Eddie Smith: Difference between revisions

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{{Ratings}}
{{Ratings}}
[[Image:Eddiemylar.jpg|left|thumb|Master Chief vs Scarab]]{{Realworld}}{{Bstaff|Smith, Eddie}}
{{Realworld}}{{Bstaff|Smith, Eddie}}
[[Image:Halo user page pics 3.jpg|thumb|Halo "Edge" cover]]{{Diagramneeded|Eddie's pictures from the HGN,Master Chief appearing in a the light through a doorway surrounded by rubble}}'''Eddie Smith''' is an artist that works at Bungie . He created much of the art that you see on the net including the [[Halo]] "Edge" cover.  
{{Diagramneeded|Eddie's pictures from the HGN,Master Chief appearing in a the light through a doorway surrounded by rubble}}'''Eddie Smith''' is an artist that works at Bungie . He created much of the art that you see on the net including the [[Halo]] "Edge" cover.  


The 3-D artist team that worked on the Halo games divided the races up so that each race would have it's own style. [[Marcus R. Lehto]] headed up the design of the [[humans]]. [[Shi Kai Wang]] took the [[Covenant]], and Eddie Smith had [[The Forerunners]].
The 3-D artist team that worked on the Halo games divided the races up so that each race would have it's own style. [[Marcus R. Lehto]] headed up the design of the [[humans]]. [[Shi Kai Wang]] took the [[Covenant]], and Eddie Smith had [[The Forerunners]].
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==His Works==
==His Works==
<gallery>
<gallery>
Image:Halo user page pics 3.jpg|Halo 2 "Edge" cover
Image:Eddiemylar.jpg|[[John-117]] against two [[Type-47 Ultra Heavy Assault Platforms|Type-47 "Scarabs".
</gallery>
</gallery>



Revision as of 15:14, April 7, 2008

Template:Ratings Template:RealworldTemplate:Bstaff Template:DiagramneededEddie Smith is an artist that works at Bungie . He created much of the art that you see on the net including the Halo "Edge" cover.

The 3-D artist team that worked on the Halo games divided the races up so that each race would have it's own style. Marcus R. Lehto headed up the design of the humans. Shi Kai Wang took the Covenant, and Eddie Smith had The Forerunners.

Trivia

  • He is was one of the Bungie artists who worked on the Halo Graphic Novel.
  • Eddie designed the Mylar print which was sold as a limited signed edition with only 500 copies.

His Works

Gameography

  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
  • Halo 2 (2004), Microsoft Game Studios
  • The Mark of Kri (2002), SCEA
  • Allegiance (2000), Microsoft Games
  • MechWarrior 4: Vengeance (2000), Microsoft Game Studios
  • Carmen Sandiego Word Detective (1997), Brøderbund Software, Inc.