C. Paul Johnson: Difference between revisions
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{{Rename|C. Paul Johnson|Unless his first name is really "C", there should be a period after it to indicate that it is an initial.}} | {{Rename|C. Paul Johnson|Unless his first name is really "C", there should be a period after it to indicate that it is an initial.}} | ||
{{Realworld}}{{Bstaff|Johnson, C Paul}}'''C Paul Johnson''', Also known as '''C Paul''', is the Sound Designer at [[Bungie]]. He was made a full time Bungie staff member in | {{Realworld}}{{Bstaff|Johnson, C Paul}}'''C Paul Johnson''', Also known as '''C Paul''', is the Sound Designer at [[Bungie]]. He was made a full time Bungie staff member in September, 2004. He helps create the Bungie Podcasts. [http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/BungiePodcast_Episode_1.mp3 Listen to the first Bungie Podcast - 22 Sep 2006] | ||
C. Paul is a sound synthesist major from Berkley School of Music in Boston. | C. Paul is a sound synthesist major from Berkley School of Music in Boston. |
Revision as of 18:56, May 1, 2008
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Template:Rename Template:RealworldTemplate:BstaffC Paul Johnson, Also known as C Paul, is the Sound Designer at Bungie. He was made a full time Bungie staff member in September, 2004. He helps create the Bungie Podcasts. Listen to the first Bungie Podcast - 22 Sep 2006
C. Paul is a sound synthesist major from Berkley School of Music in Boston.
Trivia
- Won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: C Paul Johnson, Marty O'Donnell, and Jay Weinland
Gameography
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios.