloud of orange sparks that disintegrates anything it touches.
- Disruptive grenade - When it detonates immediately upon impact, it releases ionized particles in all directions that temporarily disrupts the cognitive function of any given species including the Flood and deals heavy damage to vehicles on direct hits with it.
Gallery
Concept art of a "sapper grenade" (left) for Halo Infinite.
Concept art of a UNSC take on a stasis grenade, also for Halo Infinite.
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