User:BaconShelf/Sandbox2

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< User:BaconShelf
Revision as of 17:03, September 14, 2022 by Porplemontage (talk | contribs) (light mode improvement)

Season 9 armour descriptions

Bioroid

Helmets
  • Apollyon: The bioroids are weapon-parasites created by the Forerunners that transform those who possess the Reclaimer spark into killing machines.
  • Israfil: The first type of bioroid to erupt from its unsuspecting Reclaimer host when she stumbled upon a nest of the Thinking Death.
  • Tithonus: Bioroids can face down most threats, but those who erupt into this form are particularly adept at sensing the taint of the Thinking Death.
Shoulders
  • Eliminator-type: Most bioroid forms are optimized for one role: combat.
  • Guardian-type: Few other things can claim to be proofed against the insidious touch of the Thinking Death.
  • Meld-type: Bioroids with this gift can link with other Reclaimers to meld mind and memory.
  • Sensor-type: Bioroids with these strange growths can intuitively sense the causal disruptions caused by slipspace manifolds opening and closing.
Chest
  • Alpha Strain: The Alpha strain has many gifts, and it is up to their Reclaimers to discover and exploit them.
  • Beta Strain: The secrets of how to expel vorpal blasts from this bioroid still eludes the Reclaimers.
Forearms
  • Vambrace: The bioroid transformation process reshapes the body in seemingly impossible ways.
Legs
  • Greaves: Once the transformation is mastered a bioroid may walk the unseen roads between space and time.

Megaframe

  • Helmet: Combining the morphonic energies of all five Sierra Frames!
  • Shoulders: Infused with great power by Halzon, the Sierra Frames were built to ensure humanity's Sol survival.
  • Chest: Impenetrable protection against mutant members of the Brutal Corps.
  • Forearms: Gilded gauntlets that wield weapons of war against the Auspex Empire.
  • Legs: These Sierra Frames stand firm against all enemies-from this dimensions and beyond!

Breach

Helmets
  • Link: When HIGHCOM needs eyes-on a critical incident, they call the Spartans.
  • Scout: Eliminating Covenant holdouts and Flood hives requires a keen sensors and specialized up-armor.
Shoulders
  • TAC/SRV-III: Emergency supplies and a very, very sharp knife. Useful in a wide range of situations.
  • UA/WAYLAND: Some blows can only be turned, not avoided.
Chest
  • UA/GRT78: More armor, additional illumination, and plenty of extra ammo.
  • UA/KOTINL: The highest grade of Titanium-A plate to meet threats head-on.

Panzerdoll

Helmets
  • Blazeknight: BLAZEKNIGHT helmets are issued only to those who have proven themselves against the mightiest mechatronian menaces of the Covenant.
  • Cindersnake: The Union Naval Space Combine reconnaissance forces use CINDERSNAKE units for dangerous assignments on occupied Earth.
  • Firefox: FIREFOX sensor pods are standard-issue for new panzerdoll pilots.
  • Infernowolf: INFERNOWOLF helmets are authorized for use by panzerdoll pilots with combat experience on Mars.
Shoulders
  • Impulsecrit Panel: This strange shield-shaping panel is being tested by Dr. Halsey with select pilots, with undisclosed side effects.
  • Y-1G Panel: Cheap reliable, and effective in blocking mechatronian beam cutters.
  • Zerotype Panel: Incorporates a Halseynium particle collector.
  • ZKU-06 Panel: When a subtle menace is needed alongside armor protection
Chests
  • Orbcutter: High-density plating typically reserved for aces and squadron leaders.
  • Vectorslash: Standard-issue armor plating procued in the last factories hidden within Jupiter's raging storms.
Forearms
  • Gauntlets: Built in the image of the human arm, to better deliver close-range justice to the Covenant.
Legs
  • Bipedal Legs: The alternate tank treads or unicycle mobility systems have never caught on.

