Gameplay

Rank (Halo Infinite): Difference between revisions

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*Recruit {{C|Base rank; not repeated}}
*Recruit {{C|Base rank; not repeated}}
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*Cadet  
*Cadet
*Private
*Private
*Lance Corporal
*Lance Corporal
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*Colonel
*Colonel
*Brigadier General
*Brigadier General
*General  
*General
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*Hero {{C|Rank once all career tracks are completed}}
*Hero {{C|Final rank once all career tracks are completed}}
*Mint Blitz {{Final rank after Hero}}


===Rank XP requirements===
===Rank XP requirements===

Latest revision as of 11:26, January 23, 2025

All of the general rank icons.
The various General-grade ranks in Halo Infinite.

The ranking system in Halo Infinite is primarily focused on a player's per-playlist Competitive Skill Rank (CSR), but it also features a progression system, which was released with Season 04: Infection. Alternate forms of progression come in the form of Halo Infinite's Battle Pass system, wherein armor pieces can be unlocked by completing challenges, which grant XP, and allow the player to progress through a linear track of unlocks.

Competitive Skill Ranks (CSR)[edit]

"CSR measures your ability against opponents of each skill level: Bronze, Silver, Gold, Platinum, Diamond and Onyx. Your rank improves when you perform better than expected. Play 10 matches in a ranked playlist to determine your starting CSR for the season."
— In-game description

Halo Infinite employs a competitive ranking system similar to that of the previous game, Halo 5: Guardians. Rank resets occur with every season's release, following in the footsteps of Halo 5: Guardians as well.

The ranks are divided into six categories, with the first five having six sub-tiers, as follows;

  • Bronze I-VI
  • Silver I-VI
  • Gold I-VI
  • Platinum I-VI
  • Diamond I-VI
  • Onyx

Placement matches[edit]

When searching for matches in ranked playlists, players must complete 10 matches to be given a placement in the initial ranking structure, and from there can move up or down depending on personal performance.[1] With the February, 2023 update, this would be decreased to five placement games. The highest placement a player could originally achieve would be Diamond I and II. This would be increased to Diamond V, in an effort to keep higher skilled players out of lower skill brackets.

CSR (2021-2023)[edit]

With the release of Halo Infinite, ranking up through the game's CSR system was dependent on certain aspects of the game. A higher weighting towards the player's MMR (Matchmaking rank), an underlying system, was present. This, coupled with the predictive nature of the matching system would perform a few tasks. It would:

  • Match players together.
    • Matching players in an effort to ensure an even game could become a lessened priority if search times were too long.
  • Determine the likelihood of either side's chance of winning the game.
  • Tune the CSR payout and punishment per team and player, based on that likelihood.

This would mean that if a player was put on a team that was more likely to win the game based on the apparent match up of players (determined through their MMR, over their base CSR rank), the CSR payout would be lower overall, as the player on the winning side wouldn't be playing against a party of their level. It would tune their rank payouts to avoid lopsided games netting high gains. Additionally, if the player underperformed on a team that was likelier to win, their growth with CSR would also stagnate. Inversely, if someone was matched on the side likely to lose, a loss against said team in a lopsided game would not net a punishing loss of CSR, provided the player performed above the game's expectations for them. Additionally, while the game would dock CSR from the losing player by nature, upon their next win, provided their performance was consistent, their next CSR payout would be much higher on average to negate the effect of losing a streak of games, despite doing well.

A byproduct of Infinite utilizing a numerical MMR average per team was that players of a high rank would not be able to matchmake with one another, as their overall average would be too high to match another team with a comparable MMR average.

On top of the aforementioned MMR average, a fireteam CSR limit exists, having been implemented in the June drop pod for Season 02: Lone Wolves.[2] As of Season 03, the limit has never been altered.

CSR (2023-onwards)[edit]

With the release of the February 28 update, Infinite's ranking system would be overhauled. An emphasis on CSR matchmaking was implemented, and MMR restrictions and tuning were loosened. This would result in a few notable changes:

  • MMR matchmaking used in the prior system would only be utilized for players in placement matches.
  • With emphasis placed on CSR, winning games became emphasized to personal performance.
  • Looser MMR matching resulted in the MMR average not being accounted for in a strict fashion. As a result, high-level players can queue together more reliably.

