Team Arena or Ranked Arena is a playlist in Halo: Reach, Halo 5: Guardians, and Halo Infinite It is a 4v4 competitive playlist.[1] In each title, the playlist is ranked and requires the player to complete a number of games to be placed into a division. Ranks are reset every season.[2]
The ranking is as follows: Bronze, Silver, Gold, Platinum, Diamond, Onyx.
Halo: Reach
- "2 teams of 4 square off in the Arena."
- — Playlist description[3]
September 14th, 2010
Gametypes
Maps
October 5th, 2010
Gametypes
Maps
- Asylum
- Boardwalk
- Countdown
- Pinnacle
- Powerhouse
- Reflection
- Sword Base
- Reflection
- The Cage
- Arena Zealot
Changelog
- Removed Slayer Pro for Season 2
- Replaced Zealot with Arena Zealot map variant
November 2nd, 2010
Gametypes
Maps
- Asylum
- Boardwalk
- Countdown
- Pinnacle
- Powerhouse
- Reflection
- Sword Base
- Reflection
- The Cage
- Arena Zealot
Changelog
- Increased voting option count to 2
- Replaced Slayer DMRs with Arena Slayer Pro
- New gametype featuring DMR/Magnum starts, disabled motion tracker and limited equipment (Sprint, Hologram and Armor Lock)
November 30th, 2010
Gametypes
Maps
- Anchor 9
- Asylum
- Boardwalk
- Countdown
- Pinnacle
- Powerhouse
- Reflection
- Sword Base
- Reflection
- The Cage
- Arena Zealot
Changelog
- Removed Armor Lock loadouts
- Added Needle Rifle loadouts
- Reduced loadout grenade count to 1
January 4th, 2011
Gametypes
Maps
- Asylum
- Boardwalk
- Countdown
- Pinnacle
- Powerhouse
- Reflection
- Sword Base
- Reflection
- The Cage
- Arena Zealot
- Unanchored
Changelog
- Added Unanchored map variant to all Arena playlists
- Players can now change their votes in Arena playlists
March 1st, 2011
Team Arena removed and replaced with "The Arena".
Gametypes
Maps
- Arena Zealot
- Reflection
- Countdown
- Boardwalk
- Powerhouse
- Sword Base
- Asylum
- Uncaged
- Unanchored
- Uplink
Changelog
- New 4v4 Team Slayer playlist featuring Arena rankings
- TrueSkill calculations based on win/loss, not individual player ratings
- Play 4 games for a qualifying day, 5 qualifying days to place in a Division
- After placing in a Division, check your standing in that Division using your in-game Service Record, it updates daily
- Moved to the "Competitive" playlist category
- Seasons are now 3 months long
- Division distribution is now more even, but Onyx is still top %5
March 29th, 2011
Gametypes
Maps
- Arena Zealot
- Reflection
- Countdown
- Boardwalk
- Powerhouse
- Sword Base
- Asylum
- Uncaged
- Unanchored
- Uplink
Changelog
- The Arena now uses one voting round
- The Arena now considers a party of 3+ as a big party (was 2+)
- Removed Evade loadouts from 2v2 and Arena gametypes
- Arena gametypes now have only 1 frag start
May 3rd, 2011
Gametypes
Maps
- Arena Zealot
- Reflection
- Countdown
- Boardwalk
- Powerhouse
- Sword Base
- Asylum
- Uncaged
- Unanchored
- Uplink
- Enclosed
- Kingdom
- Synapse
Changelog
- Doubled Jackpots for The Arena, Squad Slayer and Defiant Map Pack
- Loosened restrictions on matches to improve match times
- Added Community Maps: Enclosed, Kingdom, Synapse
June 8th, 2011
Gametypes
Maps
- Arena Zealot
- Reflection
- Countdown
- Boardwalk
- Powerhouse
- Sword Base
- Asylum
- Uncaged
- Unanchored
- Uplink
- Enclosed
- Kingdom
- Synapse
- Rebirth
- Select
Changelog
- Added community maps Rebirth and Select to The Arena
Halo 5: Guardians
- "Play on the very best modes and maps Halo 5 has to offer."
- — Playlist description[4]
Gametypes
Maps
Halo Infinite
- "Competitive Halo Infinite Settings: Battle Rifle Starts. No Radar. Face off against other Spartans to earn or progress your rank."
- — Playlist description
Sources
Template:Games