C. Paul Johnson: Difference between revisions
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'''C Paul Johnson''', | '''C Paul Johnson''', also known as '''C Paul''', is a sound designer and musician at [[Bungie Studios]]. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the ''[[Halo: Reach Original Soundtrack]]''. | ||
C Paul is a sound synthesis major from the Berkley School of Music in [[Boston]]. | C Paul is a sound synthesis major from the Berkley School of Music in [[Boston]]. | ||
==Trivia== | ==Trivia== | ||
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==Gameography== | ==Gameography== | ||
*[[Halo 2: Multiplayer Map Pack]] (2005), [[Microsoft Game Studios]] | *[[Halo 2: Multiplayer Map Pack]] (2005), [[Microsoft Game Studios]] | ||
*[[Halo 2]] (2004), Microsoft Game Studios. | *''[[Halo 2]]'' (2004), Microsoft Game Studios. | ||
*Halo 3 (2007), Microsoft Game Studios. | *''[[Halo 3]]'' (2007), Microsoft Game Studios. | ||
*Halo 3: ODST (2009), Bungie Studios | *''[[Halo 3: ODST]]'' (2009), Bungie Studios | ||
*''[[Halo: Reach Original Soundtrack]]'' (2010), Bungie Studios | |||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:People]] | [[Category:People]] |
Revision as of 15:43, September 15, 2010
Template:Ratings C Paul Johnson, also known as C Paul, is a sound designer and musician at Bungie Studios. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the Halo: Reach Original Soundtrack.
C Paul is a sound synthesis major from the Berkley School of Music in Boston.
Trivia
- He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: Marty O'Donnell, Jay Weinland, and himself.
- He was originally an intern under Martin O'Donnell.
Gameography
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios.
- Halo 3 (2007), Microsoft Game Studios.
- Halo 3: ODST (2009), Bungie Studios
- Halo: Reach Original Soundtrack (2010), Bungie Studios