Trooper

Buzzkill
  • Helmet: Feel the sting of the hivemind wing!
  • Shoulders: The Buzzkill Trooper's Stingdaggers can immobilize nearly any foe.
  • Chest: Whoever controls the Dynam Rings' resonance power holds sway over the galaxy.
Falco
  • Helmet: Taking the fight to the skies and beyond.
  • Shoulders: The original Falco Trooper fell in battle against Hingehead, but was soon replaced by a close friend.
  • Chest: Staying vigilant against enemy incursion.
Hog
  • Helmet: Fast as a cat, but tough as a boar.
  • Shoulders: Sierra Troopers were born with a gift, one that manifested early in life.
  • Chest: The Hog Trooper typically specializes in all-terrain engagements.
Sandsting
  • Helmet: the power of its lasertail cannon is better than anything!
  • Shoulders: The Auspex Empire's ultimate goal is to reclaim and control the Dynam Rings.
  • Chest: The Sandsting Trooper's legacy was cemented in their defeat of the Akker Sun Clan.
Seawing
  • Helmet: From humble fisherman to galactic hero.
  • Shoulders: The identity of each Sierra Troopers is a closely guarded secret.
  • Chest: When Halzon granted the Sierra Troopers their morphonic keys, their lives were forever changed.
Tusk
  • Helmet: Channeling the power of the almighty trunkbeast!
  • Shoulders: Proven in battle against the Auspex Empire's Brutal Corps.
  • Chest: Transformation is as much of the mind as of the body.
Other
  • Forearms: Each Sierra Trooper wears an ancient Dynam Ring that grants the user control over their unique suit.
  • Legs: Halzon's own origins are a mystery, even to the Sierra Troopers themselves.


Camouflage page notes (will organise properly later)

  • >In Halo Reach, there are four types of woodland camo that can spawn depending on soldier class (Rifleman, medic, heavy, radio) (https://imgur.com/a/kNWoa)
  • >3 Charlie have their own variant of camo (both in Patrol and in Winter Contingency)
  • >ODSTs and Bullfrogs have different patterns (https://imgur.com/a/GY5LR)
  • >Reach marines
    • All Reach same pattern, diff colours
  • >CEA marines
  • >HW2 Dazzle camos
  • >HW2 DLC Camos
  • >Hellspartan (lol) dazzle camo
  • >Halo 3 snow camo (avalanche)
  • >H3 marines
  • >H3 ODSTs (https://imgur.com/a/wJ46w)
  • >H5 REQ camos
  • >H4 Forest skin (HAZOP)
  • >H4 Arctic skin (BR)
  • >H4 marine skins (inc. ONI security - also include H5 ONI vehicles)
  • >Look at Spartan Assault and Escalation etc for Army trooper camos

New Ship infobox

Infinity
Concept art of the UNSC Infinity over Earth.
UNSC Infinity over Earth in 2553.
Ship history
Unified Earth Government

Name:

Infinity

Identification:

Hull classification symbol: INF-101

Operator:

UNSC Navy

Manufacturer:

Special Assembly Plant Concord

Naval architect:

Laid down:

2544

Launched:

2553

Commissioned:

February 21, 2557

Fate:

Destroyed 2559

Motto:

Audere Est Facere ("To Dare is to Do")

Ship badge:

H4 Infinity logo.png

Ship history
Banished

Name:

lol nerds

Identification:

Hull classification symbol: Big Boi 9000

Operator:

Legion of the Corpse-Moon

Acquired:

December 2559

Status:

returning to monke

Motto:

go touch grass ("nerds")

General characteristics

Class:

Infinity-class supercarrier

Length:

5,694.2 meters (18,682 ft)

Width:

833.3 meters (2,734 ft)

Height:

1,041.2 meters (3,416 ft)

Mass:

907 million metric tons

Power plant:

XR2 Boglin Fields: S81/X-Deuterium Fusion Reactor

Maneuver drive:

S81/X-DFR repulsor engines

Slipspace drive:

Mark X Macedon/Z-PROTOTYPE #78720HDS Revision 2.1

Crew:

  • 17,151 total personnel (pre-2558 refit)
    • 8,954 UNSC Navy crew
    • 1,699 Intelligence
    • 477 Civilian
  • 18,262 personnel (post-2558 refit, not including Spartans)
    • 8,900 Navy
    • 1,700 ONI
    • 480 UEG
    • 24 Swords of Sanghelios
  • 7,150 personnel (late 2559)

Complement:

Troops:

  • Pre-2558 refit
    • 6,021 Marine
  • Post-2558 refit
    • 8 Special Assets
    • 5,400 Marines
    • [Redacted] Spartans
    • 800 Army
    • 780 ODST
    • 200 Air Force

Armaments:

Air wing:

 


Needed parameters
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Ship and class characteristics
  • Type (Carrier, frigate, cruiser etc)
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