Career Rank[edit]

A graphic of all of Halo Infinite's new rank icons.
A look at all of Halo Infinite's career ranks.

Career rank is a new system for Halo Infinite, introduced with Season 04: Infection. It functions similarly to the career ranks found in Halo: The Master Chief Collection. The icons for the ranks are similarly-based on the Master Chief Collection ranking scheme and that found in Halo: Reach, with the final rank of "Hero" being based on the Spartan emblem.

All players begin with a base rank of Recruit, and proceed to gain XP from player score in multiplayer, progressing through fifteen overall military ranks (themed after the UNSC rank structure) ranging from Cadet to General, with each rank featuring three small increments known as "Grades". For example, going through the rank of Bronze General involves working through Bronze General Grade 1, 2, and 3. Upon attaining the rank of General Grade 3 of any rank tier, their rank is reset back to Private, and the ranks change their grading from Bronze to Silver, Gold, Platinum, Diamond, and Onyx sequentially. After finishing the rank of Onyx General Grade 3, the player attains the final rank; Hero.[3]

Career ranks only track the progress of a player's playtime after the launch of Season 04 on June 20, 2023, and do not retroactively complete. They are fully independent of all competitive rank and Battle Pass-related features, will not reset when seasons change as to ensure the lifetime records of the player are kept. Likewise, career ranks have no bearing on the game's matchmaking algorithm. Most of the career tracks do have exclusive player cosmetic unlocks tied to them in the form of emblems and nameplates.[3] Reaching the final rank of Hero will see the player rewarded with the Infinite Mark VI armor kit, modelled after John-117's armor in Halo Infinite's campaign. Additionally, the player will receive the Campaign Season and Midway Emerald armor coatings, the Gilded Infinity visor, and a final set of emblems themed after the Hero rank's icon.

List of ranks[edit]

  • Recruit (Base rank; not repeated)

  • Cadet
  • Private
  • Lance Corporal
  • Corporal
  • Sergeant
  • Staff Sergeant
  • Gunnery Sergeant
  • Master Sergeant
  • Lieutenant
  • Captain
  • Major
  • Lieutenant Colonel
  • Colonel
  • Brigadier General
  • General

  • Hero (Final rank once all career tracks are completed)

Rank XP requirements[edit]

The XP requirements for each tier are listed below.[4][5][Note 1]

Bronze XP values
Tier Rank Name Total XP[Note 2] XP to Next Rank Percent of Total
0 Recruit 0 100 0.00%
1 Cadet 1 100 1,000 0.00%
2 Cadet 2 1,100 1,250 0.01%
3 Cadet 3 2,350 1,500 0.03%
4 Private 1 3,850 1,000 0.04%
5 Private 2 4,850 1,250 0.05%
6 Private 3 6,100 1,750 0.07%
7 Lance Corporal 1 7,850 1,250 0.08%
8 Lance Corporal 2 9,100 1,500 0.10%
9 Lance Corporal 3 10,600 1,750 0.11%
10 Corporal 1 12,350 1,250 0.13%
11 Corporal 2 13,600 1,500 0.15%
12 Corporal 3 15,100 2,000 0.16%
13 Sergeant 1 17,100 1,500 0.18%
14 Sergeant 2 18,600 1,750 0.20%
15 Sergeant 3 20,350 2,250 0.22%
16 Staff Sergeant 1 22,600 1,500 0.24%
17 Staff Sergeant 2 24,100 1,750 0.26%
18 Staff Sergeant 3 25,850 2,500 0.28%
19 Gunnery Sergeant 1 28,350 1,750 0.30%
20 Gunnery Sergeant 2 30,100 2,000 0.32%
21 Gunnery Sergeant 3 32,100 2,750 0.34%
22 Master Sergeant 1 34,850 1,750 0.37%
23 Master Sergeant 2 36,600 2,250 0.39%
24 Master Sergeant 3 38,850 3,000 0.42%
25 Lieutenant 1 41,850 2,000 0.45%
26 Lieutenant 2 43,850 2,500 0.47%
27 Lieutenant 3 46,350 3,250 0.50%
28 Captain 1 49,600 2,250 0.53%
29 Captain 2 51,850 2,750 0.56%
30 Captain 3 54,600 3,500 0.59%
31 Major 1 58,100 2,500 0.62%
32 Major 2 60,600 3,000 0.65%
33 Major 3 63,600 3,750 0.68%
34 Lt Colonel 1 67,350 2,750 0.72%
35 Lt Colonel 2 70,100 3,250 0.75%
36 Lt Colonel 3 73,350 4,000 0.79%
37 Colonel 1 77,350 3,000 0.83%
38 Colonel 2 80,350 3,500 0.86%
39 Colonel 3 83,850 4,500 0.90%
40 Brigadier General 1 88,350 3,250 0.95%
41 Brigadier General 2 91,600 3,750 0.98%
42 Brigadier General 3 95,350 5,000 1.02%
43 General 1 100,350 3,500 1.08%
44 General 2 103,850 4,000 1.11%
45 General 3 107,850 5,250 1.16%

