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C. Paul Johnson: Difference between revisions

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[[File:JayWeinland & CPaulJohnson.png|thumb|right|250px|[[Jay Weinland]] (left) and C. Paul Johnson (right).]]
'''C Paul Johnson''', also known as '''C Paul''', is a sound designer and musician at [[Bungie Studios]]. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the ''[[Halo: Reach Original Soundtrack]]''.
'''C Paul Johnson''', also known as '''C Paul''', is a sound designer and musician at [[Bungie Studios]]. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the ''[[Halo: Reach Original Soundtrack]]''.


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==Trivia==
==Trivia==
* He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: [[Marty O'Donnell]], [[Jay Weinland]], and himself.
* He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: [[Marty O'Donnell]], Jay Weinland, and himself.
*He was originally an intern under Martin O'Donnell.
*He was originally an intern under Martin O'Donnell.



Revision as of 10:27, May 8, 2011

Template:Ratings

Jay Weinland (left) and C. Paul Johnson (right).

C Paul Johnson, also known as C Paul, is a sound designer and musician at Bungie Studios. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the Halo: Reach Original Soundtrack.

C Paul is a sound synthesis major from the Berkley School of Music in Boston.

Trivia

  • He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: Marty O'Donnell, Jay Weinland, and himself.
  • He was originally an intern under Martin O'Donnell.

Gameography

Sources