Homecoming: Difference between revisions
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Frank O'Connor has stated that the segment has a very dark story despite the ironically cute and pleasant poster art.<ref>{{cite web|url=http://www.animenewsnetwork.com/press-release/2009-12-01/halo-guru-frank-oconnor-discusses-creation-and-content-of-halo-legends-animated-episodic-films-coming-to-blu-ray-and-dvd|author='''Anime News Network'''|title=Halo Guru Frank O'Connor Discusses Creation and Content of Halo Legends Animated Episodic Films Coming to Blu-ray and DVD |accessdate=2009-12-04}}</ref> On the 21st of January, Spike's GTTV aired a short clip from Homecoming. | Frank O'Connor has stated that the segment has a very dark story despite the ironically cute and pleasant poster art.<ref>{{cite web|url=http://www.animenewsnetwork.com/press-release/2009-12-01/halo-guru-frank-oconnor-discusses-creation-and-content-of-halo-legends-animated-episodic-films-coming-to-blu-ray-and-dvd|author='''Anime News Network'''|title=Halo Guru Frank O'Connor Discusses Creation and Content of Halo Legends Animated Episodic Films Coming to Blu-ray and DVD |accessdate=2009-12-04}}</ref> On the 21st of January, Spike's GTTV aired a short clip from Homecoming. | ||
==Development== | |||
Joseph Chou was inspired by [[Eric Nylund]]'s novel''[[Halo: The Fall of Reach]] which ''detailed the background of the Spartans. After discussing story ideas with Shinji Aramaki they decided to create a story about a group of Spartans that escape and ultimately one who faces their self. The story was taken to Production I.G for development where it was presented to director Koji Sawai who had worked for Production I.G in the past including work with Mamoru Oshii. Ishikawa chose Sawai for his known ability to portray females in a very strong way. | |||
Sawai, who is presently a director for Bee Train Productions, along with his friend Koichi Mashimo brought in their own team of artists including long time writing collaborator Hiroyuki Kawasaki. Sawai hoped to bring the studio’s own unique style and flavor to the Halo Universe in the time allowed. | |||
While all promotional materials cited Production I.G as the producer of Homecoming, the official video release credits Bee Train to the principal animation work, with studio head Mashimo acting as the executive producer. | |||
==Appearances== | ==Appearances== |
Revision as of 13:01, February 23, 2010
- This article is a stub. You can help Halopedia by expanding it.
Homecoming is one of the seven short films comprising the anime adaptation of the Halo universe, Halo Legends.[1][2] Homecoming focuses on the tragedies involving the SPARTAN-II conscription in 2517, and the supersoldiers coming to terms with their origins.
Frank O'Connor has stated that the segment has a very dark story despite the ironically cute and pleasant poster art.[3] On the 21st of January, Spike's GTTV aired a short clip from Homecoming.
Development
Joseph Chou was inspired by Eric Nylund's novelHalo: The Fall of Reach which detailed the background of the Spartans. After discussing story ideas with Shinji Aramaki they decided to create a story about a group of Spartans that escape and ultimately one who faces their self. The story was taken to Production I.G for development where it was presented to director Koji Sawai who had worked for Production I.G in the past including work with Mamoru Oshii. Ishikawa chose Sawai for his known ability to portray females in a very strong way.
Sawai, who is presently a director for Bee Train Productions, along with his friend Koichi Mashimo brought in their own team of artists including long time writing collaborator Hiroyuki Kawasaki. Sawai hoped to bring the studio’s own unique style and flavor to the Halo Universe in the time allowed.
While all promotional materials cited Production I.G as the producer of Homecoming, the official video release credits Bee Train to the principal animation work, with studio head Mashimo acting as the executive producer.
Appearances
CharactersOrganizations
Species |
LocationsVehiclesWeapons |
Trivia
- How Daisy holstered her M6 sidearm would be physically impossible, since the handle and trigger guard occupy the center portion of the weapon, yet the holster appears rectangular, with no slit at the back for the handle. The fact that the rear iron sights are visible prove that the handle was not exposed at the opening. The holster itself appears to be suited for pistols with a design similar to those of modern-day pistols, with the handle closer to the hammer.
Sources
- ^ Halo.bungie.org - Halo Legends: Polite Questions Answered Here
- ^ IGN.com - SDCC 09: Halo Legends In-Depth
- ^ Template:Cite web
- ^ Halo Legends: Homecoming DVD Commentary