Tug of War: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Era|HW}} | {{Era|HW}} | ||
{{Disambig header|the gametype|the short story|Tug o' War}} | {{Disambig header|the gametype|the short story|Tug o' War}} | ||
'''Tug of War''' is a game mode in ''[[Halo Wars]]'' won by having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end. It can be obtained as a game mode by downloading it from [[Xbox Live]]. | '''Tug of War''' is a game mode in ''[[Halo Wars]]'' won by having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end. It can be obtained as a game mode by downloading it from [[Xbox Live]]. | ||
[[Category:Halo Wars]] | [[Category:Halo Wars]] | ||
[[Category:Multiplayer Gametypes]] | [[Category:Multiplayer Gametypes]] |
Revision as of 01:31, April 13, 2012
This article is about the gametype. For the short story, see Tug o' War.
Tug of War is a game mode in Halo Wars won by having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end. It can be obtained as a game mode by downloading it from Xbox Live.