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Mk50 Sidekick

From Halopedia, the Halo wiki

MK50 Sidekick
An Mk50 Sidekick product logo.

A transparent crop of the Mk50 Sidekick in-game model. Courtesy of User:BaconShelf.

Production overview

Manufacturer:

Emerson Tactical Systems[1]

Type:

Pistol[1]

Specifications

Ammunition type:

Cal. 10mm[1]

Feed system:

12-round detachable box magazine[1]

Rate of fire:

Semi-automatic[1]

 

The Mark 50 Sidekick[2], or simply MK50 Sidekick is a type of human pistol manufactured by Emerson Tactical Systems in service with the UNSC.[1]

Overview

Specifications

The MK50 Sidekick is a powerful and compact[3] semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed M6 series in both form and function, as it lacks the hand-guard and typical smart-linked optic of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's 12.7mm rounds. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.[1]

History

The MK50 used in 2560 by John-117 featured a matte black and olive green finish.[1]

Gameplay

The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.[1]

Production notes

The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the Magnums of previous titles, the Sidekick was described being closest in function to Halo 2's M6C magnum.[4] In April 2021, it was shown that the Sidekick had received a redesign since its reveal in July 2020. It would now include an underbarrel attachment similar to those featured on the M6C/SOCOM and the Tactical variant of the M6H2 Magnum, as well as some other small changes.[5]

Trivia

  • Due to its use of a more traditional trigger guard rather than the full handguard of the M6 series pistols, the MK50 is the first handgun in the series to be held properly by the player since the M6D, as opposed to the inadvisable "teacup" grip seen used with all M6 magnums since the M6C in Halo 2.

Gallery

Screenshots

Halo Infinite coatings

List of appearances

Sources

  1. ^ a b c d e f g h i Halo Infinite, trailer, Campaign Gameplay Premiere
  2. ^ Halo Infinite, multiplayer: When the player gets a kill with the MK50 Sidekick. "Mark 50 kill confirmed" - LUMU
  3. ^ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership
  4. ^ Halo Waypoint, Infinite Inquiries: "The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum." - John Junyszek (Unyshek) (Retrieved on Jul 30, 2020) [archive]
  5. ^ Twitter: "That's not an attachment on the Sidekick. That's the Sidekick" - John Junyszek (Unyshek) (Retrieved on Apr 29, 2021) [archive]