Loadout: Difference between revisions
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SPARTAN-118 (talk | contribs) (Undo revision 1038699 by 96.240.34.47 (talk)) |
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:Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle) | :Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle) | ||
:Secondary Weapon: [[M6G Personal Defense Weapon System]] (Magnum) | :Secondary Weapon: [[M6G Personal Defense Weapon System]] (Magnum) | ||
;'''Marksman''' | ;'''Marksman''' | ||
:Armor Ability: [[Sprint]] | :Armor Ability: [[Sprint]] | ||
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:Main Weapon: [[M392 Designated Marksman Rifle]] (DMR) | :Main Weapon: [[M392 Designated Marksman Rifle]] (DMR) | ||
:Secondary Weapon: [[M6G Personal Defense Weapon System]] (Magnum) | :Secondary Weapon: [[M6G Personal Defense Weapon System]] (Magnum) | ||
;'''Operator''' | ;'''Operator''' | ||
:Armor Ability: [[Armor Lock]] | :Armor Ability: [[Armor Lock]] | ||
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:Grenade Number/Type: 3 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | :Grenade Number/Type: 3 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | ||
:Main Weapon: [[M45 TS]] (Shotgun) | :Main Weapon: [[M45 TS]] (Shotgun) | ||
:Secondary Weapon: [[ | :Secondary Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle) | ||
;'''Grenadier''' | ;'''Grenadier''' | ||
:Armor Ability: [[ | :Armor Ability: [[Sprint]] | ||
:Grenade Number/Type: 3 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | :Grenade Number/Type: 3 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | ||
:Main Weapon: [[M319 Individual Grenade Launcher]] (Grenade Launcher) | :Main Weapon: [[M319 Individual Grenade Launcher]] (Grenade Launcher) | ||
:Secondary Weapon: | :Secondary Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle) | ||
;''' | ;'''Stalker''' | ||
:Armor Ability: [[Active Camouflage]] | :Armor Ability: [[Active Camouflage]] | ||
:Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | :Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | ||
:Main Weapon: [[ | :Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle) | ||
:Secondary Weapon: [[ | :Secondary Weapon: [[M6G Personal Defense Weapon System]] (Magnum) | ||
;'''Medic''' | ;'''Medic''' | ||
:Armor Ability: [[Drop Shield]] | :Armor Ability: [[Drop Shield]] | ||
:Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | :Grenade Number/Type: 2 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | ||
:Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle) | :Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle) | ||
:Secondary Weapon: [[M392 Designated Marksman Rifle]] (DMR) | :Secondary Weapon: [[M392 Designated Marksman Rifle]] (DMR) | ||
;Specter<ref>[http://www.youtube.com/watch?v=wVTHwwCjKLk&feature=player_embedded#! Firefight Beachhead Gameplay]</ref> | |||
; | :Armor Ability: [[Active Camouflage]] | ||
:Armor Ability: [[ | :Grenade Number/Type: 1 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | ||
:Grenade Number/Type: | :Main Weapon: [[M319 Individual Grenade Launcher]] (Grenade Launcher) | ||
:Main Weapon: [[ | :Secondary Weapon: [[M6G Personal Defense Weapon System]] (Magnum) | ||
:Secondary Weapon: [[ | : | ||
|class="Box 2" width="50%" style="border: 1px solid #000066; padding: .5em 1em 1em;color: #000000; background-color: #f0f0ff"| | |class="Box 2" width="50%" style="border: 1px solid #000066; padding: .5em 1em 1em;color: #000000; background-color: #f0f0ff"| | ||
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:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | :Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | ||
:Main Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater) | :Main Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater) | ||
:Secondary Weapon: [[Type-25 Directed Energy Pistol]] (Plasma Pistol) | :Secondary Weapon: [[Type-25 Directed Energy Pistol]] (Plasma Pistol) | ||
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:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | :Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | ||
:Main Weapon: [[Type-1 Energy Weapon/Sword]] (Energy Sword) | :Main Weapon: [[Type-1 Energy Weapon/Sword]] (Energy Sword) | ||
:Secondary Weapon: [[Type- | :Secondary Weapon: [[Type-25 Directed Energy Pistol]] (Plasma Pistol) | ||
;'''Champion Gladiator''' | ;'''Champion Gladiator''' | ||
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<br /> | <br /> | ||
;''' | ;'''Zealot''' | ||
:Armor Ability: [[ | :Armor Ability: [[Evade]] | ||
:Grenade Number/Type: 1 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | :Grenade Number/Type: 1 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | ||
:Main Weapon: [[ | :Main Weapon: [[Type-31 Rifle]] (Needle Rifle) | ||
:Secondary Weapon: None | :Secondary Weapon: None | ||
;''' | ;'''Royal Zealot''' | ||
:Armor Ability: [[ | :Armor Ability: [[Evade]] | ||
:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | :Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | ||
:Main Weapon: [[ | :Main Weapon: [[Type-31 Rifle]] (Needle Rifle) | ||
:Secondary Weapon: [[Type- | :Secondary Weapon: [[Type-25 Directed Energy Pistol]] (Plasma Pistol) | ||
;'''Champion | ;'''Champion Zealot''' | ||
:Armor Ability: [[ | :Armor Ability: [[Evade]] | ||
:Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | :Grenade Number/Type: 3 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | ||
:Main Weapon: [[ | :Main Weapon: [[Type-31 Rifle]] (Needle Rifle) | ||
:Secondary Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater) | :Secondary Weapon: [[Type-51 Directed Energy Rifle/Improved]] (Plasma Repeater) | ||
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:Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | :Grenade Number/Type: 2 [[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | ||
:Main Weapon: [[Type-33 Guided Munitions Launcher]] (Needler) | :Main Weapon: [[Type-33 Guided Munitions Launcher]] (Needler) | ||
:Secondary Weapon: [[Type- | :Secondary Weapon: [[Type-25 Directed Energy Pistol]] (Plasma Pistol) | ||
;'''Champion Assassin''' | ;'''Champion Assassin''' |
Revision as of 16:31, June 29, 2010
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Loadouts are classes that a player picks at both the beginning of a multiplayer match and during respawn in Halo: Reach.
Overview
When a game begins the player is given the option of choosing a particular loadout. Loadouts are gametype specific and vary between playlists, meaning players cannot create their own custom loadout to bring in Matchmaking. They can, however, create custom loadouts for Custom Games.[citation needed] Each loadout has a particular weapon, grenade, and Armor Abilities combination.[1][2]
Known Loadouts
SPARTAN
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Sangheili
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