Armor customization (Halo: Reach): Difference between revisions

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*In ''Halo: Reach'', the mandibles of an Elite will protrude out after its death. This is most noticeable with the Ultra, Spec Ops and Ranger permutations as the mandibles will stick out of the helmet.
*In ''Halo: Reach'', the mandibles of an Elite will protrude out after its death. This is most noticeable with the Ultra, Spec Ops and Ranger permutations as the mandibles will stick out of the helmet.
*The player's [[combat knife]] is not visible during cutscenes in Halo: Reach. Armor Effects will also not display.
*The player's [[combat knife]] is not visible during cutscenes in Halo: Reach. Armor Effects will also not display.
*There is speculation of a secret helmet, as seen in a few pictures 343 released of the Defiant Map Pack. There is no explanation given as to what the helmet is, and has left players extremely curious.
*There is a new helmet, known as the GRD, seen in a few pictures 343 released of the Defiant Map Pack. It was also seen on the bungie stream of Bungie vs the World, when Tender Loins was scrolling through his armory.


==Gallery==
==Gallery==
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