Rewards[edit]

The rewards the player receives for each tier are listed below.

Career rewards
Rewards
Icon Manufacturer Lore Rarity Introduced In Unlock Requirements
Icon for the Bronze Corporal emblem.
Bronze Corporal
UNSC Awarded for attaining the rank of Bronze Corporal. Rare Season 04: Infection Reach the rank of Bronze Corporal Grade I in Halo Infinite's progression system.
Icon for the Bronze Master Sergeant emblem.
Bronze Master Sergeant
UNSC Awarded for attaining the rank of Bronze Master Sergeant. Rare Season 04: Infection Reach the rank of Bronze Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Bronze Major emblem.
Bronze Major
UNSC Awarded for attaining the rank of Bronze Major. Rare Season 04: Infection Reach the rank of Bronze Major Grade I in Halo Infinite's progression system.
Icon for the Bronze Colonel emblem.
Bronze Colonel
UNSC Awarded for attaining the rank of Bronze Colonel. Rare Season 04: Infection Reach the rank of Bronze Colonel Grade I in Halo Infinite's progression system.
Icon for the Bronze General emblem.
Bronze General
UNSC Awarded for attaining the rank of Bronze General. Rare Season 04: Infection Reach the rank of Bronze General Grade I in Halo Infinite's progression system.
Icon for the Silver Corporal emblem.
Silver Corporal
UNSC Awarded for attaining the rank of Silver Corporal. Rare Season 04: Infection Reach the rank of Silver Corporal Grade I in Halo Infinite's progression system.
Icon for the Silver Master Sergeant emblem.
Silver Master Sergeant
UNSC Awarded for attaining the rank of Silver Master Sergeant. Rare Season 04: Infection Reach the rank of Silver Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Silver Major emblem.
Silver Major
UNSC Awarded for attaining the rank of Silver Major. Rare Season 04: Infection Reach the rank of Silver Major Grade I in Halo Infinite's progression system.
Icon for the Silver Colonel emblem.
Silver Colonel
UNSC Awarded for attaining the rank of Silver Colonel. Rare Season 04: Infection Reach the rank of Silver Colonel Grade I in Halo Infinite's progression system.
Icon for the Silver General emblem.
Silver General
UNSC Awarded for attaining the rank of Silver General. Rare Season 04: Infection Reach the rank of Silver General Grade I in Halo Infinite's progression system.
Icon for the Gold Corporal emblem.
Gold Corporal
UNSC Awarded for attaining the rank of Gold Corporal. Rare Season 04: Infection Reach the rank of Gold Corporal Grade I in Halo Infinite's progression system.
Icon for the Gold Master Sergeant emblem.
Gold Master Sergeant
UNSC Awarded for attaining the rank of Gold Master Sergeant. Rare Season 04: Infection Reach the rank of Gold Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Gold Major emblem.
Gold Major
UNSC Awarded for attaining the rank of Gold Major. Rare Season 04: Infection Reach the rank of Gold Major Grade I in Halo Infinite's progression system.
Icon for the Gold Colonel emblem.
Gold Colonel
UNSC Awarded for attaining the rank of Gold Colonel. Rare Season 04: Infection Reach the rank of Gold Colonel Grade I in Halo Infinite's progression system.
Icon for the Gold General emblem.
Gold General
UNSC Awarded for attaining the rank of Gold General. Rare Season 04: Infection Reach the rank of Gold General Grade I in Halo Infinite's progression system.
Icon for the Platinum Corporal emblem.
Platinum Corporal
UNSC Awarded for attaining the rank of Platinum Corporal. Rare Season 04: Infection Reach the rank of Platinum Corporal Grade I in Halo Infinite's progression system.
Icon for the Platinum Master Sergeant emblem.
Platinum Master Sergeant
UNSC Awarded for attaining the rank of Platinum Master Sergeant. Rare Season 04: Infection Reach the rank of Platinum Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Platinum Major emblem.
Platinum Major
UNSC Awarded for attaining the rank of Platinum Major. Rare Season 04: Infection Reach the rank of Platinum Major Grade I in Halo Infinite's progression system.
Icon for the Platinum Colonel emblem.
Platinum Colonel
UNSC Awarded for attaining the rank of Platinum Colonel. Rare Season 04: Infection Reach the rank of Platinum Colonel Grade I in Halo Infinite's progression system.
Icon for the Platinum General emblem.
Platinum General
UNSC Awarded for attaining the rank of Platinum General. Rare Season 04: Infection Reach the rank of Platinum General Grade I in Halo Infinite's progression system.
Icon for the Diamond Corporal emblem.
Diamond Corporal
UNSC Awarded for attaining the rank of Diamond Corporal. Rare Season 04: Infection Reach the rank of Diamond Corporal Grade I in Halo Infinite's progression system.
Icon for the Diamond Master Sergeant emblem.
Diamond Master Sergeant
UNSC Awarded for attaining the rank of Diamond Master Sergeant. Rare Season 04: Infection Reach the rank of Diamond Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Diamond Major emblem.
Diamond Major
UNSC Awarded for attaining the rank of Diamond Major. Rare Season 04: Infection Reach the rank of Diamond Major Grade I in Halo Infinite's progression system.
Icon for the Diamond Colonel emblem.
Diamond Colonel
UNSC Awarded for attaining the rank of Diamond Colonel. Rare Season 04: Infection Reach the rank of Diamond Colonel Grade I in Halo Infinite's progression system.
Icon for the Diamond General emblem.
Diamond General
UNSC Awarded for attaining the rank of Diamond General. Rare Season 04: Infection Reach the rank of Diamond General Grade I in Halo Infinite's progression system.
Icon for the Onyx Cadet emblem.
Onyx Cadet
UNSC Awarded for attaining the rank of Onyx Cadet. Rare Season 04: Infection Reach the rank of Onyx Cadet Grade I in Halo Infinite's progression system.
Icon for the Onyx Private emblem.
Onyx Private
UNSC Awarded for attaining the rank of Onyx Private. Rare Season 04: Infection Reach the rank of Onyx Private Grade I in Halo Infinite's progression system.
Icon for the Onyx Lance Corporal emblem.
Onyx Lance Corporal
UNSC Awarded for attaining the rank of Onyx Lance Corporal. Rare Season 04: Infection Reach the rank of Onyx Lance Corporal Grade I in Halo Infinite's progression system.
Icon for the Onyx Corporal emblem.
Onyx Corporal
UNSC Awarded for attaining the rank of Onyx Corporal. Rare Season 04: Infection Reach the rank of Onyx Corporal Grade I in Halo Infinite's progression system.
Icon for the Onyx Sergeant emblem.
Onyx Sergeant
UNSC Awarded for attaining the rank of Onyx Sergeant. Rare Season 04: Infection Reach the rank of Onyx Sergeant Grade I in Halo Infinite's progression system.
Icon for the Onyx Staff Sergeant emblem.
Onyx Staff Sergeant
UNSC Awarded for attaining the rank of Onyx Staff Sergeant. Rare Season 04: Infection Reach the rank of Onyx Staff Sergeant Grade I in Halo Infinite's progression system.
Icon for the Onyx Gunnery Sergeant emblem.
Onyx Gunnery Sergeant
UNSC Awarded for attaining the rank of Onyx Gunnery Sergeant. Rare Season 04: Infection Reach the rank of Onyx Gunnery Sergeant Grade I in Halo Infinite's progression system.
Icon for the Onyx Master Sergeant emblem.
Onyx Master Sergeant
UNSC Awarded for attaining the rank of Onyx Master Sergeant. Rare Season 04: Infection Reach the rank of Onyx Master Sergeant Grade I in Halo Infinite's progression system.
Icon for the Onyx Lieutenant emblem.
Onyx Lieutenant
UNSC Awarded for attaining the rank of Onyx Lieutenant. Rare Season 04: Infection Reach the rank of Onyx Lieutenant Grade I in Halo Infinite's progression system.
Icon for the Onyx Captain emblem.
Onyx Captain
UNSC Awarded for attaining the rank of Onyx Captain. Rare Season 04: Infection Reach the rank of Onyx Captain Grade I in Halo Infinite's progression system.
Icon for the Onyx Major emblem.
Onyx Major
UNSC Awarded for attaining the rank of Onyx Major. Rare Season 04: Infection Reach the rank of Onyx Major Grade I in Halo Infinite's progression system.
Icon for the Onyx Lt Col emblem.
Onyx Lt Colonel
UNSC Awarded for attaining the rank of Onyx Lt Colonel. Rare Season 04: Infection Reach the rank of Onyx Lt Colonel Grade I in Halo Infinite's progression system.
Icon for the Onyx Col emblem.
Onyx Colonel
UNSC Awarded for attaining the rank of Onyx Colonel. Rare Season 04: Infection Reach the rank of Onyx Colonel Grade I in Halo Infinite's progression system.
Icon for the Onyx Brigadier General emblem.
Onyx Brigadier General
UNSC Awarded for attaining the rank of Onyx Brigadier General. Rare Season 04: Infection Reach the rank of Onyx Brigadier General Grade I in Halo Infinite's progression system.
Icon for the Onyx General emblem.
Onyx General
UNSC Awarded for attaining the rank of Onyx General. Rare Season 04: Infection Reach the rank of Onyx General Grade I in Halo Infinite's progression system.
Icon for the Hero emblem.
Hero
UNSC Awarded for attaining the rank of Hero. Rare Season 04: Infection Reach the rank of Hero in Halo Infinite's progression system.
Master Chief Petty Officer John-117 is a living legend, Reclaimer of ancient legacies, and Demon to humanity's enemies. He is humanity's most sophisticated and effective piece of military hardware, accomplishing feats that have stymied entire armies of lesser warriors and fleets of ships. Though his stance and posture can be at ease, the Chief is always ready to launch into action at a moment’s notice.
Infinite Mark VI
Materials Group Master Chief Petty Officer John-117 is a living legend, Reclaimer of ancient legacies, and Demon to humanity's enemies. He is humanity's most sophisticated and effective piece of military hardware, accomplishing feats that have stymied entire armies of lesser warriors and fleets of ships. Though his stance and posture can be at ease, the Chief is always ready to launch into action at a moment’s notice. Legendary Season 05: Reckoning
Icon for the Campaign Season armor coating.
Campaign Season
343 Industries As the land thaws, plans for the offensive begin. Legendary Season 05: Reckoning
Icon for the Midway Emerald armor coating.
Midway Emerald
343 Industries Remember, remember the 15th of November. Legendary Season 05: Reckoning
Icon for the Gilded Infinity visor.
Gilded Infinity
343 Industries It's a new dawn. Legendary Season 05: Reckoning

Notes[edit]

  1. ^ For the sake of brevity, all information in the following tables are sourced from this Reddit post, except where otherwise noted.
  2. ^ The total XP the player will have earned upon reaching this rank.

Sources[edit]